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Hot take: body blocking the killer shouldn’t be thing

It’s never made sense, not from a gameplay or lore perspective. It’s always felt like an unintended bug that was just left in

why is a scrawny survivor able to push around a big scary killer? I thought killer was meant to be the power role?

Isn’t the whole point of survivors that they’re weak individually, only be coming together are they able to overcome the odds and potentially survive? Escape! That’s “escape” not “bully”

Killers should never be in a situation where they’re unable to chase a specific survivor because someone is blocking a doorway or running in front of them altering their trajectory

and before you say “just hit the survivor blocking you” what if they have BT? What if you know they have DS so downing them wouldn’t make a difference anyway? What if it’s endgame and you know they have DH and are on route to the exit gates and hitting them would mean a definite escape for everyone?

see the problem. Maybe allow killers to lose their collision on demand, or at least make survivors lose collision during the endurance status effect to stop the obnoxious BT body block



  • steamed_hamzzzsteamed_hamzzz Member Posts: 146

    I was merely pointing out that in a game where you play as a powerful/ monstrous/ supernatural killer, not being able to push a tiny survivor to the side and get through a doorway doesn’t exactly make you feel powerful

  • Ghouled_MojoGhouled_Mojo Member Posts: 1,844

    Seeing a 100 lbs girl blocking a few hundred lbs of muscled Goliath known as a wrecking ball is amusing at best.

  • SlowpeachSlowpeach Member Posts: 433

    The only issue I have with bodyblocking is when the killers field of view makes it unclear that you can't move because of being blocked or because the survivor on you is wiggling. Also annoying when you hit a totem on Coldwind farm in the corn, I've double backed a few times because I thought I bumped into a survivor only to find a totem. If a survivor is touching you/body blocking you, you should absolutely know about it without moving your eyes in their direction.

  • steamed_hamzzzsteamed_hamzzz Member Posts: 146

    So you think BT body blocking is fine?

    BT is an anti tunnel perk, if you’re blocking the killer from hitting someone else then you ain’t being tunnelled, you should 100% lose collision during the endurance status effect

  • IlliterateGenocideIlliterateGenocide Member Posts: 4,094
  • steamed_hamzzzsteamed_hamzzz Member Posts: 146

    How would it be more effective? Okay then what about if the body blocker has BT and safe from going down? What if the gates are open and you’re chasing an injured survivor but there’s a healthy survivor blocking your path and hitting him would ensure they both escape? What if healthy survivors are taking it in turns to body block a hook while you’re carrying someone, buying them enough time to wiggle off?

    there’s plenty of situations where “shoving someone aside” I.e losing your collision would be more beneficial than hitting them

  • AvociumAvocium Member Posts: 33

    body blocking is fine but bt body blocking absolutely should not be a thing. The sort of gameplay mechanics that allow survivors to bully the killer completely destroys the horror aspect of the game and feels forced to appease the survivors that suck at the game imo

  • JPLongstreetJPLongstreet Member Posts: 2,911

    I can totally see Jane or Jeff easily blocking a Legion or my lil Piggy, but logical physics have never been a big concern in this game.

  • BlueberryBlueberry Member Posts: 10,074

    Body blocking is fine, it's strategic and I'd say balanced.

    What's not fine is abusing 3rd health state perks that are "supposed" to be there to prevent tunneling but are instead used to give 3rd health states to the rescuer.

  • DY86DY86 Member Posts: 428

    “Makes no sense” bro…it’s a game. If it were real life do u really think anyone would survive a punch from nemesis? Let alone 2?

    and OF COURSE it makes sense gameplay wise. Altruism is an in game category that awards bp for such actions.

  • RakimSockemRakimSockem Member Posts: 1,828

    your logic falls apart when the killer is a Hag, Pig, Legion, or anyone who isn't a "Big scary killer" as you describe

  • KolbyKolbyKolbyKolbyKolbyKolby Member Posts: 493

    For real, even if they're body blocking with BT, like I just hit them and they can spend time mending and I can simply continue going after the unhooker. Some people act like it costs them IRL money to smack someone an extra time

  • thrawn3054thrawn3054 Member Posts: 5,274

    BT body blocking shouldn't be a thing. Normal body blocking absolutely should.

  • BloodshadeBloodshade Member Posts: 2,997
    edited June 27

    You're right.

    I'm sick and tired of my zombies bodyblocking me. Let me trample them!

  • N8dogN8dog Member Posts: 536

    so you think survivors SHOULDN'T be allowed to risk their own demise to save an ally on death hook?

  • WitchubtetWitchubtet Member Posts: 210

    Body blocking is annoying especially with BT.

  • akaTheBARONakaTheBARON Member Posts: 269

    If Micheal Myers, Trapper, legion, or whoever were real, and chasing my friend through a door, would me body-blocking the killer after my friend passed through stop the killer? Yes. What would/should the killer do? Hit me with their weapon. IF the killer being all-powerful were really to be followed for every little detail, then every hit should be a one-time insta-kill should it not? Tons of stuff in the game doesn't follow logic. If I'm beefy Myers, and have a survivor on my shoulder, you think a flashlight is going to make me drop them? NEWP (a flashbang would do it tho LOL).

    Its just being questioned bc its something that keeps you from achieving your goal which is catching someone, getting them to hook, ect. But it adds to the strategy IMO, and body blocking (to my dismay when I play survivor, and delight when I play killer) is often overdone, and usually not done when it will actually make a difference. Survivors body-blocking me when I have their teammate and I'm 10 meters from the hook does NOTHING for them but gives me free hits they then have to waste time to heal, or give me a down if I catch them. Its risk/reward for survivors and that adds to the fun is all I'm saying.

  • DyingWish92DyingWish92 Member Posts: 393

    Yeah I don't think anyone is standing in Michael Myers way without him gutting them or pushing them and crushing there head up against a wall in the lore but this is a video game unfortunately lol

  • Devilishly_RowdyDevilishly_Rowdy Member Posts: 308

    A teenager like Nea body blocking the Nemesis. This game is a joke lol.

  • sonata93sonata93 Member Posts: 198

    You say that survivors are supposed to work together to overcome the odds: isn't that what body-blocking/taking hits is? I agree BT body-blocking can be a little obnoxious at times, but generally speaking, I see no problem with it.

  • DrDeepwoundDrDeepwound Member Posts: 2,557

    Lets be real, killer hooks should swivel for killer too and allow hooking from more than just the front angles of hooks.

    Swivel hooks were added to allow survs unhook from multi-angle but survs can still bodyblock hook prompt for killer, this is unfair design that is relic and needs be changed so killers can hook from back angles too

    if killers can no longer block hook prompts survs should not be able to either

  • Aven_FallenAven_Fallen Member Posts: 12,202

    There is a big difference between a Survivor bodyblocking a Hook and a Killer bodyblocking a Hook.

    If the Survivor blocks it, the Killer can hit M1. Often enough this is more beneficial for the Killer.

    If the Killer blocked the Hook back then, there was 0 chance for the Survivor to get unhooked.

    Comparing them is pretty wrong.

  • DrDeepwoundDrDeepwound Member Posts: 2,557
    edited June 27

    I should have mentioned the goto-reply is "hit them" , yeah hit all 3 survs.... as I said swivel hooks for killers when? If blocking hook prompts was wrong then its wrong now.

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