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Vigil buff to make Exhaustion slowly but surely recover while running.

2

Comments

  • ArrozArroz Member Posts: 1,434

    @se05239 said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Are you blind or are you blind?, exhaustion is not gonna recover while in a chase.. and it recover really slowly, I think you dont want any chance to survivors, huh?

  • ArrozArroz Member Posts: 1,434

    @TreemanXD said:
    Arroz said:

    @Vert3x said:

     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed.

    Yeah, killers just want to they side be strong than other (some survivors too), this idea is really good because we need to sacrifice 1 perk slot and it dont recover on chases.. he just want to all top survivor perks be nerfed, I think he/she dont remember Iridiscent Head (broken af for the [BAD WORD] huntress hitbox), EW3 infinite, Noed, Rancor, Ebony Mori, Insta bily chainsaw, etc.."Killers are weak"

    Do you only play survivor? You really just seem like a biased survivor main.

    40 killer 60 survivor.. Im a rank 1 killer

  • Vert3xVert3x Member Posts: 78

    @TreemanXD said:
    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:
    No.
    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:
    No.
    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.
    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.
    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;
    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.
    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:

     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..

    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.
    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

  • AcromioAcromio Member Posts: 1,014
    edited January 30

    The fact that you don't understand that to give survivors a tool to make exhaustion perks trigger more than once per chase as they did prior to patch 2.1.0 would not be balanced is why a big, fat

    is all that your thread deserves.

    Post edited by Acromio on
  • DaveerDaveer Member Posts: 14

    @Vert3x said:
    I recently started using Vigil again to test out how it feels, and yeah, it is definitely not worth it to use it for how it is now, so one really simple thought that I had about it was to make that 20% bonus apply no matter what.

    Now, before I explain better, I would like to point out that I don't want to specifically refer to cases in which you're the perk holder or in which you're being given the buffs of the perk by someone else via range, but I'd rather talking specifically about the effects that the perk applies and how to possibly improve them.

    So, what Vigil does is grabbing those 5 negative status effects, check if you're affected by them and if they're timed effects and if they are, it's gonna apply a 20% bonus speed in recovering from them.
    The thing is, specifically referring to Exhaustion, when the standard recovery speed of the effect is set to 0% (after the nerf that Exhaustion got back in July, while running it's always gonna be set to 0%), Vigil isn't gonna increase that for some "proportionality priority" reasons.

    Well, my point is that exactly those proportionality priority reasons should be worked around to just make sure that while you're running and you're affected by Exhaustion (with Vigil on), you should recover at 0% + 20% = 20% the normal recovery speed, that way you'd make the perk less useless, and at the same time you wouldn't get to the old 50% recovery speed which kind of sucked to deal with as killer, especially when it came down to Sprint Burst.

    Let me know if you guys like this idea, I think that this perk is currently not overly bad, but it's definitely been forgotten by people and that's kind of sad since it used to be way more useful back in the days.

    +1

  • GrootDudeGrootDude Member, Trusted Posts: 10,739
    Acromio said:

    The fact that you don't understand that to give survivors a tool to make exhaustion perks trigger more than once per chase as they did prior to patch 2.1.0 would not be balanced is why a big, fat

    is all that your thread deserve.

    This would be g8 to use on mister “you want no chance for survivors huh” guy. XD
  • KiraElijahKiraElijah Member Posts: 1,161
    Acromio said:

    The fact that you don't understand that to give survivors a tool to make exhaustion perks trigger more than once per chase as they did prior to patch 2.1.0 would not be balanced is why a big, fat

    is all that your thread deserves.

    Saying no is one thing, saying it’d be unbalanced is just stupid.
  • KiraElijahKiraElijah Member Posts: 1,161
    Vert3x said:

    @TreemanXD said:
    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:
    No.
    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:
    No.
    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.
    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.
    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;
    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.
    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:

     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..

    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.
    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    I play solo stealth, and tbh I find it much easier
  • Vert3xVert3x Member Posts: 78

    @Acromio said:
    The fact that you don't understand that to give survivors a tool to make exhaustion perks trigger more than once per chase as they did prior to patch 2.1.0 would not be balanced is why a big, fat

    is all that your thread deserves.

