Least favourite maps - except rpd

As a killer:
Coldwind farms
- Cornfield
- Annoying pallet/vault big tree loop
- All the loops with pointy barrels and objects its so easy to get stuck on.
As a survivor:
Crotus Prenn
- I just cant connect loops without getting zoned in the open
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Swamp. For both sides, easily.
Survivor - Midwich
Killer - Badham Preschool III and higher
Killer either Haddon just because hedges block so much and the building loops for hatchets are meh.
And any of the Cornfield maps, Red/green colourbliness here, so it really affects me trying to see survivor outlines in all the orange, even generator outlines at times are bad.
Survivor: Suffocation Pit and Azarov's Resting Place
Killer: The Game and Eyrie of Crows
Killer: Badham and Haddonfield for obvious reasons. Also Midwich. I still get lost after all this time, the classrooms look all the same, pretty safe pallets.
Edit: im gonna write rpd anyway
Good god there's so many now that I think about it.
Backwater Swamp, Léry's, Coldwind (especially Rotten Fields), Badham, Red Forest, etc etc, basically anything with lots of walls and anything with wonky collision, except slippery maps like Ormond.
Ormond is good.
Swamp, Yamaoka, Dead Dawg Saloon. but i dislike Autohaven the most.
is this blight related perhaps ?“slipery”
Yup! basically everything I ever say is Blight-related.
I probably should've specified I was talking about Blight in particular though.
🌽 🌽 🌽 😡 🔪 🌽 🌽 😶 🌽 🌽 🚜 🌽 🌽 🌽 🏠
Shelter Woods. It's just so... empty.
I only have issues on swamps as blight.
hug tech works almost every map
Midwich - both.
As killer, swamp maps, especially grim pantry followed by cornfield maps.
Otherwise not too fussed about the others, haddonhell is only an issue with survivors that know how to run it well.
As survivor, no issues with any map really.
How did nobody mention midwhich yet? It's disgusting
Survivor:
- The Game (uninteractive, deceptive and I always end up in dead rooms with only 1 entrance and a pallet which has been already used)
- Sanctum of Wrath (literally 5 to 6 pallets on the entire map, random fatshame spots and bamboo where you get stuck on even though it looks passable)
- Fail Rose (I just hate it okay...)
- Wretched Shop (It's not even bad, I just don't like it personally. It's my least favourite Autohaven map as Survivor)
Killer:
- Badham (no need to tell why)
- Azarov's Resting Place (not bad but for some reason I always have tilting games on that map)
- Fractured Cowsh*t (who loves W and 2 million tiles connecting to each other? How fun!!!!)
I probably got more but those 7 are my most hated maps.
Same for me. And the Swamps.
I only disliked swamps as Freddy because I could barely see a thing.
Can I say all of them are bad?????
Either A) Bad spawns
B) A different Killer (Playing a Killer I am not used to)
Yeah I just don't like the inconsistent collision with certain props like trees in Red Forests where its basically a 50/50 if I bump or slide off them regardless if I'm coming straight on into them.
Or bushes in Badham that have ridiculously huge hitboxes to the point where you can bump off them going perfectly straight down the double story house's side path.
Swamp, Haddonfield, Shelter Woods, and Rotten Fields. Some of the worst maps in the game.
As killer its the corn maps, Badham, and Haddonfield.
As survivor its Shelter Woods, Pale Rose, and Azarov's resting place.
The Game when playing Artist. 2 floors with gens spread out, not much los, lockers everywhere, pallets everywhere.
Honestly every map is my least favorite map, because no map is good for killer.