The way BHVR nerfed CoH
Finally, CoH has been "nerfed". Or was it, really? now it takes an extra 4 seconds to self-heal, and extra 2 seconds to heal someone.
Yes, BHVR nerf to a perk that has been problematic since it was in beta was to add 4 seconds to it. No mention on cooldown to the survivor running it, no multi-floor limits, no token requirement, no permanent totem break after X uses, no. Just 4 seconds.
At this rate, I don't think BHVR will ever make DbD enjoyable for both sides. It sounds dramatic but it's clear they know little about what to do with the perks. I mean, they buffed Boil Over to add 25% wiggle bar after falling, did no one at BHVR stopped to think "Hmmm, maybe this is abusable in some maps, like in thompson house where survivors can go to the 2nd floor and prevent being hooked" clearly they don't.
I wonder what the future of Dbd will be when more devs take the chance at asym horror games.