I am not baby Nurse or i am not baby survivor. But when i face with her, most of times it is lose. "Solo-q"
Yeah your English is lacking now, so no need to continue this senseless talk.
Doesn't matter, as long as you play solo q, you will match with non-competent players, and it will skew the data dramatically just like baby nurse.
good "team" can deal with good nurse just fine, it's just that you won't get good team in solo q, thus solo q is survivor counterpart of "baby nurse".
playing vs a nurse is in general one of most boring things to do in this game, especially if you're soloQ and not coordinated like tryhard swf, most games I see people dc or suicide vs nurse, and I don't even blame them, I don't get how can people find it fun to play obviously broken killer, it feels super cheap and undeserved
Because she is objectively not broken, even though it looks broken in the eye of most people.
Because she's not really. Breaking LOS is key. Watching how long she holds her blink and knowing how far it'll take her is key and doubling back towards her. Nurse has counterplay. You just have to force those LOS breaks and make them make a decision.
And be ok with if she makes the right read. You get hit and move along. Give them props for reading what you were doing.
To be fair, you cant just go stealth in this game anymore. A lot of maps that been reworked had their stealth aspectes heavily nerfed, like the game, where you can even soo through some of the stairs now, and the upper part is mostly a big open space.
While you can break los, there is nowhere to go after that, so you are found again in an instant.
What steath technic do you suggest vs tinkerer? Not working on gens?
Yeah let's nerf the only viable killer.
Honestly, around the time she was disabled it was better as far as I'm concerned. The very fact that you knew you were not going to run into a slugging main nurse with Infectious fright was something peaceful. Especially in maps like Midwich. I prefer 100 times to go up against a Blight. And I speak as a main killer who also uses the Nurse.
That's probably because you are main killer, which has less experience with survivors.
I am a main killer but I play a lot of survivor also, with comms and without comms.
I think I have around 1300h of survivor gameplay.
I just think playing against the Nurse is not much fun.
She's boring. 9/10 of my matches against nurse are just boring and waste of time no matter if I die or escape.
fine then, fun is subjective I suppose.
Imagine for one second blights rush attack was a regular attack. Could you imagine how insanely overpowered it would be if a killer with a strong chase power could insta down you with star struck or NOED. Wait a second, theres a killer with a STRONGER chase power where that does apply.
If absolutely nothing else I think her attack with her power at least shouldn't be a basic attack, and 3 blink /range addons need a nerf.
I wouldn't even mind if you buffed some of her other addons that are bad if you did that. Stuff like the blink "retracing" addon. That shouldn't use a blink charge to activate might make that addon somewhat useful and fun.
Campbell's last breath could instead be changed to press secondary power while charging a blink to instantly do a half charge blink, regardless of current charge. If you're full charge it does half charge. If you haven't charged at all does half charge, can be used on first blink too instead of just on second and you have control over when you use it.
Are you really shocked you haven't seen a nurse get lightburned before? You gave up playing her before you got good enough to see anyone flashlight her and when you play against her you don't lightburn her.
Lightburning nurse must not exist.
once player gets handy with nurse she cant be countered. you have to use dead hard to give team a little more time. no walls, pallets or anything can help you to loop her in any meaningful way.
this is why i always hang myself asap to get another match
The only time you can realisticly burn a Nurse is when she is hard tunneling someone else and is going for a long blink on that person. You also have to start the burning right as she starts holding that blink. She can do a semi-short blink to counter the burn in this situation anyway and quickly get away from you.
In any other situation you're giving her a free hit. So it basically never happens.
That's just wrong. The survivor being chased can attempt the lightburn on either blinks and, like you said, the nurse can choose to let go of her power and short blink - which effectively allows the survivor to gain some distance for the next set of blinks. Literally, that's the point of using lightburn against a nurse.
To burn a Nurse she has to be holding her blink and you have to be a short range away with a flashlight. When you are actively being chased by the Nurse there is no way you can pull off a burn (as you suggest) because you are WELL within a short-blink distance. You can't get the burn before she gets her blink off.
Still not true, dude. You don't have to be a short range, you have to be any range where the flashlight will effectively burn, and that can be quite long. Conversely, you are not within short-blink range just because you are within flashlight range.
I wholeheartedly agree stealth has been heavily merged in DbD. Heck, they even nerfed Claudette’s outfits! I disagree with the atmospheric and map changes the devs have done. That doesn’t meant stealth has been erased though, and several new stealth perks have been introduced to the game.
There is nothing stealthy about Nurse. Every movement and attacks she makes comes with visual and audio cues, plus her slower movement base speed and standard terror radius. You should have a general idea well in advance if she is coming your way.
I don’t want to go off topic but to answer your question. Spine Chill hard counters Tinkerer. And I don’t agree with Tinkerer being balanced in its current form.
She is a killer that people must invest a lot of time into to be actually good. Unless you're on console, then buy a PC. So, there is no great pandemic of nurses.
They can delete nurse for all I care. I only play her for dailies and such.
if i would put on my tinfoil hat i would say the long killswitch also served as an experiment to see how the community reacts if the nurse would really get deleted. (She was the first/only killer killswitched for so long iirc?)
To all the people in this thread argumenting that nurse would be a reason to hold back on perks, killers or maps for the devs. Get real. We all should know by this point that the devs won't buff the worst if they delete the best. They have never done that at any time.
People including me have arguments for SBMMR because it would create a fix point when both sides of equal skill would be pitted against each other. This could be used to balance individual killer against equal survivor.
The reality though is that the devs buckle and nearly deactivate the whole system like before when queue times go to long.
When they would delete the nurse, there wouldn't be a sudden wave of buffs for perks or weaker killers. That's just wishful and naive thinking at this point.
Nurse is broken beyond repair. Thats common sense for years.
I remember a time when players would actually learn counters instead of wanting to be spoon fed. As described above, there are counters..
Nurse is one of the least played killer with the worst winrate. If anything, she deserves a buff.
I like that you don't loop a nurse the same as the rest of the killer roster.
You counter nurse by losing los and being unpredictable with your movement.
Everyone likes to say that a top percent nurse makes no mistakes but that is not true. If you watch videos of the best nurse players you will see they have to abandon chases too.
Even if nurse wasn't in the game I doubt they would buff perks like that. Remember we have perks like dragon's grip with very long cool downs.
They also buffed hex retribution to 15 seconds even though nurse is in the game. If the devs viewed nurse as a problem wouldn't they just rework her. I doubt nurse is what holds the devs back from buffing aura perks and exposed perks.
Using lockers against nurse is the same as using lockers against a bubba. It's more of a last resort thing
I don't think I've ever heard a quote from a dev saying that nurse prevents them from buffing perks and balancing maps.