We have been made aware of two new exploits that could potentially be abused to ruin the enjoyment of others. While our team investigates and fixes these issues, we will be banning players who abuse the following (in accordance of our game rules, which can be found here: https://forum.deadbydaylight.com/en/discussion/19450/):
- 2+ killers in a match exploit: Abusing bugs to join a public match a second killer
- Legion mend time exploit: Abusing a bug with Filthy Blade and Nasty Blade add-ons to greatly extend mending time

If you witness a player abusing the Legion mend time exploit, please be sure to report them through the in-game report system. There is no need to report the 2+ killers in a match exploit. We have access to data that will allow us to find the players abusing the exploit.

Kids

FreddanFreddan Member Posts: 24

Is it only me or are you meeting atleast one tbagger at the end of almost everygame? Is it just me or do you not FEAR killers when they approach you? When are survivors gonna be stop being treated like kids? Killers are so damn underpowered that its sick, its almost disgusting. You seriously need to nerf something for survivors like loops or make the generator timer higher to 2 minutes (alone) or something, because killers are only there for the points you gets for getting chased LOL. Or as killer i dont feel like i am being feared unless i facecamp my victims but it ends up getting gen rushed since one gen is about 1 minute and a total sacrifice is 2 min and 30 sec.

Tagged:
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Comments

  • grtf47grtf47 Member Posts: 94
    Killers got noed Instakill at first tick so that’s pretty good. 
  • MasterMaster Member Posts: 10,208

    @Freddan said:
    Is it only me or are you meeting atleast one tbagger at the end of almost everygame? Is it just me or do you not FEAR killers when they approach you? When are survivors gonna be stop being treated like kids? Killers are so damn underpowered that its sick, its almost disgusting. You seriously need to nerf something for survivors like loops or make the generator timer higher to 2 minutes (alone) or something, because killers are only there for the points you gets for getting chased LOL. Or as killer i dont feel like i am being feared unless i facecamp my victims but it ends up getting gen rushed since one gen is about 1 minute and a total sacrifice is 2 min and 30 sec.

    Why should they fear the killer? Its unconventional, but the survivors have the powerrole in this game and they only need to be scared of nurse

  • ZarathosZarathos Member Posts: 656

    Killers are weaker but not by the margin your stating. survivor is easier to play but killer can be strong with experience. If someones t-bagging its likely bait to draw you away from the team and get you to chase them at a strong loop. The best thing you can do is deny them that advantage and hunt down their friends. Tbaggers often dc so if you can put them in their place they will likely dc and move onto another game but you need to be able to anticipate their movement and cut them off notice their looping patterns and move to a better position where you can punish.

    You need accept some killer will not inspire fear. This is due to the killer being weak. Don't let it stop you from playing the weak characters but accept some bad games are coming. Observe killer tier lists and have a high tier killer you can play well when survivors are acting obnoxious. Make sure its the player/group who were acting obnoxious before doing this. Spirit,nurse,billy and maybe huntress.

    Finally remember even in the horror genre there are tough guys who talk shit at the villain and provoke them its up to the killer players to maintain their cool and punish the chads with ingenuity and clever play.

  • Doc_W__HOLLIDAYDoc_W__HOLLIDAY Member Posts: 1,291
    No way in hell should gens ever take 2 minutes. It's boring enough as is.
  • FreddanFreddan Member Posts: 24

    @Vietfox said:
    Hi rank 20 killer, a good way to make survivors being scared of you is to be good as a killer. If you keep making mistakes they won't take you seriously.

    I am Rank 1, otherwise i wouldnt have these problems lmao

  • FreddanFreddan Member Posts: 24

    @Doc_W__HOLLIDAY said:
    No way in hell should gens ever take 2 minutes. It's boring enough as is.

    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.

  • VietfoxVietfox Member Posts: 3,826
    Freddan said:

    @Doc_W__HOLLIDAY said:
    No way in hell should gens ever take 2 minutes. It's boring enough as is.

    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.

