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why the **** do I lose my offering when a killer decides to DC?

Why in the world is this still a thing? Seriously.

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Comments

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    Explain to me why this is fair or why this hasn't been fixed yet because there are certain offerings I have been saving for MONTHS to use with friends and I lose it because someone else, not even in my friend group does something the killer doesn't like and they decide to rage quit so I am punished for it? I'm fuming right now.

  • MushwinMushwin Member Posts: 2,643

    I agree, it does need to be fixed because i do get cheesed off....

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    Does anyone from the dev team actually respond to these because this isn't like a 'maybe this will help fix the game' suggestion, this is a seriously [BAD WORD] situation that makes no sense. It's frustrating to have to keep backing out and inviting your friends back into your group- but it does not compare to losing rare items/offerings because a killer decides to DC. I would -really- appreciate an explanation as to why this wasn't the first thing that's been fixed with this game. I've been playing a while and there have been so many patches and updates and this issue STILL exists????

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:
    Why in the world is this still a thing? Seriously.

    WHY THE **** DO I LOSE MY OFFERING AND ADDON WHEN SURVIVORS DECIDE TO DC?

    Why in the world is this still a thing? Seriously.

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    I'm 100% done with this happening. Can someone tell me the best way to get heard on this issue? Because it has GOT TO GO.

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59
    edited February 8

    @Master said:

    @wouldntyouliketoknow said:
    Why in the world is this still a thing? Seriously.

    WHY THE **** DO I LOSE MY OFFERING AND ADDON WHEN SURVIVORS DECIDE TO DC?

    Why in the world is this still a thing? Seriously.

    I appreciate your response, all the responses this post can get will hopefully get the attention it needs.

    I mean, when a survivor DC's there's still 3 other people in the game hopefully, and the survivors have less of a chance at surviving, but at least the game keeps going- if the killer DC's the whole game ends.

    But to be honest.... If a survivor DC's and that meant the Killer was able to keep his offerings/addons then that'd probably help at least a smidgen with DC's. And that's totally fine by me.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:
    I'm 100% done with this happening. Can someone tell me the best way to get heard on this issue? Because it has GOT TO GO.

    The biggest hope we have is that DCing will finally be punished when dedicated servers arrive

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:
    Why in the world is this still a thing? Seriously.

    WHY THE **** DO I LOSE MY OFFERING AND ADDON WHEN SURVIVORS DECIDE TO DC?

    Why in the world is this still a thing? Seriously.

    I appreciate your response, all the responses this post can get will hopefully get the attention it needs.

    I mean, when a survivor DC's there's still 3 other people in the game hopefully, and the survivors have less of a chance at surviving, but at least the game keeps going- if the killer DC's the whole game ends.

    But to be honest.... If a survivor DC's and that meant the Killer was able to keep his offerings/addons then that'd probably help at least a smidgen with DC's. And that's totally fine by me.

    SWF DC in groups, you can be luckily if they suicide onthe hook such that you can get a BBQ stack at least.
    Btw, a killer gets 2,5k BP for compensation for ALL 4 DCs in total while he loses ALL his stuff. As survivor EACH one gets 5k AND keeps his items

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:
    Why in the world is this still a thing? Seriously.

    WHY THE **** DO I LOSE MY OFFERING AND ADDON WHEN SURVIVORS DECIDE TO DC?

    Why in the world is this still a thing? Seriously.

    I appreciate your response, all the responses this post can get will hopefully get the attention it needs.

    I mean, when a survivor DC's there's still 3 other people in the game hopefully, and the survivors have less of a chance at surviving, but at least the game keeps going- if the killer DC's the whole game ends.

    But to be honest.... If a survivor DC's and that meant the Killer was able to keep his offerings/addons then that'd probably help at least a smidgen with DC's. And that's totally fine by me.

    SWF DC in groups, you can be luckily if they suicide onthe hook such that you can get a BBQ stack at least.
    Btw, a killer gets 2,5k BP for compensation for ALL 4 DCs in total while he loses ALL his stuff. As survivor EACH one gets 5k AND keeps his items

    25k BP??

    Also I know there's some balancing issues- but again, I have nothing against the killer getting to keep his items and offering if there's DCers. That's a [BAD WORD] reason to lose all your stuff when you didn't necessarily do anything wrong.

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    @Master said:

    @wouldntyouliketoknow said:
    I'm 100% done with this happening. Can someone tell me the best way to get heard on this issue? Because it has GOT TO GO.

    The biggest hope we have is that DCing will finally be punished when dedicated servers arrive

    Even if DCing gets punished everyone else get's punished too- and no amount of bloodpoints can fix that. I want to play the game, I want to use my abilities, I want to have fun not just earn points. Don't get me wrong, I think DCing should be punished but as it is, I think not punishing everyone else is even more important, so if someone drops the game, you don't have to get mad, you can just move on because all they did was hurt themselves.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:
    Why in the world is this still a thing? Seriously.

