I stopped using it pre change and I'm gonna stay that way for now
I think I've gotten better at survivor overall without it
didnt use it before but i am interested in trying the rework but after that no
I don't use it now.
I'm sticking with Sprint Burst which is what I've always used.
It's hardly a nerf at all. Hell, in some situations it's actually BETTER than it used to be.
its a definite no now, before I used it all the time lol
Nope. Now it's pointless. I'm sticking to Overcome and/or Lithe.
I didn’t use it before the change.
Didn't use it before the change, but I might now
I don't use it now. I've only used it to get Adept and when there's been a tome challenge requiring me to equip it.
never used it to begin with and i'm not starting now
Nope. Though I didn’t use it before either. Still think the perk is badly designed, a crutch and zero fun. Its simply going to be less overpowered.
I suspect it’ll still be the number one exhaustion perk simply because it’s still the only one that works on demand.
Still very good for skilled players but will probably be bad for most players that aren't very good at the game.
It just requires more skill to use now.
I'll test it out but mostly no.
I barely used it so the changes won't affect me.
I will use all perks always. I am glad it is getting a change but I dont think it is weak, just dont carry you anymore.
after playing against 4 dead hard lobbies after the validation update for years at this point, I can safely say I hate dead hard now so no I won't lol. Which is sad I used to love that perk as a survivor, but now it's the bane of my existence.
I actually never use it, so...
Never really used it much before. Was a Sprint Burst main.
I only used it when I was a baby survivor.
It does not require skill it just requires good pc when you can use it even after killer started to hit you. On console eve if you use it before killer start to hit you still go down is it skill issue? No just poor optimisation for console.
I will use sprint burst and lithe after the nerf it will be garbage on console and still it didn't give value everytime even now whereas sb and lithe give always value.
Didn't use it before, too much of a crutch and I know the 'dead hard for distance' feeling all too well.
Good that you can't 'dead hard for distance' anymore on windows but pallets are still there.
yes definitely, still a viable perk but not as boring as current dead hard. i think people will see the potential of it at some point and it'll still be a common perk but if not then thank god anyway screw dead hard lol.
edit:- now that it's .5 seconds am not really sure but this is still for the best a horribly designed perk finally getting the treatment it deserves.
they'll make it even worse: 0,5 seconds instead of 1 second
I was going to see how it was after the 1 second endurance and see how I felt about it.
0.5 seconds is brutal and seems to have stomped it to the ground. I'll probably run Lithe instead.