    Ok, assume you are using Sprint Burst and the new Vigil I'm thinking about, alright?
    (I'm assuming SB is the Exhaustion perk most killers are concerned about and indeed it can be the most efficient)
    Sprint Burst, tier 3: "... Causes Exhaustion for 40 seconds."
    Vigil, tier 3: "...20% bonus in recovering from Exhaustion, ..." (Applied when running, recovering at 20% instead of 0%)

    Assuming that you're running a killer around, starting the chase with your Sprint Burst and being given Exhaustion and assuming you'll keep on running, also assuming that the killer doesn't use any special addon to apply any new Exhaustion on you, the time that it'll take to recover from that Exhaustion will be 3 minutes and 20 seconds.

    So, you're claiming that this is unbalanced.
    You might wanna go back on your "No /thread" to be honest, I doubt you can or want to reason any further.

  • AcromioAcromio Member Posts: 1,014


    ^
    |

  • GrootDudeGrootDude Member, Trusted Posts: 10,739
    Vert3x said:

    @TreemanXD said:
    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:
    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:
    No.
    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:
    No.
    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.
    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.
    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;
    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.
    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:

     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..

    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.
    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    Until recently you and another who’s name I will not say have been the only “jerks” 
  • GrootDudeGrootDude Member, Trusted Posts: 10,739
    Someone else said because we disagree with this buff that we’re denying any chances to survivor..... But sure call everyone who disagrees with you a jerk
  • Vert3xVert3x Member Posts: 78

    @KiraElijah said:
    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    I play solo stealth, and tbh I find it much easier

    Yeah, playing stealth is just like genrushing to me: it is really efficient and probably, for some odd reason, what the designers want you do to in the game, but it is really boring for my playstyle.> @Acromio said:


    ^
    |

    Yeah, better keep on laughing at your own unreasonableness, you get your points proven wrong and you just quit the conversation, good job on your self humiliation.> @TreemanXD said:

    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    Until recently you and another who’s name I will not say have been the only “jerks” 

    @TreemanXD said:
    Someone else said because we disagree with this buff that we’re denying any chances to survivor..... But sure call everyone who disagrees with you a jerk

    I don't get where you want to get by defending him, as long as one tries to disagree with my ideas by bringing in valid points I'm fine with discussing, but if one just acts like a dick I don't see a reason to show any mercy to him, that's the type of person that ruins this community (and general online communities) and mocking him is the least I can do, especially since that's what he also does with my ideas as I was expecting (even if I didn't provoke him, I can guarantee that's the type of person that would've still been arguing with "LOL" and "git gud" images).

    This idea is really hard to be proven to be overpowered due to how slow one would recover from Exhaustion anyways, therefore if one really wants to prove it to be unbalanced you wanna bring in some decent arguments, a "LOL" image is not gonna scare me, he's just showing me how far his childishness can get.

  • Vert3xVert3x Member Posts: 78
    edited January 30

    @Vert3x said:

    @KiraElijah said:
    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    I play solo stealth, and tbh I find it much easier

    Yeah, playing stealth is just like genrushing to me: it is really efficient and probably, for some odd reason, what the designers want you do to in the game, but it is really boring for my playstyle.> @Acromio said:


    ^
    |

    Yeah, better keep on laughing at your own unreasonableness, you get your points proven wrong and you just quit the conversation, good job on your self humiliation.> @TreemanXD said:

    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    Until recently you and another who’s name I will not say have been the only “jerks” 

    @TreemanXD said:
    Someone else said because we disagree with this buff that we’re denying any chances to survivor..... But sure call everyone who disagrees with you a jerk

    I don't get where you want to get by defending him, as long as one tries to disagree with my ideas by bringing in valid points I'm fine with discussing, but if one just acts like a dick I don't see a reason to show any mercy to him, that's the type of person that ruins this community (and general online communities) and mocking him is the least I can do, especially since that's what he also does with my ideas as I was expecting (even if I didn't provoke him, I can guarantee that's the type of person that would've still been arguing with "LOL" and "git gud" images).

