Overreacting about solo Q
Solo Q has always been the same. I would say low MMR solo q is really the only actuall disadvantage for solo survivors, but mid and high mmr solo q is not that mutch different before and after patch. Once you play the game so much you have a general idea of where people are and what they are doing. I've played solo q for 3,500k hours and maybe 500 hours of swf, and at this point the only disadvantage of solo q is not being able to communicate where hex totems are. Overall in higher to mid MMR you sont really need a mic because most of the time survivors have a general idea of what's going on and when and where to do things at certain times. The only thing that really makes this invalid is if the mmr system cucks you up and gives you a urban evading self caring nea when you are on the higher side of mmr.
Now people are going crazy on how bad solo q is after patch. I understand this because my experiences after patch is mostly just people not doing gens, but that's to expect right now. Thinking of sitting on a gen for 2 years is very unappealing and most survivors would want to do something else like try to use a perk, get chased, or do differnt objectives like totems chests or anything but gens. But that's just right now. In a moth or 2 gen rushing will be back and killers will start complaining about that again, but we armt going to get deep into that.
Along with gen times being increased people say solo q is terrible after patch because ds and dh were nerfed giving them no second chances (and the meta perks in general), but this teaches survivors not to rely on gen rush and no skill perks. Survivors were able to use these perks with not mutch skill and waste so mutch of the killers time. I'm not exactly blaming the survivors though because having the ability to use these perks just made things mutch easier and I would more blaim the devs for allowing for such a huge handicap in this game. That leads to people now not being able to rely on there second chance perks anymore and now it's coming out that the majority of people are very bad at looping and survivors just have to go through that stage of getting good at looping with no perks to help. Once people adapt things will go back to normal and this game will be heading in a very positive direction. (It has been for a while but it will be even more)