Yes, that's exactly what I was referring to. She can still use her addons with that new version of iri head, so she can use other addons that add more hatchets, but for it to be insta down it would be 10-15 meters away, if the distance is lower it would just be a normal hit
I haven't seen an iri huntress since the nerf...it's been over a year and you want it nerfed?
I see it everyday on crossplay off at least twice.
Well... that's honestly will be a huge buff for her. And after something like that, when medium level killer could make 4kills in 4 hatchets - there Will be a lot of crying survivors
I wouldn't say it would be a buff or a nerf. It would be more rewarding for people who already are good as her, and people who are just learning wouldn't be affected.
Seems to me Huntress with Iri Hatchets is probably on par with Bubba.
Basically it seems like Huntress with Iri is a bit better than Bubba when there's a dropped pallet, and a bit worse otherwise. So I'm kind of skeptical that Huntress with Iri is broken since Bubba isn't broken. (A lot of players complain that Bubba is annoying to face because so many Bubba players face camp, but that's kind of a tangent to the question of how effective he is overall.)
She's better than Bubba with pallets and windows, since she can also hit those. If bubba tries he either breaks the pallet or gets a tantrum by hitting the window, which slows him down a lot.
Meh, it's fine.
Right, I mentioned pallets and windows.
Don't make me laugh. Survs get 3 hits to take down otherwise. Are you mad about Iri Hatchets because they make you work to survive against a killer?? Can't use your OP Deadhards if you get hit once and go down, huh?
The Devs have given survivors a major edge in every match with the perks and how fast gens go down. Stop being a baby about Iri. omg.
I can agree that hitboxes are problem but the 1 iri hatchet instead of 3 is still any chance for bad huntress to have a chance like dead hard for survivor who can't dodge. Having this addon is not in fact enough to have a win. You need to aim or get close enough to a survivor to gain a hatchet hit but still huntress without addon for speed is q slow killer. Dead hard is the same at this point cause you need to predict when killer is about to hit/aim at you to properly dodge. It's not matter if you get a good huntress or bad one. If you play aganist evryone you have to pay attention to evrything so if you not predict that for example survivor will use dead hard you hit air and you loose your extra speed from bloodlust. If you playing as survivor on iri head huntress (and hopefully without her speed addon) it's your job to pay attention where she aim or if she's going to you. So if you pay attention what killer and survivors behaviours are you have a chance to predict they actions in another matches of course it takes a lot of time to analyze what you do wrong or what killer do. I recomend recording matches and then find on youtube how the good gamers play to learn some tricks and practise them on kyf with friends. Thank you and goodbye
If you think survivors take 3 hits to take down you should play the game more, I'm pretty sure they only take 2. You're the one being a baby about this and talking about things you don't even understand. 3 hits to take down a survivor? Not in dbd.
You cant dead hard when you're healthy, so how are you going to dead hard? If the huntress sees you're injured and she has iri head, she is just going to m1, not waste a hatchet.
You can't dodge hatchets of the size of a bus when she is right behind you.
Everyone in this thread is on drugs.
This is a video game. Calm the ######### down.
I kinda agree,i think its still annoying to face it,maybe revert the nerf and then nerf it again,make it so you can get a maximum of 3 hatchets but she gotta be within 15 - 20 meters.
True. And on the other side, no matter how well she throws, she can only get 1 down. A good chainsaw sweep will take down as many survivors as can be reached. So her 1v1 is better, at the risk of having no 1v4 to speak of.
No, it's fine.
Until SWF, CoH, Dead Hard, Maps and Generators have been looked at no killers should ever be nerfed again under any circumstances.
It wouldnt be a nerf. It would be a rework.
Also SWF you cant do anything about it, and generators are fine.
I dont think this change to iri head would change her 1v1 and 1v4 potential at all. And tbf, the only reason bubba has a good 1v4 is if he camps or if the survivors are all together, which they shouldnt be in the first place.
Don't try to discuss with them, they can't see anything outside of their limited "us vs them" mentality
I actually think it's balanced this way, unless the huntress is god tier, you can easily juke a hatchet and that's it, it's a 110% killer (or a 115% with that other iri addon). Still, your idea about the iri button might be even stronger than how it is now, depending on the distance. it's not hard or uncommon for a good huntress to hit a survivor at, let's say, 15 mt. It could get out of hand giving that you'd allow more hatchets with a distance condition.
Again, I see it fine as it is, and not a lot of people complain, just don't let her get close. Same as bubba, you can't complain he's OP because "if he's close it's 100% a down"
Perhaps, but as it stands it's balanced better than bubba's chainsaw, so why mess with it?
Pretty much this.
I get the argument that bad huntresses can just get up almost close enough for an m1 to get a down with them, but she is slow and has so much warning that she's coming. Add to that she gets 1, so a single juke and she's back to being an m1 killer