    This idea is really hard to be proven to be overpowered due to how slow one would recover from Exhaustion anyways, therefore if one really wants to prove it to be unbalanced you wanna bring in some decent arguments, a "LOL" image is not gonna scare me, he's just showing me how far his childishness can get.

    One could even come up to me being like "It would be way too strong, op" or anything like that, I can try to explain you why it wouldn't and you can try to explain me why it would, but if one just starts [BAD WORD]-posting there's no reason why I should be nice to him, he's being dick at me and I'll be a dick at him.

  • KiraElijahKiraElijah Member Posts: 1,161

    @Vert3x said:

    @Vert3x said:

    @KiraElijah said:
    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    I play solo stealth, and tbh I find it much easier

    Yeah, playing stealth is just like genrushing to me: it is really efficient and probably, for some odd reason, what the designers want you do to in the game, but it is really boring for my playstyle.> @Acromio said:


    ^
    |

    Yeah, better keep on laughing at your own unreasonableness, you get your points proven wrong and you just quit the conversation, good job on your self humiliation.> @TreemanXD said:

    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    Until recently you and another who’s name I will not say have been the only “jerks” 

    @TreemanXD said:
    Someone else said because we disagree with this buff that we’re denying any chances to survivor..... But sure call everyone who disagrees with you a jerk

    I don't get where you want to get by defending him, as long as one tries to disagree with my ideas by bringing in valid points I'm fine with discussing, but if one just acts like a dick I don't see a reason to show any mercy to him, that's the type of person that ruins this community (and general online communities) and mocking him is the least I can do, especially since that's what he also does with my ideas as I was expecting (even if I didn't provoke him, I can guarantee that's the type of person that would've still been arguing with "LOL" and "git gud" images).

    This idea is really hard to be proven to be overpowered due to how slow one would recover from Exhaustion anyways, therefore if one really wants to prove it to be unbalanced you wanna bring in some decent arguments, a "LOL" image is not gonna scare me, he's just showing me how far his childishness can get.

    Edit: one can even come up to me being like "It would be way too strong, op" or anything like that, I can try to explain you why it wouldn't and you can try to explain me why it would, but if one just starts [BAD WORD]-posting there's no reason why I should be nice to him, he's being dick to me and I'll be a dick to him.

    I ain’t defending him anymore, the lol was pretty stupid

  • GrootDudeGrootDude Member, Trusted Posts: 10,739
    Vert3x said:

    @Vert3x said:

    @KiraElijah said:
    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    I play solo stealth, and tbh I find it much easier

    Yeah, playing stealth is just like genrushing to me: it is really efficient and probably, for some odd reason, what the designers want you do to in the game, but it is really boring for my playstyle.> @Acromio said:


    ^
    |

    Yeah, better keep on laughing at your own unreasonableness, you get your points proven wrong and you just quit the conversation, good job on your self humiliation.> @TreemanXD said:

    Vert3x said:

    @TreemanXD said:

    I play both sides a lot (mainly survivor) and I think this would result in the (almost) infinite sprint burst loop. Exhaustion is fine the way it is.

    @se05239 said:
    
     @KiraElijah said:
    

    Flashbacks to infinite Sprint Burst Loops

    I don't want that [BAD WORD] back.

    Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.

    @KiraElijah said:

    @Vert3x said:

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops

    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:

    @Vert3x said:

    @Acromio said:

    No.

    /thread

    I was just waiting for the that typical kind of player that denies any chance to survivors.

    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.

    Excuse me? How did he deny any chance for survivors? What’s your rank?

    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.

    @Arroz said:

    @Acromio said:

    No.

    /thread

    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)

    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed

    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.

    One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.

    Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.

    I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.

    Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.

    That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.

    An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.

    The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.

    Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;

    how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.

    Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:

    KiraElijah said:

    @Vert3x said:
    

    @KiraElijah said:

    Flashbacks to infinite Sprint Burst Loops
    
    
    
    They weren't really infinite loops, they simply happened to use Sprint Burst mid-chase when they had already recovered a part of Exhaustion, which is what could happen with the change that I have in mind.> @KiraElijah said:
    
    @Vert3x said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    I was just waiting for the that typical kind of player that denies any chance to survivors.
    