    @Freddan
    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.
    Btw, a complete sacrifice takes 2 minutes, not 3.
  • Doc_W__HOLLIDAYDoc_W__HOLLIDAY Member Posts: 1,291
    Freddan said:

    @Doc_W__HOLLIDjAY said:
    No way in hell should gens ever take 2 minutes. It's boring enough as is.

    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.

    I never said that. There should be additional objectives, rather than just increasing the time it takes to do one 

    Also it's 2 min to sac, not 3.
  • FreddanFreddan Member Posts: 24

    @Vietfox said:
    Freddan said:

    @Doc_W__HOLLIDAY said:

    No way in hell should gens ever take 2 minutes. It's boring enough as is.

    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.

    @Freddan
    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.
    Btw, a complete sacrifice takes 2 minutes, not 3.

    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?

  • VietfoxVietfox Member Posts: 3,826
    Freddan said:

    @Vietfox said:
    Freddan said:

    @Doc_W__HOLLIDAY said:

    No way in hell should gens ever take 2 minutes. It's boring enough as is.

    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.

    @Freddan
    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.
    Btw, a complete sacrifice takes 2 minutes, not 3.

    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?

    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..
  • MasterMaster Member Posts: 10,208
    edited January 10

    Just apply map pressure.
    Just mindgame the loops.
    Just use Enduring+Unnerving for DS.
    Just use ruin and thana against genrush.
    Just break the pallet
    Just use sloppy butcher vs SC
    Just use Bamboozle vs loops
    Just use haunted grounds to protect hexes
    Just play nurse

    (sry a bit salty atm)

    Post edited by Master on
  • FreddanFreddan Member Posts: 24

    @Vietfox said:
    Freddan said:

    @Vietfox said:

    Freddan said:

    @Doc_W__HOLLIDAY said:
    
    No way in hell should gens ever take 2 minutes. It's boring enough as is.
    
    
    
    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.
    
    
    
    @Freddan 
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.

    Btw, a complete sacrifice takes 2 minutes, not 3.

    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?

    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..

    Because they killed themselfs lol, and i dont camp every game, only when i am being gen rushed for an example; if i get my first hook and exit gates are active or if gens are 50m away, its kinda hard to hook some1 that fast, u know, loops exists?

  • AlonzoAlonzo Member Posts: 28

    Just wait until they go live with the killer perks hidden until end game. SWF is gonna go crazy not knowing if the killer is running NOED.

  • PoweasPoweas Member Posts: 3,279

    @Freddan said:
    Killers are so damn underpowered that its sick, its almost disgusting.

    Hahahaha. No. They're fine. Just need buffs for Freddy, Leatherface, Doctor and Trapper. Stop moaning and get good as killer you obviously don't create enough pressure.

  • FreddanFreddan Member Posts: 24

    @Alonzo said:
    Just wait until they go live with the killer perks hidden until end game. SWF is gonna go crazy not knowing if the killer is running NOED.

    10/10 games i have against a full SWF they cleanse all totems :P

  • inkedsoulzinkedsoulz Member Posts: 93
    edited January 10

    @Vietfox said:
    Freddan said:

    @Vietfox said:

    Freddan said:

    @Doc_W__HOLLIDAY said:
    
    No way in hell should gens ever take 2 minutes. It's boring enough as is.
    
    
    
    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.
    
    
    
    @Freddan 
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.

    Btw, a complete sacrifice takes 2 minutes, not 3.

    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?

    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..

    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).

    If more than 2 survivors are still alive:

    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.

    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.

    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.

  • FreddanFreddan Member Posts: 24

    @Poweas said:

    @Freddan said:
    Killers are so damn underpowered that its sick, its almost disgusting.

    Hahahaha. No. They're fine. Just need buffs for Freddy, Leatherface, Doctor and Trapper. Stop moaning and get good as killer you obviously don't create enough pressure.

    you see, there are loops and around 20 pallets on every map expect The Game, which i dont get often. I am always stressed when i play killer, speciallly when a survivor runs DS or its a full SWF

  • PoweasPoweas Member Posts: 3,279

    @Freddan said:

    @Poweas said:

    @Freddan said:
    Killers are so damn underpowered that its sick, its almost disgusting.

