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Why do you think Twins are the least picked killer to play?

Buily09Buily09 Member Posts: 2,124

Even the worst killers like Trapper, Legion, Mayers, etc. are MUCH more played compare the Twins while they are much stronger than bottom tier killers.



  • katoptriskatoptris Member Posts: 2,314

    Dead hard being used to avoid a down by victor. Victor's cool down after a successful down lead to a kick 🦶.

  • YankusYankus Member Posts: 525

    Everything added recently is a hard counter to twins on top of them getting uneeded nerf after nerf. Zero cosmetics because they are trying to kill her off. It's sad because she is one of my favorite killers but she feels so much worse to play than on release.

  • SludgeSludge Member Posts: 508

    The POV curb stomp + clunky gameplay

  • LabracLabrac Applicant Posts: 1,285

    Imagine eating a DS stun for using your power lmao.

  • Guest1567432Guest1567432 Member Posts: 728

    Because the design team had a good idea for a killer but the balance team took a massive ######### all over it.

  • katoptriskatoptris Member Posts: 2,314
    edited January 8

    That happened with every killers. You can reel them as Deathslinger and eat that stun.

  • LaluziLaluzi Member Posts: 3,228

    Twins just feel awful to play. Their QoL is through the floor. Constant stuns and cooldowns for doing anything, frequent 'you can't switch to your other half because you're still too close to a hooked survivor, even though someone's looping you around the hooked player or there's a contested gen about to go off and you need to switch now.' No other killer takes as long to just pick someone up and put them on a hook.

    Add in that survivors tend to take Victor hostage if you send him at a healthy player, and that CoH neutered their most effective playstyle, and Dead Hard validation turned into EZ Victor yeet mode, and yeah. They need help, because their above average potential (if that's even true in the era of CoH, they relied heavily on mass injury and Victor can't even touch boons) is not worth the extremely above average suffering it is to play them.

  • gendossgendoss Member Posts: 2,212

    I just think people think they're unfun to play as and against. Kind of like Hag, the gameplay loop for Hag is just placing a trap at each end of the pallet and rise and repeat. You can guarantee to hit survivors with victor at every single pallet so it just isn't that fun and kind of brain dead to play as them. That's my theory at least, same with why The Artist is unpopular right now. Just place crows at each end of the loop and win.

  • not_Queefnot_Queef Member Posts: 545

    Horrible to play and when played effectively, they are even more miserable to play against.

    With a few changes they could actually be somewhat fun and fair. Devs seem to have forgotten about them, though.

  • DustinDustin Member Posts: 1,638

    Because playing Twins feels extremely sluggish to the point where I'd compare it to old school survivor horror games with tank controls. Playing Twins doesn't even feel rewarding when you get a 4k.

  • LaluziLaluzi Member Posts: 3,228

    That's not right. If something is both braindead and effective, it'll be super popular to play. In the short time I've been playing, there was pre-nerf Freddy, pre-nerf Spirit, and now there's a ton of camping Bubbas. Wraith was really popular in the short window of time that he was actually decent, too.

    I think you're drastically overstating how easy Victor is to use, especially when you have survivors that don't mindlessly drop pallets in front of ranged/semi-ranged killers.

  • gendossgendoss Member Posts: 2,212

    Well the easy/effective thing isn't necessarily true because nobody plays as Hag but she's super brain dead and very effective. If you play like one or 2 games with the Twins you'll definitely be able to use Victor pretty easily, it just might take a bit to get used to him.

  • BlackRabiesBlackRabies Member Posts: 485

    Way too punishing on yourself if you mess up even a little. Doesn't feel rewarding at all either.

  • tippy2k2tippy2k2 Member Posts: 2,998

    I played The Twins once since CoH and the "DH Hit validation" came out

    I jumped on a survivor and downed them and then got kicked

    It took me a good ten seconds once I got to the area looking for the downed person that I got Hit Validated by a DH...

    Twins have always been strong spreading out pressure and hurting survivors (much like Legion). Circle of Healing and DH Hit Validation both completely and utterly neuter them. Twins pick rate wasn't great even before these changes but now they're on my list of "Characters I will not play as period" and now thinking about it, I don't know if I've ever played Twins since CoH was introduced...

  • SakurraSakurra Member Posts: 971
    edited January 8

    Reason: fake hit with dead hard and then kicked

    Another questions?

  • LaluziLaluzi Member Posts: 3,228

    Hag is braindead against solo survivors - which isn't saying a lot, because solo survivors are bad against everyone. Against coordinated survivors, and even uncoordinated survivors where everyone is baseline competent and you have a player or two that are proactive about nuking her traps while she's busy, she struggles more than most killers. She doesn't like CoH and she doesn't like players who run in a straight line away from her zone of control. She's also not as simple as you're setting her up to be. She has to think about where she puts her traps and plan them around the gens that get done, and she can be slow to adapt if her 3-gen is broken or her setup gets obsoleted. A smattering of traps at loops all across the map isn't very effective because of her range limit and the inevitable thinness of such a net. And trapping windows/pallets requires you to chase survivors into them the correct way (trapping doorways and thin hallways is more all-purpose), and carries a short time penalty to set mid-chase that will see survivors break from the loop if they have a brain (unlike how Freddy used to be able to do it.)

  • MarigoriaMarigoria Member Posts: 4,058

    Trapper comes with the game, Legion looks edgier ig and Myers is a horror classic.

    Twins is.... twins.

  • AurelleAurelle Member Posts: 2,242

    Because they are super buggy and really clunky to play as. They are also very unfun to play as because of all of the nerfs they went through.

  • White_OwlWhite_Owl Member Posts: 3,598

    Probably because they're extremely clunky to play, with long cooldowns and a lot of time spent just to get to the survivor you just downed.

  • AkumakajiAkumakaji Member Posts: 1,125
    edited January 8

    You spend 50/50 of your play time doing killer stuff and waking up from slumber cool downs. Also they are crazy to wrap your head around. I know that in theory, being in two places at once, should be an awesome advantage, but the cumbersome switch mechanism at a glacial pace is killing the mood and any "playing catch" vibes.

    And now they even got some of their add-ons nerfed. It doesn't matter how insignificant the nerf is, but that's just so uncalled for.

    But I got super lucky with them and got my "Adept Twins" achievement the very first game I ever played with them. So glad that I got that one behind me without a hassle.

  • ReikoMoriReikoMori Member Posts: 2,162

    Buggy, harmed by boons, clunky power design, and less interesting gameplay.

  • Johnny_XManJohnny_XMan Member Posts: 5,474

    I know I am in the minority but I like playing as and against them.

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