map offerings should be secret or not shown to prevent toxicity against newer players/in general

Hey, I'm a relatively new player. I've been getting an awful lot of Midwich, Autohaven and the Macmillan Estate. I was getting really bored of those maps so I decided to use a map offering for RPD as I had only seen it once and that game didn't last long.
We load in, everything is going fine until the killer downed one person, following into them downing all 4 of us and letting us bleed out, and then hooking once one of us was nearly dead.
Post game chat the killer said we were "disgusting swf players" and "rats" for taking him to RPD so it justified him acting like that, I was confused as we were all solo I'm pretty sure and I just wanted to check out the new map.
"whatever, go next" I say to myself, I use an offering to go to Haddonfield as again I hadn't seen it much and I wanted to check it out as I really like the aesthetic. Cool being in houses with a monster on the loose, yknow?
Same thing pretty much happened again, the Feng said in post game "why" killer said "for taking me to this dog** map"
Went to Haddonfield a few more times as I had the offering on 4 characters, 3/4 of the games the killer was toxic about the map offering in post game chat.
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I've learned that killers hate these maps, but regardless of whether you hate them or not this shouldn't be a thing IMHO, show the offering post game but I think the map offerings should be hidden to prevent this kind of toxicity. It was a very miserable experience. I just wanted to voice my opinion on this as a relatively new player to the game, thanks for reading.
PS It would be nice if the maps that we get randomly not always Autohaven/Macmillan. I have played maybe 100 or more games and I see these two maps/their variations way too often.
Comments
You asked for it, sending innocent people to the worst map ever with utterly pathetic design (aka RPD).
I would have said even worse stuff in the post-game chat!
PERIOD!
I think the better idea would be to remove map offerings entirely.
misses the point
PERIOD!
But if they don’t, OP’s suggestion should go through. Too many babies disconnecting without their due penalty in this game. Meanwhile four other players have to sit through another queue because someone won’t play the match handed to them. I prefer to not play matchmaking simulator in my free time.
Map offerings suck, I think the game would be better off without them. That said, I also think people who disconnect after the lobby ends and everybody is being loaded into the match should take the standard DC penalty. It's really not any different from a practical standpoint from a player disconnecting the instant the match starts, but players know they can use this technical loophole to disconnect a few seconds before it starts to avoid the penalty.
Map offerings should not exist at all.
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Oh, and if a group sends me to a bad map, rest assured I'll make everything in my power to make them suffer thoroughly. I almost always succeed too (given the usual DC or salt in the end game chat).
The only ones who get a pass are obvious beginners who had no idea what they were asking.
you shouldn't be playing this game if that is your attitude to things imho
Noooo, if you see a map you don’t like (RPD basically) you can disconnect while loading without penalty currently.
Map Offerings shouldn't exist, and they shouldn't be hidden either. There's no point in playing a game where you lost in the lobby
I agree, map offerings should be deleted from the game
Okay i hope you call every survivor ditching a trial because of the killer played like that too.
Otherwise I see a gross double standard here.
Killer not liking a map -> grow up and play for the other 4
Survivor not liking the opponent killer character -> yeah Dcing here is okay?
Either condemn both or none.
I didn’t specify one role or the other burning the offering or disconnecting. The change would obviously be for all players on both sides.
Then your wording is kinda misleading:
Meanwhile four other players have to sit through another queue
Because when survivor DC the rest CAN play out the rest of the trial. Of course the fun in that depends on the mindset of the remaining players.
The killer is a player and has to sit through another queue too, if it is a survivor who DC’s during the loading screen (in this case, presumably as a result of a map offering).
Nice mental going on here, loading into a game and thinking you insta lost.
Please tell me, what is Trapper supposed to do on a Map like Badham? Winning for sure isn't a possibility if the Survivors are good.
Same goes for a lobby of 4 SoloQ Survivors going against a Nurse with a Midwich Offering and 4 slowdowns
In a game with such unbalanced maps like these? Yes map offerings shouldnt exist just because you want an easy game
That's a tough lesson for a new player and I am sorry for you. That being said, map offerings are mostly used to harass the killer. For every innocent user like you, who is just bored of certain maps, there are 5-6x the number of bullies who tool their builds for the offered map and just torment the hell out of the killer.
As a killer player you learn pretty quickly that map offerings have a very high probability of sending you to the most aweful gaming experience.
It would be healthier for the game if map offerings were just removed, but that's a whole class of items. Honestly, there seems to be no good solution to this problem.
No, I want to see if I will have normal game or a bully simulator where I can just go AFK whole game.
If I see map offering from Survivors, + more offerings that makes Hooks spawn less... That's a no no from me. Go bully someone else, thanks.
I don't understand this hatred of map offerings.
Even if someone didn't intentionally send you all to RPD, you could have got that map anyway, it's still in the pool of potential maps.
Would you DC if you got RPD without a map offering? If no, then don't DC when there is an offering either.
For every player who thinks "x map is killer sided" there's someone who thinks the same map is survivor sided. It's highly subjective, and ultimately comes down to the skill of the players more than just the map or the killer.
For example I've player Ghostface on RPD and absolutely wrecked the survivors. Then I've played again with an RPD offering, and they wrecked me.
Even playing mirror myers, I've had inconsistent results on indoor maps. But I wouldn't be able to play him at all without a map offering.
The outcome is not determined by the map.
No.
How my game will crash on loading when i see Midwich, Saloon or RPD offering?
I'd rather just delete map offerings.
But yeah, lotta people don't like seeing them. Obviously it's wrong for someone to go into a screeching screed over you bringing one, but you know.
Just be prepared if you bring any.
It's the same hate and mindset that survivor show when they DC or give up because of a specific killer character before or despite knowing how the player is going to play or what their loadout looks like.
I play by the 8hook/0kills playstyle for years now and have had enough survivor dcing with the old object of obsession perk and even nowadays suiciding just because I have picked a certain killer even when i change map sides to allow unhooks and run past freshly unhooked survivors to avoid tunneling, never use slowdown perks, meta in general and especially no noed.
Wow, what a stellar example of empathy and the very best this community has to offer.
While I mirror the overall rejection of map offerings, how about we explain things to new players instead of jusy attacking them full force without a second of reconciliation? This new player here could be our staunchest ally when properly introduced to the problems at hand. *smh*
You bring RPD and get shocked if people are not happy with it?
this is an awful community, just look at these responces.
They should be reversed, so if you burn for example an Autohaven offering that means you won't go to the Autohaven realm maps.
Then people will either kill themselves on hook or just go AFK, delaying the chances of the other 4 playing a good match by even more time.
Damn I'd be running the heart locket every damn game.
Like most, I think map offerings should go. But what happened to you if another example there are too many that take this game way too seriously.