    Hahahaha. No. They're fine. Just need buffs for Freddy, Leatherface, Doctor and Trapper. Stop moaning and get good as killer you obviously don't create enough pressure.

    you see, there are loops and around 20 pallets on every map expect The Game, which i dont get often. I am always stressed when i play killer, speciallly when a survivor runs DS or its a full SWF

    The pallets, run Enduring and Spirit fury, Or Enduring and Brutal strength. Take a break from killer and DS isn't scary. Run Enduring. Helps u with 2 of ur issues. If you think it's a SWF, Nurse them up.

  • VietfoxVietfox Member Posts: 3,826

    @Vietfox said:
    Freddan said:

    @Vietfox said:

    Freddan said:

    @Doc_W__HOLLIDAY said:
    
    No way in hell should gens ever take 2 minutes. It's boring enough as is.
    
    
    
    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.
    
    
    
    @Freddan 
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.

    Btw, a complete sacrifice takes 2 minutes, not 3.

    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?

    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..

    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).

    If more than 2 survivors are still alive:

    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.

    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.

    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.

    @inkedsoulz
    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.
  • VietfoxVietfox Member Posts: 3,826
    Freddan said:

    @Vietfox said:
    Freddan said:

    @Vietfox said:

    Freddan said:

    @Doc_W__HOLLIDAY said:
    
    No way in hell should gens ever take 2 minutes. It's boring enough as is.
    
    
    
    So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.
    
    
    
    @Freddan 
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.

    Btw, a complete sacrifice takes 2 minutes, not 3.

    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?

    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..

    Because they killed themselfs lol, and i dont camp every game, only when i am being gen rushed for an example; if i get my first hook and exit gates are active or if gens are 50m away, its kinda hard to hook some1 that fast, u know, loops exists?

    Yeah, loops exist, and you got perks and killers to deal with them.
  • inkedsoulzinkedsoulz Member Posts: 93

    @Vietfox said:
    inkedsoulz said:

    @Vietfox said:

    Freddan said:

    @Vietfox said:
    
    Freddan said:
    

    @Doc_W__HOLLIDAY said: No way in hell should gens ever take 2 minutes. It's boring enough as is. So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then. @Freddan

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.
    
    Btw, a complete sacrifice takes 2 minutes, not 3.
    
    
    
    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?
    
    
    
    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    

    "how does one keep map pressure if 4 gens are all 50m away from each other?"

    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..

    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).

    If more than 2 survivors are still alive:

    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.

    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.

    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.

    @inkedsoulz
    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.

    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.

  • VietfoxVietfox Member Posts: 3,826

    @Vietfox said:
    inkedsoulz said:

    @Vietfox said:

    Freddan said:

    @Vietfox said:
    
    Freddan said:
    

    @Doc_W__HOLLIDAY said: No way in hell should gens ever take 2 minutes. It's boring enough as is. So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then. @Freddan

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.
    
    Btw, a complete sacrifice takes 2 minutes, not 3.
    
    
    
    You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?
    
    
    
    If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    

    "how does one keep map pressure if 4 gens are all 50m away from each other?"

    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..

    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).

    If more than 2 survivors are still alive:

    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.

    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.

    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.

    @inkedsoulz
    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.

    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.

    My hag disagrees. I've gotten with her 4K lots of times thanks to that, and not always because survivors were boosted.
  • inkedsoulzinkedsoulz Member Posts: 93

    @Vietfox said:
    @inkedsoulz said:

    @Vietfox said:

    inkedsoulz said:

    @Vietfox said:
    
    Freddan said:
    

    @Vietfox said: Freddan said:

    @Doc_W__HOLLIDAY said:    No way in hell should gens ever take 2 minutes. It's boring enough as is.        So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.        @Freddan
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that. Btw, a complete sacrifice takes 2 minutes, not 3. You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other? If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.

