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Are you blind or are you blind?, exhaustion is not gonna recover while in a chase.. and it recover really slowly, I think you dont want any chance to survivors, huh?
40 killer 60 survivor.. Im a rank 1 killer
Again, it was nowhere close to being infinite. It was possible to get Sprint Burst activated while running if you had already previously recovered from Exhaustion by walking, and also, it would be way slower than the old mid-chase activating Sprint Burst.
One thing is constructively disagreeing with a point, and one thing is being a dick putting the /thread trying to show omnipotence while you're just an useless jerk. If one behaves like that, you can already stop expecting me to be nice at them.
Now, about him denying all chance to survivors, once again, I was referring to disagreeing to the minimal buff to a dead survivor perk.
I can give you a good comparison: Spies from the Shadows got a significative buff that brought it from a useless perk to an average tracking perk.
Now, although I am a survivor main, I'm fine with that change and I'm not gonna bitch about it.
That's exactly where the difference between me and that scumbag lays, I do accept my opponent to get buffed when needed and accept to have to improve my playstyle in specific situations and to be required to be more careful on my moves.
An entitled killer main like that guy is just gonna deny even the most minimal buff to a currently useless perk that would bring it up to an average tier at most, and that kind of person is probably who ruins DbD's community.
The way he replied is just making me feel like killer mains are just getting spoiled right now, and if you want people not to think so, at least avoid defending their non-existing points and their complete lack of interest into making the game better for everyone.
Just thinking about the way you pretty arrogantly claimed survivor to be easy and killer to be infuriating;
how did you play survivor to conclude that it's easy to play it? Did you play rank 1 versus good killers with random teammates or did you simply play a 4 man SWF group? Because if that's the case, it's like I came up to you claiming that killer is easy because I just had a 3 blinks nurse game with Hex: Ruin, BBQ and all the meta perks on and I won many games with that loadout.
Playing SWF is sure easy when teammates are good just like playing Nurse is, but you can't use a single way you play that role to assert that it's easy to play it.> @TreemanXD said:
Just telling you too, I'm insulting people that behave like jerks, I'm not gonna insult anybody that disagrees with my point as long as they're gonna try to argue about what could be so strong about it.> @Khroalthemadbomber said:
I don't think it should go on and affect everything, I believe it should stay bonded to shortening cooldowns, sure it should however affect perks like Quick & Quiet, Premonition, Dance with me and so on, but I don't think there's a need for it to go beyond cooldowns, it'd just get out of concept to make it also affect aura detection time and range or any other thing.
Pretty cool idea by the way, maybe they should just grab all the cooldown perks and add that little note "- Affected by Vigil" which killer add-ons used to have for Tinkerer.
The fact that you don't understand that to give survivors a tool to make exhaustion perks trigger more than once per chase as they did prior to patch 2.1.0 would not be balanced is why a big, fat

is all that your thread deserves.
+1
Ok, assume you are using Sprint Burst and the new Vigil I'm thinking about, alright?
(I'm assuming SB is the Exhaustion perk most killers are concerned about and indeed it can be the most efficient)
Sprint Burst, tier 3: "... Causes Exhaustion for 40 seconds."
Vigil, tier 3: "...20% bonus in recovering from Exhaustion, ..." (Applied when running, recovering at 20% instead of 0%)
Assuming that you're running a killer around, starting the chase with your Sprint Burst and being given Exhaustion and assuming you'll keep on running, also assuming that the killer doesn't use any special addon to apply any new Exhaustion on you, the time that it'll take to recover from that Exhaustion will be 3 minutes and 20 seconds.
So, you're claiming that this is unbalanced.
You might wanna go back on your "No /thread" to be honest, I doubt you can or want to reason any further.
