That part yeah
How can survivors enjoy tunneling gens?
nobody enjoys tunneling, unless done out of spite for some reason
people like to win, competetive people like to win
Why do you gen rush lol
I had a rare night and actually fired up the game and this argument came to the forefront in my mind again after a superior team utterly crushed me as a killer.
I didn't begrudge their victory - I played badly they earned it. But I find it odd how we as killers are expected to not focus hard on our objective, but I don't exactly see survivors offering themselves to be hooked on a regular basis when the killer is doing badly. Why is it you all are expect us killers to "give you a full game" even when you are playing badly. But if we're clearly playing badly, the most we get is a pity hit out the gate?
Don't get me wrong - I don't want pity. You try to throw yourself on a hook in front of me and I'll likely carry you to the exit gate because it will feel unearned. But I still find it really odd how one side is expected to show mercy but that ######### isn't given back in return.
As I've said before - expecting the other side to not play in a way you disagree with is just opening yourself for disappointment. I've seen this argument played out again and again over my past 20 years of multiplayer gaming. Nothing changes - players are always going to leverage every advantage they have. It's on you to decide wither or not it's worth dealing with it or not. If you find yourself getting mad, go play something else; it's okay to know your limits and move on.
But sitting here and complaining about people playing their objective and asking loaded and hypothetical questions about "how can you have fun playing this way?" is a waste of time. You're just pissing in the wind and it will change nothing; stop frustrating yourself and accept it.
with extreme prejudice
How and why would anyone complain about killers...killing them, its what they do. Accept it and just move on.
>Says that chase is the best part of the game
>Doesn't like to get chased
>Refuses to elaborate further
Did you just seriously ask why I would rather kill the Survivor I have already put time and effort into instead of just abandoning them for no reason except to start ALL OVER AGAIN with another one?
Tunneling happens based on the gamestate and confidence of the killer. If the killer is unconfident they can win playing by the 'rulebook' without tunneling it will start. For instance if there is 1 gen or EGC left then I'm grabbing a survivor and camping them opposite the exit gates. Simply said it can be the optimal play. Sometimes the survivors actually encourage tunneling, if you have one survivor you've never seen all game that's because they've avoided you thus funneling the pressure onto the other three. Sometimes 2survivors will hide and you end up alternating hooks on 2 guys till they die then you have 6 hooks and 2 survivors left to go. Like, if the survivors are just hiding do they expect me go, "okay time to LET THIS PERSON WORK ON GENS and go check lockers for 20 minutes" ??
Personally if I'm in a chase with someone injured that I tracked I'm going after them even if they were unhooked recently unless I'm at 4-5 gens left then I normally abandon chase to give them a little wiggle room to play the game some more.
Everyone has a different definition of tunneling too, if I hook everyone who has not been hiding in a corner once kills are completely fair game in my book. I've killed a mildly popular streamer on hooks 1, 3, & 6 while his team had been hooked once each and was called a tunneler so IDK what people actually think tunneling is.
I've intentionally straight tunneled someone out once because they were being a BM lord and they were not better than me.
tl;dr Tunneling is the product of when the killer's confidence in winning the game dips below their comfort level in the current gamestate or by the survivors own design.
edit: So like in the video this killer is so unconfident in their ability to win the game they spend all of their effort trying to get 1 kill.
every side of game mechanics encourage you to do tunnel, especially hook system.
With one gen left hmm?
What does the number of gens left have to do with anything?
Worth mentioning that this was also a Flashlight SWF, so they were setting themselves up for toxicity when the pig loaded up the lobby seeing that.
No one enjoys tunneling unless it's done out of spite, but winning is fun so Killers that want to win have to tunnel and after a certain point you don't feel bad anymore
Plenty of people enjoy tunneling for the simple reason that it gets results most of the time. A lot of these people don't care to get any better and are happy with their skill as long as they can score decently. It's no different than all the FFA arena games where players camp armors and health and spam grenades at spawn points. It works without a whole lot of thinking.
Current gen speed doesn't allow for a slow paced game where everyone has fun.
Years ago, survivors complained for dying with 20k bloodpoints. Now survivors escape with 11k bloodpoints and feel good about it.
Gen rushing benefits no one. The only way to slow down gens is to turn it into a 3vs1. Even Otz said that tunneling someone out early is his bread and butter.
It's more fun than you tbagging and clicky clicking at the exit gates.
Blame the game not the player. If it wouldn't be a good strategy to get rid of one survivor as fast as possible, people would not play like that.
A guilty pleasure of mine is tunneling survivors who are good. I would rather have an intense chase with that one person for 5 gens than 9 separate chases with the other 3.
Its a "GAME".
The person playing killer can play however they want, they dont have to abide by your rules and the same can be said the other way around. Why do killers go into a match not expecting people to be focused on gens???
Why do survivours go into a match not expecting to be tunneled/camped/moried
Whatever side you are playing expect anything and everything and stop taking things that happen in-game personally for godsakes.
The most crybaby community ever istg
Real question is "how can killers NOT enjoy tunneling".
Some people just never mature emotionally. If they don't 4k every single game that they play they feel that their PP has decreased in size. And since tunneling is the most efficient and reliable way to 4k, it's a predictable end result. They don't care about chasing and having fun, for them, 4k is the only thing that brings fulfillment.
It's opposite, since all the survivors loves gen simulator and escaping at 3 minutes, if you don't tunnel out a person you have no chance to "chasing and having fun", it's literally the only option remaining to play for fun.
Without tunneling, you'll likely to get 5 gens done within sub two digit hit or so... I mean don't expect everyone to playing at low MMR, even if you are playing on extremely low MMR.
Stepped on a toe I see :)
They are terrified of losing so they tunnel at 5 gens against the most casual players
You have no idea how many people quit the game because of these sweaty losers
Why is chasing a survivor considered tunnelling? I mean i dont single out one player but my job is to kill. If i focus on one until i down them is that considered tunnelling or focusing. I down them, hook, move on to nearest player, chase, down, hook.am i supposed to run away from survivors after a 10 second chase?
If you feel better you could tunnel, but yes, it’s tunneling
If I have a choice between hitting an injured survivor and hitting a healthy survivor obviously I’m going to down the injured one. And if I have a chance to hook one survivor twice versus hook two survivors once I’ll hook the one survivor twice because that gets them closer to being eliminated which is huge.
That being said, a key skill killers have to learn is when to break off chases against strong runners. If the survivor you’re chasing is clearly going to take a long time to hit then you’re usually better off switching targets and trying to get a different survivor out of position or finding a weaker opponent to chase. Taking out the weak links first forces the strong survivors to spend time rescuing and healing them rather than being on gens. And once you’ve eliminated a weaker player now you have more time to focus on actually catching the strong ones.
So if you find yourself as a killer chasing one survivor for a long time without getting a hit, consider breaking off to chase someone else. With any luck you’ll hit them more quickly, and if the survivor you chased is particularly cocky they might even just follow you around trying to distract you instead of doing gens in which case you’re keeping two survivors off gens with a single chase.
So i should run away after a short chase? Just need clarification