    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..
    
    
    
    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).
    
    If more than 2 survivors are still alive:
    
    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.
    
    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.
    
    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.
    
    
    
    @inkedsoulz 
    

    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.

    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.

    My hag disagrees. I've gotten with her 4K lots of times thanks to that, and not always because survivors were boosted.

    No offense, but if it did work, then they were probably boosted.

    4 survivors alive--- 3 gens strat------You will probably lose
    3 survivors alive--- 3 gens strat------You will probably lose
    2 survivors alive--- 3 gens strat------Depends on killer/survivor skill
    1 survivor alive----- 3 gens strat------He will look for Hatch xd.

  • MasterMaster Member Posts: 10,208

    @Alonzo said:
    Just wait until they go live with the killer perks hidden until end game. SWF is gonna go crazy not knowing if the killer is running NOED.

    I might even start using it lol

  • MasterMaster Member Posts: 10,208

    @Vietfox said:
    @inkedsoulz said:

    @Vietfox said:

    inkedsoulz said:

    @Vietfox said:
    
    Freddan said:
    

    @Vietfox said: Freddan said:

    @Doc_W__HOLLIDAY said:    No way in hell should gens ever take 2 minutes. It's boring enough as is.        So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.        @Freddan
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that. Btw, a complete sacrifice takes 2 minutes, not 3. You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other? If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.

    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..
    
    
    
    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).
    
    If more than 2 survivors are still alive:
    
    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.
    
    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.
    
    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.
    
    
    
    @inkedsoulz 
    

    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.

    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.

    My hag disagrees. I've gotten with her 4K lots of times thanks to that, and not always because survivors were boosted.

    Especially as hag you have trouble against SWF. Ive played against a hag trying to do that too with a friend of mine and we managed to complete a gen too. You simply set off the trap when she runs away, either she comes back to you and chases you with 110% or she ignores you and checks the next gen. Either you can continue repairing or your friend can. It really isnt difficult against a hag. Only against nurse/billy it can become dangerous

  • VietfoxVietfox Member Posts: 3,826
    Master said:

    @Vietfox said:
    @inkedsoulz said:

    @Vietfox said:

    inkedsoulz said:

    @Vietfox said:
    
    Freddan said:
    

    @Vietfox said: Freddan said:

    @Doc_W__HOLLIDAY said:    No way in hell should gens ever take 2 minutes. It's boring enough as is.        So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then.        @Freddan
    

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that. Btw, a complete sacrifice takes 2 minutes, not 3. You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other? If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.

    "how does one keep map pressure if 4 gens are all 50m away from each other?"
    
    Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc..
    
    
    
    3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose).
    
    If more than 2 survivors are still alive:
    
    Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2.
    
    And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time.
    
    Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team.
    
    
    
    @inkedsoulz 
    

    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.

    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.

    My hag disagrees. I've gotten with her 4K lots of times thanks to that, and not always because survivors were boosted.

    Especially as hag you have trouble against SWF. Ive played against a hag trying to do that too with a friend of mine and we managed to complete a gen too. You simply set off the trap when she runs away, either she comes back to you and chases you with 110% or she ignores you and checks the next gen. Either you can continue repairing or your friend can. It really isnt difficult against a hag. Only against nurse/billy it can become dangerous

    @Master
    That's because that hag didn't know how or when to do it.
    I never dodge so i've faced several swf.
  • inkedsoulzinkedsoulz Member Posts: 93

    @Vietfox said:
    Master said:

    @Vietfox said:

    @inkedsoulz said:

    @Vietfox said:
    
    inkedsoulz said:
    

    @Vietfox said: Freddan said:

    @Vietfox said:    Freddan said:
    

    @Doc_W__HOLLIDAY said: No way in hell should gens ever take 2 minutes. It's boring enough as is. So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then. @Freddan

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.    Btw, a complete sacrifice takes 2 minutes, not 3.        You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?        If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    

    "how does one keep map pressure if 4 gens are all 50m away from each other?" Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc.. 3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose). If more than 2 survivors are still alive: Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2. And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time. Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team. @inkedsoulz

    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.
    