^
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Yeah, playing stealth is just like genrushing to me: it is really efficient and probably, for some odd reason, what the designers want you do to in the game, but it is really boring for my playstyle.> @Acromio said:
Yeah, better keep on laughing at your own unreasonableness, you get your points proven wrong and you just quit the conversation, good job on your self humiliation.> @TreemanXD said:
I don't get where you want to get by defending him, as long as one tries to disagree with my ideas by bringing in valid points I'm fine with discussing, but if one just acts like a dick I don't see a reason to show any mercy to him, that's the type of person that ruins this community (and general online communities) and mocking him is the least I can do, especially since that's what he also does with my ideas as I was expecting (even if I didn't provoke him, I can guarantee that's the type of person that would've still been arguing with "LOL" and "git gud" images).
This idea is really hard to be proven to be overpowered due to how slow one would recover from Exhaustion anyways, therefore if one really wants to prove it to be unbalanced you wanna bring in some decent arguments, a "LOL" image is not gonna scare me, he's just showing me how far his childishness can get.
One could even come up to me being like "It would be way too strong, op" or anything like that, I can try to explain you why it wouldn't and you can try to explain me why it would, but if one just starts [BAD WORD]-posting there's no reason why I should be nice to him, he's being dick at me and I'll be a dick at him.
I ain’t defending him anymore, the lol was pretty stupid
This is just a huge argument now
On that note, to the people that liked my idea thanks ^_^
You're right, I'm sorry about that, I'm really unpractical with this forum style, quoting usually doesn't straight up report all the seasoned posts that have been previously quoted, or at least that was what I remembered about other forums.
Yeah, like the idea of exhaustion don't recover when running is for counter those sprint burst or Dead hard infinite loops. But it's not a bad Idea, I would use it in my builds.
There was nothing infinite with that, aside from Dead Hard being a pretty predictable perk to go up against, nothing was ever infinite, you simply found yourself dealing with them during a chase instead of at the beginning of it, that's it; and this change would also make it way weaker than it used to be.
I can bet this perk wouldn't even be any close to be too strong, just trust me instead of fearing any idea!
This is exactly what makes genrush a thing: limiting anything to survivors makes them feel more and more oppressed and will force them to only focus on sitting on generators, that's how it works.
Did you even play during the old exhaustion? If you did then you would know that the infinite sprint burst loop was very real.
And if you wanna talk about is fearing a idea then what about you and the fact you won’t believe us about infinite sprint burst loop? I’m not the only one who has mentioned it.
Imagine having lithe become useful again.. Not only that, but greatly powerful. Even if it took 3x as long it would only take 2 minutes. Something way too easy to do. Exhaustion is fine.
1 minute and 20 seconds to recover from the old Exhaustion, if you wanna point out that it was overpowered, do so, don't call it "Infinite", because that's an improper usage of that word.
Also, an Exhaustion perk getting used does give you some distance from the killer, but it's unlikely to have it impacting your game so much.
I dont remember the infinite about sprint burst because I didn't had the teachable, but when I got the teachable I sucked at chases so I never did a sprint burst loop
#feelsbadman
Anyways I run balanced landing in my build, I find it really useful in haddonfield or badham presschol
@Vert3x it didn’t recover any slower while you ran, and with vigil rank three it took 32 seconds.
You're getting confused, on the 27th of April 2017 in Patch 1.5.0 Exhaustion was first introduced into the game and it was already recovering at 50% the normal recovery speed while running (twice as slow).
Vigil got released along with Quentin back in October 2017, so it's impossible that you've ever seen a survivor recovering their Sprint Burst in 32 seconds while running.
At most you can talk about the Sprint Burst - Balanced Landing combo back to when they didn't share the cooldown and Exhaustion wasn't a thing, and back then you did recover from their cooldown even while running at the same speed, but that has nothing to do with Vigil.
Not to be finicky, but it'd take 3 minutes and 20 seconds with Vigil on to recover from Exhaustion (5x as long), 1 min and 20 seconds make the difference to be totally honest..
You guys are reacting to an idea that would just improve Vigil to an average level like I was talking about making Decisive Strike give you a 50% bonus repair speed the whole match.
How would recovering from Exhaustion in over 3 minutes of chase be even close to being overpowered? It's quite hilarious guys, you're not proving any points, it is just nowhere close to being strong, accept it for God's sake.