Sbmm influenced your way to play/see the game?

Since sbmm came out did u change approach to the game? Do you like it more? Or don't play at all?
My personal experience is that i don't take the game seriously anymore, it effects my mental sanity especially when it comes to sweaty games over and over again. I was used to play a lot before it came out, around 90h in the last 2 weeks according to steam, now i have 10h the last 2 weeks which is a huge difference and says a lot of it.
How's your experience with it? Share your thoughts.
Another thing I see is that they are slowly losing players and hopefully something will be done about it.
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It's not changed my playstyle as killer or survivor either way tbh. I play the same way as I always have done, I've always played the game casually and don't play for kills as such but for chases...I essentially don't really care about kills in a match if I've had some good chases...and the same for survivor, I don't care if I die as long as I've had a good chase or two.
No.
Besides I now play Spirit lots and that was thanks to Gann, not SBMM
Yeah, I don’t run slowdown anymore and throw games for clips, if the game wants me to be bad to have fun, then so be it
My decision to relax, let go of my anger, and focus on taking enjoyment from the game rather than working towards any kind of ephemeral "victory" is only tangentially related to SBMM, so I'll say no.
Actually, I tend to be very "whatever" about the last survivor now (unless I have a challenge), while for a good while before I would work towards getting everyone dead.
Yes, I take fewer regression perks.
Taking those lead to me having a simple issue: Sometimes the perk would carry me and not my skill with the Killer. Survivors on "low MMR" are not able to work their way around "Hex: Ruin" as an example. This lead to me facing tougher opponents until I hit a brick wall where my skill as a Killer was just not enough and perks where no longer able to carry me.
Once I noticed this I discarded most regression perks. I then played normally and lost quit a few matches until everything was adjusted. Now I think I slowly work my way up while polishing my Skill with certain Killers and I am having a blast.
As a survivor I notice an increase in Ruin/Undying/Pop/Tinkerer on Killers. Also NoeD appeared more often. However I never cared about going "full mambo" as a survivor anyway (Dead Hard/Decisive Strik/Iron Will/Cycle of Healing or Borrow Time). And as such this only has increase the knowledge about countering those perks (read: Gwinty now knows more totem spawns).
Yes I dont really care about anything but BP anymore since game doesnt care how good or bad I am either
I stopped using gen regression builds and play super nice so that as many survivors can escape as possible without me deliberately throwing the match and being reportable. I usually go up against a sweaty seal team six that absolutely annihilates me with 1 or 2 hooks and then get 2-3 chill matches afterward.
As a soloq survivor I leave much more frequently. As much as I want to help the Nea getting facecamped on the hook after running the killer for 5 gens, I don't want to lower my MMR and be stuck in potato hell again.
I have retired almost all my killers, I have retired any sort of fun builds for the meta, and I camp/tunnel habitually even when I don't really need to.
It's the game they want me to play, so Ill play it. Otherwise they can give me other viable options to win, because i'm not playing a game i'm designed to lose.
Whenever they actually get around to nerfing everything good that is left, and making sure I never get anything more than a 2k. That is when I am done with the game entirely.
I care only about boops now. New Pig main here, someone had to replace Deathslinger...
There is never enough Boops for my snoot!
Well I have been playing Vommy Mommy more now hehe. I tend to run a nasty addon that most don't use or I don't see used.....can't remember the name but the one that reduces the amount of pools in play. It's so fun seeing them scramble for the tiny amount of Pools to try and cleanse only to give me my Red Vommy mid chase muwhahahahaha.
This is pretty similar to how I feel about SBMM as well. SBMM plus the litany of recent changes that have made the game more challenging for killers force me to play a very limited list of killers, play as sweaty as possible and camp/tunnel if I want to have a chance to secure kills.
Not really, I'm glad I don't match with self care clauds anymore though. Feel bad killing them.
I’m playing the game exactly the same as I always have. I think I even get better matchups now.
Boredom.
Same here, it isn't a game to take seriously anymore as killer. The MMR pits you against much higher level survivor teams even as an average skilled killer. The maps have so many safe loops you need to play anti-loop killers if you want to actually get kills. It's not a good sign for a game when so much of the roster isn't viable.
Personally I just play killer casually and try to get bps. i won't go for kills unless there is a challenge or if it's by accident. so it isn't really a kill it's more like manslaughter.
I've started playing a lot more sweaty ever since SBMM was released
I camp and tunnel a lot more so there's that
I have to play a lot more seriously because now i usually do have a chance to win if i try my best. Before it was you get stomped so you may as well give up or you are going to stomp so have fun. Unfortunately, the game is more stressful since MMR.
Also can i say that i don't like how whenever BHVR responds they come with a very neutral point of view? SBMM was a huge change.
considering that SBMM (alias MMR) is the primary reason why i quit this game, yes you could indeed say that.
I used to play like 15 killers, now I only play 6. I haven't played a M1 killer in months. Also I stopped caring about defending gens and just go for chases. The only slowdown I run is Corrupt and sometimes add No Way Out if I see a stronger team.
Before SBMM, I used to play killer until my rank went up to a certain level where I would get beat every game. Then I would have to stop playing until the next rank reset. Now with SBMM all my games are around the same level so I play a lot more.
Before SBMM, I had to play really sweaty a lot of the time as I'd be routinely matched up against smurfs or people with 10x my hours.
Now, while I do get the occasional kafka matchup, it's a lot better.
So you have Baby Dweets and Megans? And Blendettes ofcourse.
I've been playing a LOT less killer and more survivor but that's it.
I still play exactly the same. Chill, no BM, and if I get Kills or an Escape, that's fine. Those are not my "win" conditions though. BP, some fun interactions, maybe make a good clutch play or completely ######### up and die on the hook in embarassment, and on to the next.
SBMM has left me about the same for matches, but I get the extreme end of things more often than before. I see more camping/tunneling on the Survivor side, at least I notice it more often. I also get matched against new/weaker Killers more often. The engaging, thrilling games aren't as common as they were pre-SBMM.
Playing as a Killer, I see a lot more newer players. The games aren't quite as much fun, but Kills aren't my priority. If they happen, fine. If not, oh well. I'm sure that will change since I am now getting more Kills, and my MMR will increase no doubt, but for now it's more of a new player herding simulator rather than a slasher flick simulator.
Nope. Hasn't changed a thing. The gameplay is still the same as it was before sbmm was introduced. Haven't seen a change in anyone's playstyles on either side.
Sbmm made me acknowledge that I always have played and will continue to play sweaty as killer. I bring my favorite load out every game (including moris when possible). I strategically camp/tunnel when necessary. And I do not care about the survivor rulebook at all. I play to win.
In truth, I don't think sbmm really changed anything. It just exposed who we already were as players and the impact that the core game design has on the player base. Map design, fast gens, camping/tunneling, 2nd chance perks being stacked, boons (COH specifically) have ALWAYS been complained about. You could remove sbmm today and all of those issues would still exist because it's not like people will magically start "playing nice". We never really played nice other than the nonsense notion of "giving" hatch - which I never did or do lmao.
Only makes it worse.
I left the game prior to this abomination's introduction, and its existence is one more reason to stay away from this carcass of a game.
Yes before i could play for fun kller now its sweat over sweat solo Q unplayable at all
I play like always as i can´t change my style.
My last played games were ok. I seem to get better survs when i play killer and get strong killers when i play surv. So it does feel a little off.