    
    
    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.
    

    My hag disagrees. I've gotten with her 4K lots of times thanks to that, and not always because survivors were boosted.

    Especially as hag you have trouble against SWF. Ive played against a hag trying to do that too with a friend of mine and we managed to complete a gen too. You simply set off the trap when she runs away, either she comes back to you and chases you with 110% or she ignores you and checks the next gen. Either you can continue repairing or your friend can. It really isnt difficult against a hag. Only against nurse/billy it can become dangerous

    @Master
    That's because that hag didn't know how or when to do it.
    I never dodge so i've faced several swf.

    So, what would you do in the scenario he described?
    Enlighten us please.

  • MasterMaster Member Posts: 10,208

    @Vietfox said:
    Master said:

    @Vietfox said:

    @inkedsoulz said:

    @Vietfox said:
    
    inkedsoulz said:
    

    @Vietfox said: Freddan said:

    @Vietfox said:    Freddan said:
    

    @Doc_W__HOLLIDAY said: No way in hell should gens ever take 2 minutes. It's boring enough as is. So games accodring to you should take 5 minutes whilst a complete sacrifice takes 3 minutes? ok then. @Freddan

    Games won't take 5 minutes if you leave the hook to keep the map pressure, simple as that. Any true rank 1 killer would know that.    Btw, a complete sacrifice takes 2 minutes, not 3.        You do know, that i win my most games because survivors are not doing gens right? they're looking for my hex ruin or they simply do not do gens, and how does one keep map pressure if 4 gens are all 50m away from each other?        If they don't do gens how come you are complaining about 5 minutes matches? Doesn't make any sense.
    

    "how does one keep map pressure if 4 gens are all 50m away from each other?" Certainly not by camping. Also you can keep track of the gens which were started and check them after hooking someone, use the 3 gens strat, etc.. 3 Gen strat is useless, just a waste of time for both sides. If as a killer you are forced into a 3 gen strat, you already lost the game, unless there are only 2 or less survivors remaining. if there is only 2 players left, then its about skill, if the killer is able to chase 1 of them down and hook him before the other completes a gen, then killer probably wins, if not then killer probably loses(if you call 2 kill 2 escape a lose). If more than 2 survivors are still alive: Killer wont commit to chases too far away from those 3 gens, so survivors can just back away and heal if injured, then split between the 2 gens that have the most distance between each other, killer cant be on both places at the same time, so 1 gen will be eventually done even if you patrol between those 2. And if he does commit to chase 1 survivor, then the others can just focus on 1 gen and finish it in no time. Do not suggest 3 gens strat please, because it is bad unless you have already killed half of their team. @inkedsoulz

    I'm not saying always use the 3 gens strat, killers are suposed to know when to use it.
    
    
    
    There is NO when to use it, because its a waste of time, killer either commits to chase, or game might go on until 1 side gets bored.
    

    My hag disagrees. I've gotten with her 4K lots of times thanks to that, and not always because survivors were boosted.

    Especially as hag you have trouble against SWF. Ive played against a hag trying to do that too with a friend of mine and we managed to complete a gen too. You simply set off the trap when she runs away, either she comes back to you and chases you with 110% or she ignores you and checks the next gen. Either you can continue repairing or your friend can. It really isnt difficult against a hag. Only against nurse/billy it can become dangerous

    @Master
    That's because that hag didn't know how or when to do it.
    I never dodge so i've faced several swf.

    Then explain, what is she supposed to do.

    I am curious because I play hag too.

  • VietfoxVietfox Member Posts: 3,826
    @Master @inkedsoulz
    Basically you just need to have the area around the 3 gens trapped, commit to the chase, end it quickly thanks to well placed traps, hook and go back to the gen to kick it while placing traps on the way back (or after kicking the gen if it was close to be finished). If you run PGTW it's even better.
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