    Now tell me what you think that is overpowered about this, since that's you guys' standard pattern.
    
    
    
    Excuse me? How did he deny any chance for survivors? What’s your rank?
    
    
    
    What are you even talking about? Of course my rank is 1, and what I'm saying is that as soon as one comes up with a good idea for a survivor perk some killer mains will have to be dicks about it and deny anything that could possibly be interesting for survivors.
    
    @Arroz said:
    
    @Acromio said:
    
    No.
    
    /thread
    
    
    
    Typical killer main who wants to survivors receive all the nerf and killers the buff, remember this is asymetrical, both sides need to be balanced ;)
    
    
    
    That one kind of killer main is not capable of reasoning with as much logic, I think you're going too far with him, saying hard words like "asymmetrical" is already op to him, he's already feeling confused and oppressed
    
    
    
    You say he can’t apply logic, however you just insult people who don’t agree with you?... Also, once again. How did he deny all chance to survivors?? Survivor is pretty easy, Killer is infuriating.
    

    However I don’t find either role infuriating I can agree that he is just insulting people with a different POV.

    Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:

    Arroz said:

    You make laugh XDD, if killers main see this post they are just gonna cry..
    
    
    
    Killer main here myself though my face is dry. Honestly though I've got no issue with the idea of Vigil allowing it at a MUCH slower rate while running, but also as @TigerKirby215 said, people will only use it for the Exhaustion benefit and nothing else.
    

    With a name like Vigil I imagine it being something to promote a Flight or Fight response in a survivor, so perhaps rework it so that instead of healing faster from blind and mangled (since let's be honest the only real aggravating versions versions of those are permenant) let's have it also boost detection perks. Faster cooldown on Prem, longer range from Spine Chill, perhaps a SLIGHT increase to the aura detection time of Dark Sense and Alert. Have these in addition to the slow restoration of Exhaustion while running and I see it working just fine.

    I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.

    Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.

    Until recently you and another who’s name I will not say have been the only “jerks” 

    @TreemanXD said:
    Someone else said because we disagree with this buff that we’re denying any chances to survivor..... But sure call everyone who disagrees with you a jerk

    I don't get where you want to get by defending him, as long as one tries to disagree with my ideas by bringing in valid points I'm fine with discussing, but if one just acts like a dick I don't see a reason to show any mercy to him, that's the type of person that ruins this community (and general online communities) and mocking him is the least I can do, especially since that's what he also does with my ideas as I was expecting (even if I didn't provoke him, I can guarantee that's the type of person that would've still been arguing with "LOL" and "git gud" images).

    This idea is really hard to be proven to be overpowered due to how slow one would recover from Exhaustion anyways, therefore if one really wants to prove it to be unbalanced you wanna bring in some decent arguments, a "LOL" image is not gonna scare me, he's just showing me how far his childishness can get.

    One could even come up to me being like "It would be way too strong, op" or anything like that, I can try to explain you why it wouldn't and you can try to explain me why it would, but if one just starts [BAD WORD]-posting there's no reason why I should be nice to him, he's being dick at me and I'll be a dick at him.

    The “lol” guy wasn’t being a jerk and I’m not defending him, but I think we can both agree to disagree.
  • AcromioAcromio Member Posts: 1,014

    @Acromio said:

    ^
    |

  • KiraElijahKiraElijah Member Posts: 1,161
    edited January 30

    This is just a huge argument now

  • KhroalthemadbomberKhroalthemadbomber Member Posts: 880
    While I am a fan of discussions can we please take the time to only quote the part an individual said and not have this massive behemoth that constantly tags me for a conversation that it seems like I am no longer a part of.

    On that note, to the people that liked my idea thanks ^_^
  • Vert3xVert3x Member Posts: 78

    @Khroalthemadbomber said:
    While I am a fan of discussions can we please take the time to only quote the part an individual said and not have this massive behemoth that constantly tags me for a conversation that it seems like I am no longer a part of.

    On that note, to the people that liked my idea thanks ^_^

    You're right, I'm sorry about that, I'm really unpractical with this forum style, quoting usually doesn't straight up report all the seasoned posts that have been previously quoted, or at least that was what I remembered about other forums.

