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SBMM stopping me from playing killer

KateDunsonKateDunson Member Posts: 714
edited April 15 in General Discussions

I'd love to play but everytime I join a lobby i see swfs with an average of 5000h.

The last time i played was during SBMM tests and it was another game, today i did one game and wanted to vomit.

What about you? Are you still playing?

I know that is impossible to stop survivors from playing together and using discord but please bhvr at least shake a bit the meta because im tired to deal with bt ds dh ub iw and boons.

Post edited by KateDunson on


  • ThiccBudhhaThiccBudhha Member Posts: 6,988

    I play chill on my m1 killers, so I actually get relatively consistent chill survivors.

    On my Leatherface, I do not care how sweaty they are. He is designed to handle it quite well and Rancor is absolutely broken. I digress, face camping is pretty relaxing regardless, so those high mmr games rarely feel too intense outside of getting the initial down as those survivors are EXTREMELY good at looping and force you to do the most uncomfortable chainsaw tricks to catch them.

  • edgarpoopedgarpoop Member Posts: 6,120

    I would love to get those lobbies. Instead I play at peak hrs and get players well below my skill level. It's really boring.

  • KateDunsonKateDunson Member Posts: 714

    Ngl I'm considering the fact to play bubba with basement build and camp the basement, and once they are hooked they are dead, no more second chances to deal with

  • YankusYankus Member Posts: 624

    It's pretty fun once you get really good with Bubba, I only do it to toxic survivors though. I'll spare the chill ones who aren't being toxic. If you BM though you're going in timeout!

  • NotionlessNotionless Member Posts: 216

    Recently i think they disabled sbmm, you were prob just unlucky a few times.

  • Basement_Bubba420Basement_Bubba420 Member Posts: 283

    You and everyone else.

    12:1, 30:1, 50:1 ratio of survivor to killer at prime time shows this.

    It's why BHvR doesn't release statistics regarding the ratio or delineate SWF kill/escape rates.

    They don't want you to know that you're just funding their MTX by playing Killer and keeping the game on life support.

  • MrPeanutbutterMrPeanutbutter Member Posts: 1,103

    I still play as killer, but not much during peak times anymore. If I’m ever able to play during the late morning or early afternoon, that’s when I’ll face more solo q or maybe two-man SWF at most. Those matches are far more enjoyable for me as I can play without being super sweaty and don’t have to camp/tunnel for kills. The 4-man SWF is what is destroying the fun in this game and forcing killers to play “dirty”. Nobody can stop people playing with their friends and I don’t blame them at all for doing it (I’ll play 4-man SWF occasionally), but it throws off the balance of the game so much that it has led to this miserable state of the game where killers have either just given up or feel like they need to camp and tunnel to get any kills.

  • sulaimansulaiman Member Posts: 2,826

    So, do you think they have the competence to build a real-time-translation-communication? Because otherwise it wont help with all the russians that dont even speak english on all those european matches.

    Or is it just a "this is not my problem, therefore it is no problem"-Moment?

  • Devilishly_RowdyDevilishly_Rowdy Member Posts: 378

    Same for me, 4 dead hards every game, coldwind farm offerings, insane loopers and when you finally mindgame them, boom, press E to escape.

  • MaTtRoSiTyMaTtRoSiTy Member Posts: 644

    I stopped playing killer since MMR too, in fact I stopped playing altogether at this point. Killer is by far the most frustrating and stressful side to play but I also found survivor got worse too, as killers now default to tunnelling off hook and hard camping to compensate for survivor sided mechanics.

    There have always been tunnelling camping killers but in the past they were the exception not the norm. The whole thing has become a vicious circle of everyone playing sweaty to compensate and it makes for a very toxic and unfun experience in general.

  • KateDunsonKateDunson Member Posts: 714
  • VeinslayVeinslay Member Posts: 1,642

    I would love it if the devs would show survivor escape rates at high MMR

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