Her map pressure is okay - if TVs spawn in the right places (too often they are spawned on a different floor to their corresponding gens, or facing a wall) and survivors don't pay attention to them.
She has no tools for chasing - her phasing is both unreliable and predictable and any maps with strong, connected loops destroys her. She doesn't even really have a good engage thanks to her dumb lullaby.
With certain addons, she feels...okay. Without them, she's about on par with Pig or Freddy.
Condemned for her seems like such an afterthought. She should straight up be able to start the viral infection by hitting a survivor or being seen, like a reverse ghosface, or balance it by spreading it amongst each other for thematic reasons. It's overly manageable and doesn't do much even with the buffs.
Yeah, I am having a blast with her. She's very add on/perk dependent, but I get consistent kills (not many 4K, but very few 4E, so far) and the jump scares are great. I'm relatively certain I have cause some soiled pants.
She gives me an alternative strat to standard looping, which I love, but without pushing the "hold w" meta forward much more.
Not my strongest killer, but definitely one of the most fun.
Is she though? I've never been one to get jump scared, but to me she's boring to play against. Oni on the other hand scares the living ######### out of me.
There are a lot of videos out there laying out her attributes, I'm not going to go into it again. I have fun playing as her, and I'm not getting wrecked out there even against decent teams. I don't think people who think she's okay need to defend that opinion repeatedly to people who aren't really interested in doing anything but trashing her.
If you actually want to see a case made for her, check out Dowsey's vids. There are others as well.
she is balanced i guess, not that strong and most of the times she gets overwhelmed by the map and his abnormal loops, but that is because the game is unbalanced in his general properties. If looping and perks were better balanced (mmr too) she would be a viable killer, right now a killer that isnt broken is just weak because the survivors have the tools to be broken and they use it most of the times
I actually pretty much agree with this (although I think even within kit, she isn't what I would call powerful or even great).
She is just so handicapped in the name of having counterplay, and with no active chase ability her veneer could rub off fairly quick if she doesn't get something to make her more dynamic. The problem with her pressure is with it without TV's she's still m1 and everything she has can be adapted too. I have played against really good killers playing Sadako, Macro gameplay on point, giving up bad chases and going for other survivors to spread the pressure... Etc.
Problem is, when you get a room of survivors with gamesense and know what she's doing, they will hardly fall to her tricks. She is at a point I believe where it really is a small change or two that would put her in a good place, but as she is she has obvious holes, I would argue slightly above where release Freddy was.
I think we agree the map design needs some work, given what you said. If good survivors just optimized looping as best as they could and some of the best antiloop killers can't keep up, then that's gonna stifle what types of powers a killer can have and that also makes survivor gameplay a bit samey. I think we need more maps like Crow's Eyrie, that give us a good outdoor section with the old loops we all know and an indoor section with a viable loop that can be run any number of ways by both Survivors and Killers.
But back to Sadako - Mirror Myers has less speed and lunge range than Sadako. Much as the Teleports aren't instant, it's enough to throw off survivors and with the speed boost it gives you, it helps starting chases with an advantage. I've ended some chases pretty fast with her. Besides, she has more tools available to her to get information. The add-on that lets you know when a survivor turns a TV off helps, but it isn't necessary. The add-on to make survivors scream when they witness her coming out of a TV or becoming visible helps with finding sneakier survivors... Even her Scourge hook gives her good info. Plus, turning her terror radius on and off really helps. And because of her "passive phasing" she makes good loopers make mistakes too. Her add-ons also help with that. Also her Inexorable Stare saves A LOT of time. Got to down 2 people when I would've downed 1 if I bothered hooking today.
Comments
Give it a few more days for your MMR to adjust. Soon you'll find yourself having no fun with her...
It's good you pointed out it's the new killer because I had already forgotten about her.
Which answers your question.
I honestly quite like her, she's not strong but she has good chase and map pressure, and can be great with information perks.
...Does she?
Her map pressure is okay - if TVs spawn in the right places (too often they are spawned on a different floor to their corresponding gens, or facing a wall) and survivors don't pay attention to them.
She has no tools for chasing - her phasing is both unreliable and predictable and any maps with strong, connected loops destroys her. She doesn't even really have a good engage thanks to her dumb lullaby.
With certain addons, she feels...okay. Without them, she's about on par with Pig or Freddy.
