When are boon totems getting nerfed?

Seriously, every game as killer there are at LEAST 2 survivors using Circle of Healing and/or Shadowstep. They're the most infuriating things to ever be put into this game. And I am including Haddonfield in that statement.
Why can I not do anything about it as killer? I stomp the totem, but the totem stays there and lets them slap their boon on again and again and again.
Survivor puts Shadowstep down. Whenever you chase someone, they hold W to Shadowstep area. Now you have to give up chase in order to destroy Shadowstep totem. Rinse and repeat.
It is NOT fair
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The devs posted this week that they aren't overlooking Circle of Healing, they're just still gathering data on it. Basically they have a process where they release something, collect data for at least a few months to give things time to settle a bit, and then make a balance pass. We're still in the stage where they're collecting data while things settle when it comes to Mikaela and her perks and add-ons, including Circle of Healing and Boons in general. So maybe we'll see something in the patch around March? 🤷♂️
@dugman Which is sad, because they'll nerf killer addons within the first two months, but leave things like CoH to 'settle' for half a year or more.
Realistically boons should have been changed ages ago. BHVR just refuses to listen to people. They don't need to spend months and months collecting data. It's extremely obvious they need nerfs.
CoH need a huge nerf but the dev dont want to work on it right now thay are too busy nerfing clown and twin to look at the BS survivor use
This is BHVR we're talking about. We're looking at (at least) a few more months before they might possibly think about considering that maybe a survivor perk that is clearly grossly overpowered might need to maybe be adjusted slightly.
Once they have determined that they should consider the nerf, they will then spend another few months saying how they're going to do the nerf, pinky promise. It's coming guys, just you wait. You'll be so happy when it comes!
Then a few more months where they just stop talking about it
Then they finally might actually tweak it slightly. Not too much though of course, it's only been two years at this point so we don't have quite enough data to see if it is actually overpowered or not...
The dev in their post said they've been burned in the past reacting too quickly to balance new content so that's why they have a process in place now to give a bit of time for players to get used to it before making changes.
It was obvious that Boons had potential to be problematic from the start. CoH is rough in most games as killer
I think it's because Boons are a totally new system that they're taking a little longer than usual. Pinhead's add-ons didn't completely change the game like Boons in general do so they were probably comfortable only waiting a couple of months before doing a pass on him.
This process is accelerated any time there is a killer side perk. Survivors get at least 6mo of evaluation. Killers, next minor patch.
They didn't let pinhead settle before they nerfed him.
Evaluating a killer vs a per like COH are completely different things. Per example: if a killer comes out and at any ranks the win rate of that killer is say 90%+ that clearly means something is not right and it needs to be looked at.
With COH its different, you can have matches where COH is used and still kilelrs can end with a 4k, while at the same time there are matches where COH is used and killer doesnt get any kills.
Then count in matches where one side or the other is just throwing.
Its easier to evaluate a killer, but not as easy to evaluate a perk thats completely situational.
In a couple of months.
Probably when they've sold enough Mikaela Reids.
It's a bit of a joke. They're in every single match, they provide a huge advantage for a single perk slot, and the time dynamic of them is so poorly thought out that perks designed to give survivors other ways to spend their time end up costing the killer more time regardless of how they're used.
Mettle of Man would like a word with you
Can we acknowledge a difference between Boon totems and CoH?
Exponential isn't problematic at all and is quite weak imho.
Shadowstep is open to interpretation (I hate it more than CoH personally)
Do boons.
The usual.. so many killers turned useless with boons chapter. This is bad at a MoM lvl when it was released or when Machine gun build existed.
I still can't believe how they are ignoring this. I bet if it was something that bother survivors it would get fixed or changed in 2 weeks..
Maybe Exponential isn't a problem like CoH and Shadowstep. I also hate Shadowstep more than CoH.
My main problem with them is being infinite use and so easy to get up and going. As a killer, if a survivor runs into Shadowstep range, I have to actively drop the chase to find the totem because any decent survivor will be able to lose the killer with no scratch marks. And by the time I am able to find someone else, another Shadowstep is up somewhere.
I would love it if the killer destroyed the totem when stomping boons. Still has at least 4 other spots for it then.
Because killers are still stomping survivors left and right, kill rates are above 50% and Otz experiment showed that killers can 3K + perk/addonless.
Just say you want your easy 4k, come on
Have you actually played killer at a high MMR recently? I'm hearing boons appear left and right, and survivors know exactly how to abuse them. I never want an easy 4k, that is boring. However, it is also boring chasing survivors who hold W to get to their CoH/Shadowstep boon.
How about you stop making assumptions about who I am as a player and contribute something meaningful to the discussion instead of being condescending?
That being said the game its not balanced and need things to be tweaked like boons and DH.
The game is killer-sided. The stomps are real, if a killer wants to play scummy they will destroy most groups. As for solo... not even funny
Well take a look at how long it took them to change DS and OoO 😉
I predict it might takes just as long for those 2 perks as well 😥
Otz doesn't represent the average player in this game. Its like using an argument of Faker (considered the best midlaner in the world in League of Legends) to tell the people what is good and what not.
People like Otz also say that to become a good killer, you need above 1000+ hours. Which should not be the purpose of a game imo, especially if it is not even an esport game.
"Collet data for at least a few months" AKA Mikaela is still selling well, when sells drop they nerf it.
Probably as long as it took them to realise that breakable walls were a failure and remove them
what are you talking about ?????? kill rates above 50% ? try red rank... 1 hook 2 gen completed, 2 hook 4 gen completed, If you kill 1 survivor you're too lucky.. This game died for killers...
Wait till they start putting Boons on all the survivors they release.
Never happen.