Feedback tab : Making positive feedback useful. How would you do it?
Negative feedback = reporting. Which can get players banned, but positive feedback currently does nothing for the player recieving it. they don't see it, nor even feel its existence.
But positive feedback is currently pretty useless. you can leave a positive message, but the player who actually played the match can't see it (to negate toxicity)
I think that leaving positive feedback should be see-able by the player recieving it, but that it should also give a bonus to the player. the bonus, being perhaps a small bloodpoint reward, or a small icon that shows positive feedback amount recieved etc. Something for all players to see, along with a bonus (to deinsentivise false positive reports, as players who are toxic, won't want to leave a hateful message that benefits the person their messaging)
idk. How would you guys implement such a system? similar to endorsments like overwatch? or just a simple postgame bonus by hitting that positive feedback button. Im sure a filter could be used to block actual negative stuff from being on the positive messages, but i think it would really help the community to be able to send positive messages to any teammate/the opposition at the end of the game.
Oh, with the stipulation that people in your friends list can't be upvoted. that would just mean infinite rewards from friends per game played.