A Survivor Who Now Understands
I've been a survivor main for over 2 years. For background, I tend to average out at Gold each season, prefer the sneaky, Gen Jocky approach and never bring keys or flashlights as I don't really enjoy that playstyle. I play Killer occasionally to mix things up but usually only a few rounds a season. Recently, I completely most of the survivor objectives on the latest tome and thought I would dive back into Killer for a more extended period of time.
Dear god.... Guys, as a low grade Killer, this game is absolutely miserable now. I'm regularly paired up with high grade survivors who are able to coordinate flashlight saves, sabos, body blocks and display their love for the game by rapidly crouching in the killers face. It's truly unfun. More importantly, I now understand why Killers do the things we hate; tunnel, camp hooks and so on. I felt myself drawn to that playstyle just to get some kind of small win out of the misery. I also get why it takes so much longer to get a game as a survivor at night. I know that there are ways for good killers to counter this behavior but the road to getting there is pretty miserable and it's much easier to just switch back to survivor and wait to have fun.
To be clear, I'm not expecting 4Ks every time nor am I looking for a power fantasy while playing Killer. But when you put in a couple solid minutes into chasing someone, allowing the other 3 survivors to do gens, that should give you some progress. The risky flashlight save or bold sabo in a single queue game creates truly memorable moments but 4 survivor friends working together to simultaneously body block, blind and sabo, resetting all the work you've just put in might have those friends cackling with delight but is enough to make any Killer baby just stop playing.
In the meantime, I'm trying to unlock perks that can counter the worst of it so I can have fun while I get better but is this really the game we want to be playing? I cannot believe I'm saying this but I think Behavior should remove flashlights as a test like they have for other mechanics in the past and see what happens. I know there are many who love this playstyle but I have a feeling that removing them or at least removing some of the more potent add-ons will bring the game much closer to where it is intended. Baby Killers will feel less bullied and Survivors who prefer this style of play will still have options in Perks and Firecrackers.