Nerfed then neglected, the sad comparison between blight and spirit
long post here so i appreciate those that stick around to hear me out. first ill discuss spirit as a character then compare the two. id also like to say ive got many hours on spirit with a good audio setup before someone says "get a better headset" or something, these are all genuine problems
as we all know blight and spirit are seen as top killers, but after the spirit nerf you don't see her as often at all compared to blight. the dev team removed most of her viable addons (green speed/duration/activation) and replaced them with useless ones that no one uses, now all spirit has is that remains viable is yellow speed/duration (possibly) and 2 purples (blossom amulet) when pared with one iri addon (MDR). spirit is also one of the only killers that gets hard countered by one perk (iron will) since its bugged right now and has been for ages, i made a post on how before.
MAIN SPIRIT ISSUES:
issue 1: power recovery and painful downtime
the spirit becomes very annoying to play when you feel the survivors are not outplaying you with skill but instead are using a single perk to rely on. the main issue you will find yourself with playing spirit is her awful power recovery speed (base kit). scenario: you phase accurately onto a survivor as you are able to hear them breathing when healthy when running and get the hit on them, you then phase after them using all your power, appear behind them, swing and they dead hard into a pallet, now you are stuck as a 110% killer with no power running around helpless for 15 seconds. so much time lost and ur unable to mindgame any loop as a 110% with no power. the downtime on her power feels awful to play with. there is no reason spirit should be waiting 15 seconds to be able to do anything of use again
issue 2: bugged sounds/perks
the spirit relies alot on audio, and when you have a perk to make survivors literally inaudible you feel you need to get lucky and not be able to use your skill to down them, not the best feeling. eyrie of crows remains to have sound bugs with footsteps and other key audio sounds making the map unplayable with spirit. ormond used to have this issue but its been fixed recently.
issue 3: speed build up bug
the spirit currently has a bug that can happen quite often, after fully charging your power you are meant to phase at max speed, but now there is a chance that you start phasing very slowly and then gradually build up to max speed (pls fix this)
issue 4: robbed power after ending early
there is a small bug that annoys me alot, if i end phase early such as half way, the game then takes away another 10% or so of my power from where i visually see it end. again please fix this.
NOW ITS TIME TO COMPARE spirit and blight and why i feel spirit has been completely neglected
my first MAJOR issue that confuses me so much- why is blight 115% speed and spirit is 110%? blight has a stronger power then spirit, hes able to move faster AND cover more ground then her, aswell as this his power recovery from 0 is 10 seconds compared to spirits 15 seconds. and to make it worse, spirit as a 110% cant mindgame during downtime but blight is 115% and can still be useful in his downtime. and no her passive phasing does not make up for this, its useless. and the best part about this all is spirit is completely blind when using her power just to hit it home. this is why she needs to be 115% unless you change her power downtime. blight can also one shot pallets with his power while spirit needs to normally break. the usual counter argument would be "but Emblerr the spirit is invisible aswell" and to that i say yes but now the survivors can pinpoint where she is very easily, stand at a pallet and stun her. they know where she is, she has no clue where you are if you run 1 bugged perk and that perk you will see on atleast 2 survivors every game. another sad thing for spirit is she needs to sit still blind when charging her power before shes able to use it while blight can just speed off instantly, this was now amplified with the removal of spirits bloody hair brooch addon that made up for this issue.
blights addons are ALL very strong, he has an addon to allow him to insta down a survivor from healthy to dying, one to melt pallets super fast while slowing survivors at the same time and an addon to regain full power back after a hit. imagine if spirit had an addon to recharge full power after a successful hit out of phase to bypass her awful downtime. blights speed addons are very strong aswell both his green and yellow. shame spirits green speed was removed aswell. blight also has an addon to reveal auras of survivors he is near from 8 meters away with an aura while spirits best addon is only 4 meters, gives killer instinct instead AND removes all her scratch marks instantly if you use it. she gets downsides and blight does not
now im not saying you need to nerf blight i need to make that clear. just when he gets the advantage in every single category over nerfed spirit it shows that she was just nerfed and neglected. i hope the devs will read this and maybe think again with adding back her old green addons or maybe making her 115%. maybe fix her downtime. you dont need to do all of them at once obviously but a few of these changes would make her so much better and flow easier, you could even change her greens again to something more usefull. thanks for reading
edit: saying there are more neglected killers is true but its just avoiding all the issues ive stated here and creates nothing