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By BHVRs own logic we really should nerf Pyramid Head

lauraalauraa Member Posts: 2,293

PHeads only good addons are his range ones, they are just as essential as Marvin's Blood so I think we ought to nerf those and buff his worthless garbage addons to be...still worthless garbage.

Those Nemesis buffs are a joke, honestly. What are they going to do? Nothing.

Zombies are fun, but a failed mechanic. If I want a killer power that requires me to pray to God, I think I'd rather play Bodyblock Pig.

Marvin's Blood at least encouraged us to go ham with our tentacle. Now we have even less agency over our power. Great.

I can tolerate the lack of Boon nerfs but this is insulting.


  • LaluziLaluzi Member Posts: 3,252

    I actually think Nemesis's buffed iri addons are pretty great? They finally figured out that a short window of exposed after a vaccine is useless and turned it into a lasting threat, and made the STARS badge even better with turning fast zombies into turbo zombies. 2.5 m/s for a minute is pretty solid; the harassment potential is great, and the only thing that holds this addon back is the tendency for zombies to get caught on environmental objects. Which is a major issue, don't get me wrong, but I have no problems with the addon itself. The nerf to Marvin's wasn't especially big, either.

    I don't tolerate the lack of boon nerfs, though! So we even out.

  • Tr1nityTr1nity Member Posts: 4,857

    Don’t you dare…

  • lauraalauraa Member Posts: 2,293

    I'm sorry to you 10 remaining Caution:Wet Floor Head mains that I just threw under the bus for the sake of my own tantrum.

  • AdjathaAdjatha Member Posts: 1,078

    I literally made a forum account here just to call for PH addon reworks. His addons are complete garbage, top to bottom. The range ones are the only ones that ever get used to any effect whatsoever. And despite all of his perks being reworked and his powers getting nerfed multiple times, his addons have NEVER been touched. 18 months and nothing.

    His cages are wildly over-hyped, his torment trails are stupid bad, and his shockwave is throttled by more limits than any other 'range' killer (well, except for the freshly nerfed Deathslinger). But sure, let's keep him effectively the only killer with no useful Addons. Sounds GREAT.

    As for the Nemesis change: "People use this addon too often" is such a joke. I see a ton of toolboxes, should toolboxes get nerfed? 50% fewer charges on all toolboxes. There you go, that'll really make the game way more fun for everyone involved!

  • konchokkonchok Member Posts: 1,500

    Whataboutism strikes again

  • SunsetSherbetSunsetSherbet Member Posts: 1,292

    His iri's are bad and will continue to be bad no matter what they do with the numbers. Marvin's blood was required. This is a massive nerf either way you spin it.

  • UlfbertoUlfberto Member Posts: 11

    I have the feeling they just nerf the most used nemesis addons and buff the less used so we could start using the less used. But they are still not great imo after buff and i dont think it's the values, they just need to be redesigned/remaked. I literally just use mikhail eye, marvin blood and admin wristband bcs they are consistently more helpful than situational addons that can't do #########.

  • ThiccBudhhaThiccBudhha Member Posts: 5,884

    Please don't give them any ideas. Leave Bubble Butt alone.

  • ad19970ad19970 Member Posts: 4,012

    I understand the nerf to Marvin's Blood, but not the nerf to Mikhail's eye. It's a shame they didn't buff any of his other addons except his iri addons, but at least those got a nice buff. 2,5 M/S will surely be good. But that just makes me question the nerf to Mikhail's eye even more.

  • NorhcNorhc Member Posts: 160

    Whoever is in charge of balance at BHVR clearly don't play their own game and we probably should do the same.

  • MrDardonMrDardon Member Posts: 3,243

    Tbh, they are certainly overused since they're the ONLY Add-ons which are being used. I wonder how they didn't get nerfed.

  • LaluziLaluzi Member Posts: 3,252

    "We thought being able to remove Hemorrhage was a little too impactful, so we've buffed Crimson Ceremony Book to apply Hemorrhage for the rest of the trial. And Obsidian Goblet's Undetectable effect now persists for 0.5 seconds after leaving a placed Trail of Torment."

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