You really wanted to Sprint Burst or Lithe away with Iron Will? Seriously?
2 perks that got trashed to the ground yes. Your point? You have none, you just want to showcase nothing at this point besides arguing with no intelligence.
Thats the main way most Killers track being 100% silent made no sense and it was a complete counter to Stridor which was stupid because no one perk should be a full counter to another perk on either side. Did the Devs go a little overboard with IW Nerf.....yes 80-90% should of been the place to bring it down too and the can't use while exhausted dosnt make sense if you ask me.
Please just play better. Slugging is not an issue, protecting a hook by patrolling around it is NOT camping. Camping is literally standing next to the hook to get an interrupt on someone doing an unhook. If a Killer ends up chasing you after a solid minute of chasing other people around or you're trying to bodyblock with your Borrowed Time or get them to take a DS, not tunneling.
Dude they already nerfed being silent when injured part and made it so killers can hear you. That is fine by me, but if you are exhausted which happens in chases when you use exhaustion perks (obviously) you don't get to use perk at all.
Why would I use iron will with exhaustion perks now again? Give me one good reason.
Lucky Break does nothing without Iron Will. I have seen players using Lucky Break (it is a bad Perk IMO) without Iron Will. And what does it matter that you dont leave Blood or Scratchmarks, when you make injured sounds?
So you will probably see even less Lucky Breaks now, because you cannot really use Iron Will anymore.
In fact, Iron Will is dead. It will not be used, since a Noise Reduction below 100% trashs the Perk.
And i use ruin pop painres bbq and so on, do you see me crying over it ? No. But they got trashed to the ground aswell.
Maybe you should put the pride aside and actually accept that this patch is long overdue
Patrolling the hook is camping. Standing in front of the hook is face camping.
It only deactivates if your are exhausted.
Ahhh I get it your a troll trying to cause arguments. That makes so much sense now....so Boons was Killer Sided huh.....the Nerfs to various Killer Perks to accommodate Boons in general ... It took them this long to bring out a perk just so Killer could actually deal with Boons
POP is still gonna stay on my perk loadout, it was hardly a nerf unless you were dumb and used it on gens with almost no progress.
bbq was only nerfed in points, it still does the same thing.
ruin got nerfed sure, but there’s a lot of other good slowdown perks to use instead of it that got buffed.
Now tell me as someone with hearing difficulties what is gonna replace spine chill? Oh right nothing got buffed to compensate that so I guess ######### people with hearing loss.
what am I using to replace iron will? Self care? Oh right that got nerfed too nvm
can you stop crying? you talk about like it's impossible to escape without iron will.. there are TONS of good perks in the game.. change your build
The 75% is what kills it. If they only keep the Exhausted part then it still can be viable.
IW gave a chance to steal from the chase. For example, in the bushes on the maps of the Midwich School and the saloon. Now this is a completely useless perk, since now it makes no sense to take it at all
Sneaking up to the hook five seconds after I turn around is Hook Camping, you're not supposed to do that as Survivor. Also, sandbagging the Unhooker using your BT is not allowed either. If I walk away for five seconds, turn around and see someone running up to the hook that's not camping, I'm just doing my job.
I think with 75% if you crouch or hide in a locker, it can help. Or if you gain enough distance and aren't under killers nose, they won't hear you.
But if I use exhaustion perk it is disabled completely. That is what kills it for me personally, and for that reason alone I won't use it. I would try it if it was just 75% and see how it goes, experiment.
You can't really experiment if the perk is disabled.
Trust me, against me, the worst Spirit EU West, it's still a top perk. I'll probably phase 10 meters through the survivors because I only hear their moans at 25% volume :D
Can I ask, what exhaustion perks do you combine with Iron Will?
Pebble and stake out can let you know you're in the terror radius, i ran both of them when my headset broke
so you can choose from like how many? 100 perks? there is always worse and better perks.. meta is changing finally a bit at least
YIKES People were saying this about Ruin and then later for Undying and for how many years did it fall on deaf ears. We've seen boons come and shake up the game but it was too much for everyone and then that got axed. The devs step in and gut the majority of survivors good perks and now it's change your build! Learn how to play the game! Like... you do realize how incredible ignorant and ridiculous that sounds? Why force people to play differently? Saying that out loud sounds ridiculous. Everyone can agree on that right?
Killer gameplay and style remains largely unchanged whereas survivors....from a glance without having played yet obviously. I just can't believe there might be people who say CHANGE YOUR BUILD when people were screaming that for 4 years prior to this. Oh but now... NOW change your build right?
I'm a sneaky #########, i hide in the classroom corners when going in the rooms, usually works most of the time unless the killer expects it
If you've played killer, you wouldn't find this nerf to be unfair at all. The only thing unfair about this nerf is that some survivors volume is like twice as loud as others, they really need to normalize the volume of survivor grunts.
100% silent Iron Will only promoted breaking line of sight in chase then Shift + W any time the killer tried to mindgame. It also made survivors impossible to find in lockers even while injured if they just stayed long enough to not have blood pools. This change is needed and fair.
2 perks to get a weaker effect of iron will. I already have 2 perk slots for kindred and bond.
Do you need to kill a few perks to change the meta? It's usually a good idea to give players choices. with a DS, there is this choice, either do nothing for a minute and bait the killer, or leave to repair the generators.
A good idea with a piece of IW that turns off when tired. Here again there is a choice whether to use the accelerating perk in the build or not, or to use the perk that imposes fatigue when chasing the wounded or not. But the perk was simply made unusable at all.
Saying I won't use a perk doesn't mean I am crying.
Yes, the majority is not against changing the meta, but what's the point of making excesses? What's next, the same nerf of new meta skills without any clear choice? And how long will this continue?
The way some of these people are taking some of these thread topics meant for discussion about the game so personally truly blows my mind. Some of us don't like the changes but saying people are crying over this idiotic "meta shakeup" (lol) or telling people to change their perks is kind of sad honestly. Why can't killers change off regression? Why do I always encounter regression in every single game?
What change would you make to iw that discourage 60% of people of using it besides nerfing it ?
Meta is stall for so many years now. There are hundreds of perks to be used and yet people get mad over one of the most used one getting nerfed
Use other perks. Thats the whole point of this update, to make you change your builds. Just do it instead of asking for prenerf iw
Why do i encounter dead hard iw bt ds every single game ? Why survivor wouldnt change their perks ?