Put that perk on the artist and you can block all gens thats being repaired while camping a survivor.
Yeah I am sure the only meaningful killer change isn't gonna make it. Pretty par for the course.
Probably halve the block duration, which is still usable and better than before.
Lmao let's wait and see. More meta perks are always a good thing.
Maybe they could come up with another sort of condition if it proves to be too problematic. Like having to be in a certain range of the gen as killer in order for it to get blocked. But then low mobility killers would probably not get any use out of the perk.
Yea there is no way unfortunately.
making it so only 1 gen can be blocked at a time would be a good idea. but again, thats a huge nerf.
Survivors: Killers should play off meta! Think of our fun!
Also Survivors: Oh, this perk combo is OP! No, I don't want to wait to see it in action before making a conclusion. Just change it now.
Seriously; why not wait to see it in action before you assume it's OP? This is at least the 3rd thread I have seen complaining about this before anyone can TRY IT. Jeeze.
People just complaining 'Ink Lady + DMS = OP.' Without taking into account: Killer skill. Survivor Skill. Other Killer perks. Survivor perks. Maps. Etc.
They just threw these two things into a vacuum and assume 'This is how it will work. Time to complain!'
Yeah that would probably not work too well, make the perk widely inconsistent. Artist is also honestly the only killer I can think of that could make good use of the perk while camping, or at least proxy camping, so it would be a shame to have to nerf this perk that might actually finally be good because of one killer. But your concern is definitely a fair one. Just hit three different gens with your birds, and then survivors are forced to move off of them, and all of the gens are blocked.
I guess if it only affected the gen with the most progress, then it would have to activate whether a survivor is working on that gen or not. But then it would literally just be a combination of Deadlock and Pain Resonance. Probably too good actually with a duration of 45 seconds.
We saw boon totems being a problem way out in advance and you guys are getting 2+ months of them. I hope dead man's switch stays like this. Hell, i hope it gets even more buffed. >:)
they did nerf stridor because of spirit. so i wouldnt be surprised if they did the same with DMS. i really hope they dont nerf it killers need more perks like this one.
In fairness, Dead Man's has anti-synergy with regression perks since gens don't regress while blocked. So Killers will have to choose between Ruin/Pop/etc. or DMS.
As for Artist, it's not like she can shoot 7 crows at a time to check every gen. Plus she has to hit you with crows twice to injure and has a cooldown between shots. I really don't think it will be a problem. Maybe slightly nerf DMS's duration, but not by much.
Alternatively tho, it slots in nicely in my Artist build.
Scourge Hook: Pain Resonance, Deadlock, Hex: Plaything and now Dead Man's Switch.
We get that initial 15% regression and then the gen gets blocked!
Hmm, what about Pain Resonance, DMS, Plaything and Pentimento?
I am kinda worried about Pain Resonance with Deadlock, both target most repaired gen, right? What happens when it's blocked by Deadlock? Different gen, or nothing?
Not going to lie, I still wouldn't use it regardless. So I do not really care too much.
Would not surprise me one bit...Meanwhile in other news CoH still going strong.
Only once have I been wrong about a perk getting nerfed before live and that was Blood Favor. Thought for sure they wouldn't allow it live (Buffed Version) but they did......only for it to be nerfed by boons.
I just think it needs a small cooldown if anything, other than that it is fine imo. The community is constantly crying and pissing themselves that killer is hard, but when we have like loads of strong builds to use to make winning easy, then we want it nerfed? This community going sicko mode
They did in fact nerf blood favor on release during the last patch. Trickster's knives could activate it without doing damage and now they dont, only on an injure
100% that was never intended.
Oh yeah I'm sure but it was still technically a nerf
That's not a nerf that was a oversight. Never should have been like that to begin with.....A fix is not a nerf.
just like DH was fixed (not buffed) just so happened to be a ######### aspect on the killer pov.
Not really, it works as intended how it always should've been, not to mention in the PTB they made it where the survivor doesn't scream or show they got hit because of the validation, so now it looks like you actually missed. Validation fixes are good for the servers and the game, it is based on ping and besides the couple of killer interactions which should be getting fixed, it isnt a survivor sided change.
It was an oversight but still, it was strong in one singular aspect and now isn't. It wasn't intended but was still active for a moment
You just rambled there for no reason. I said it wasn't a buff so why you sent me a paragraph about it not being a buff and a good thing is a bit confusing cuz I never said it wasn't.
More of a bug correction I'd say.
I'm pretty sure they nerfed thrill for the same reason.
why do people say thrill was nerfed, it was a direct buff lol it is much better at totem protection than it ever was.
The only reason I ever ran thrill was for the notification which I can't get anymore?
Better walk across the map to check on my Ruin totem....whoops, no one there?
POP - POP - POP
Edit: I'm dumb.
Thats not how DMS works lol it activates regardless if survivors are on gens or not.