  • DidiezDidiez Member Posts: 26

    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

  • Vert3xVert3x Member Posts: 78

    @Didiez said:
    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

    There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.

    I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
    This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.

  • GrootDudeGrootDude Member, Trusted Posts: 10,739

    @Vert3x said:

    @Didiez said:
    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

    There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.

    I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
    This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.

    Did you even play during the old exhaustion? If you did then you would know that the infinite sprint burst loop was very real.

  • GrootDudeGrootDude Member, Trusted Posts: 10,739

    @Vert3x said:

    @Didiez said:
    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

    There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.

    I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
    This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.

    And if you wanna talk about is fearing a idea then what about you and the fact you won’t believe us about infinite sprint burst loop? I’m not the only one who has mentioned it.

  • KiraElijahKiraElijah Member Posts: 1,161
    edited January 31

    Imagine having lithe become useful again.. Not only that, but greatly powerful. Even if it took 3x as long it would only take 2 minutes. Something way too easy to do. Exhaustion is fine.

  • Vert3xVert3x Member Posts: 78

    @TreemanXD said:

    @Vert3x said:

    @Didiez said:
    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

    There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.

    I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
    This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.

    Did you even play during the old exhaustion? If you did then you would know that the infinite sprint burst loop was very real.

    @TreemanXD said:

    @Vert3x said:

    @Didiez said:
    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

    There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.

    I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
    This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.

    And if you wanna talk about is fearing a idea then what about you and the fact you won’t believe us about infinite sprint burst loop? I’m not the only one who has mentioned it.

    1 minute and 20 seconds to recover from the old Exhaustion, if you wanna point out that it was overpowered, do so, don't call it "Infinite", because that's an improper usage of that word.
    Also, an Exhaustion perk getting used does give you some distance from the killer, but it's unlikely to have it impacting your game so much.

  • ArrozArroz Member Posts: 1,434
    edited February 1

    @TreemanXD said:

    @Vert3x said:

    @Didiez said:
    Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.

    There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.

    I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
    This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.

    And if you wanna talk about is fearing a idea then what about you and the fact you won’t believe us about infinite sprint burst loop? I’m not the only one who has mentioned it.

    I dont remember the infinite about sprint burst because I didn't had the teachable, but when I got the teachable I sucked at chases so I never did a sprint burst loop :( #feelsbadman
    Anyways I run balanced landing in my build, I find it really useful in haddonfield or badham presschol

  • GrootDudeGrootDude Member, Trusted Posts: 10,739

    @Vert3x it didn’t recover any slower while you ran, and with vigil rank three it took 32 seconds.

  • Vert3xVert3x Member Posts: 78

    @TreemanXD said:
    @Vert3x it didn’t recover any slower while you ran, and with vigil rank three it took 32 seconds.

    You're getting confused, on the 27th of April 2017 in Patch 1.5.0 Exhaustion was first introduced into the game and it was already recovering at 50% the normal recovery speed while running (twice as slow).

    Vigil got released along with Quentin back in October 2017, so it's impossible that you've ever seen a survivor recovering their Sprint Burst in 32 seconds while running.

    At most you can talk about the Sprint Burst - Balanced Landing combo back to when they didn't share the cooldown and Exhaustion wasn't a thing, and back then you did recover from their cooldown even while running at the same speed, but that has nothing to do with Vigil.

  • Vert3xVert3x Member Posts: 78

    @KiraElijah said:
    Imagine having lithe become useful again.. Not only that, but greatly powerful. Even if it took 3x as long it would only take 2 minutes. Something way too easy to do. Exhaustion is fine.

    Not to be finicky, but it'd take 3 minutes and 20 seconds with Vigil on to recover from Exhaustion (5x as long), 1 min and 20 seconds make the difference to be totally honest..

    You guys are reacting to an idea that would just improve Vigil to an average level like I was talking about making Decisive Strike give you a 50% bonus repair speed the whole match.

    How would recovering from Exhaustion in over 3 minutes of chase be even close to being overpowered? It's quite hilarious guys, you're not proving any points, it is just nowhere close to being strong, accept it for God's sake.

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