I'm just speaking from my experience ¯\_(ツ)_/ ¯
I lover her animations and sounds, that alone makes me feel spooky.
Sadako is a great killer to play against, I haven't bought her yet though.
LOL
Condemned for her seems like such an afterthought. She should straight up be able to start the viral infection by hitting a survivor or being seen, like a reverse ghosface, or balance it by spreading it amongst each other for thematic reasons. It's overly manageable and doesn't do much even with the buffs.
I think she is boring to play on top of being weak, I regret paying money for Wraith minus the speed.
Yep, I'm enjoying the new killer a lot!
Yeah, I am having a blast with her. She's very add on/perk dependent, but I get consistent kills (not many 4K, but very few 4E, so far) and the jump scares are great. I'm relatively certain I have cause some soiled pants.
She gives me an alternative strat to standard looping, which I love, but without pushing the "hold w" meta forward much more.
Not my strongest killer, but definitely one of the most fun.
Tell me what else she can do other than get looped, gen rushed, hold W forever and even when u get some hits, survivors heal within 15 seconds?
Is she though? I've never been one to get jump scared, but to me she's boring to play against. Oni on the other hand scares the living ######### out of me.
I like her so far. tales some getting used to. I do like the creepy factor she has.
I also like the the video on the TV is the wring tape from RIngu playing on it.
I don't like how her height limits her vision in the corn map worse then other killers
There are a lot of videos out there laying out her attributes, I'm not going to go into it again. I have fun playing as her, and I'm not getting wrecked out there even against decent teams. I don't think people who think she's okay need to defend that opinion repeatedly to people who aren't really interested in doing anything but trashing her.
If you actually want to see a case made for her, check out Dowsey's vids. There are others as well.
little off topic but I had a dream last night I was being chased by oni while he was using blood fury. And it was scary!
Could spam teleport next to hook and cause max condemnation while unhooking. But the cooldown could be shorter.
she fun but she need a lot more work.
she is balanced i guess, not that strong and most of the times she gets overwhelmed by the map and his abnormal loops, but that is because the game is unbalanced in his general properties. If looping and perks were better balanced (mmr too) she would be a viable killer, right now a killer that isnt broken is just weak because the survivors have the tools to be broken and they use it most of the times
I actually pretty much agree with this (although I think even within kit, she isn't what I would call powerful or even great).
She is just so handicapped in the name of having counterplay, and with no active chase ability her veneer could rub off fairly quick if she doesn't get something to make her more dynamic. The problem with her pressure is with it without TV's she's still m1 and everything she has can be adapted too. I have played against really good killers playing Sadako, Macro gameplay on point, giving up bad chases and going for other survivors to spread the pressure... Etc.
Problem is, when you get a room of survivors with gamesense and know what she's doing, they will hardly fall to her tricks. She is at a point I believe where it really is a small change or two that would put her in a good place, but as she is she has obvious holes, I would argue slightly above where release Freddy was.
I think we agree the map design needs some work, given what you said. If good survivors just optimized looping as best as they could and some of the best antiloop killers can't keep up, then that's gonna stifle what types of powers a killer can have and that also makes survivor gameplay a bit samey. I think we need more maps like Crow's Eyrie, that give us a good outdoor section with the old loops we all know and an indoor section with a viable loop that can be run any number of ways by both Survivors and Killers.
But back to Sadako - Mirror Myers has less speed and lunge range than Sadako. Much as the Teleports aren't instant, it's enough to throw off survivors and with the speed boost it gives you, it helps starting chases with an advantage. I've ended some chases pretty fast with her. Besides, she has more tools available to her to get information. The add-on that lets you know when a survivor turns a TV off helps, but it isn't necessary. The add-on to make survivors scream when they witness her coming out of a TV or becoming visible helps with finding sneakier survivors... Even her Scourge hook gives her good info. Plus, turning her terror radius on and off really helps. And because of her "passive phasing" she makes good loopers make mistakes too. Her add-ons also help with that. Also her Inexorable Stare saves A LOT of time. Got to down 2 people when I would've downed 1 if I bothered hooking today.
When I say 'Mirror Myers', I mean Vanity, not Scratched. Scratched is a terrible meme build, like body blocker Hag.
Yes, she feels okay when using some addons. That's...not an indication that a killer is fine. Even pre-rework Wraith and Clown had some decent addons.