    WHY THE **** DO I LOSE MY OFFERING AND ADDON WHEN SURVIVORS DECIDE TO DC?

    Why in the world is this still a thing? Seriously.

    I appreciate your response, all the responses this post can get will hopefully get the attention it needs.

    I mean, when a survivor DC's there's still 3 other people in the game hopefully, and the survivors have less of a chance at surviving, but at least the game keeps going- if the killer DC's the whole game ends.

    But to be honest.... If a survivor DC's and that meant the Killer was able to keep his offerings/addons then that'd probably help at least a smidgen with DC's. And that's totally fine by me.

    SWF DC in groups, you can be luckily if they suicide onthe hook such that you can get a BBQ stack at least.
    Btw, a killer gets 2,5k BP for compensation for ALL 4 DCs in total while he loses ALL his stuff. As survivor EACH one gets 5k AND keeps his items

    25k BP??

    Also I know there's some balancing issues- but again, I have nothing against the killer getting to keep his items and offering if there's DCers. That's a [BAD WORD] reason to lose all your stuff when you didn't necessarily do anything wrong.

    2,5k BP = 2500 BP

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:
    I'm 100% done with this happening. Can someone tell me the best way to get heard on this issue? Because it has GOT TO GO.

    The biggest hope we have is that DCing will finally be punished when dedicated servers arrive

    Even if DCing gets punished everyone else get's punished too- and no amount of bloodpoints can fix that. I want to play the game, I want to use my abilities, I want to have fun not just earn points. Don't get me wrong, I think DCing should be punished but as it is, I think not punishing everyone else is even more important, so if someone drops the game, you don't have to get mad, you can just move on because all they did was hurt themselves.

    Yes, but you cant just hand away free stuff for the ones being stuck in the game, especially not since SWF is a thing. DCing must be prevented in the first case and thats how EVERY other game handles it too

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    @Master said:

    Yes, but you cant just hand away free stuff for the ones being stuck in the game, especially not since SWF is a thing. DCing must be prevented in the first case and thats how EVERY other game handles it too

    I'm not asking for free stuff, I'm asking to keep my stuff. And if A survivor DCs I don't think it's so farfetch to think the killer should get to keep his stuff either.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    Yes, but you cant just hand away free stuff for the ones being stuck in the game, especially not since SWF is a thing. DCing must be prevented in the first case and thats how EVERY other game handles it too

    I'm not asking for free stuff, I'm asking to keep my stuff. And if A survivor DCs I don't think it's so farfetch to think the killer should get to keep his stuff either.

    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited. And TBH if you've already survived I'm not sure why a DC'd killer would effect you.

    If you'd like to give an example how that's exploitable and unfair I'd appreciate it.

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    Yes, but you cant just hand away free stuff for the ones being stuck in the game, especially not since SWF is a thing. DCing must be prevented in the first case and thats how EVERY other game handles it too

    I'm not asking for free stuff, I'm asking to keep my stuff. And if A survivor DCs I don't think it's so farfetch to think the killer should get to keep his stuff either.

    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited. And TBH if you've already survived I'm not sure why a DC'd killer would effect you.

    If you'd like to give an example how that's exploitable and unfair I'd appreciate it.
    (sorry for double post, didn't quote you)

  • e8Latticee8Lattice Member Posts: 189

    Even when you use something as harmless as "Greatly Thicken Dark Mist" - Killer disconnects, lose purple mist darkener -.-

    If killer disconnects you should retain your offerings. Simple as that.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    Yes, but you cant just hand away free stuff for the ones being stuck in the game, especially not since SWF is a thing. DCing must be prevented in the first case and thats how EVERY other game handles it too

    I'm not asking for free stuff, I'm asking to keep my stuff. And if A survivor DCs I don't think it's so farfetch to think the killer should get to keep his stuff either.

    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited. And TBH if you've already survived I'm not sure why a DC'd killer would effect you.

    If you'd like to give an example how that's exploitable and unfair I'd appreciate it.
    (sorry for double post, didn't quote you)

    Not sure if I am understand you correctly. Are you suggesting that survivors should keep their offerings when they escape? So the killer keeps offerings/addos then too or what?

    If you already survived, the game is over for you and a killer DC doesnt affect you at all

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:
    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited.

    ******And TBH if you've already survived I'm not sure why a DC'd killer would effect you.******

    ***** If you'd like to give an example how that's exploitable and unfair I'd appreciate it.*****
    (sorry for double post, didn't quote you)

    Not sure if I am understand you correctly. Are you suggesting that survivors should keep their offerings when they escape? So the killer keeps offerings/addos then too or what?

    If you already survived, the game is over for you and a killer DC doesnt affect you at all

    No. I'm saying I don't see how else SWF could exploit getting to keep their offerings due to a disconnect. How could it be exploited by a SWF group?

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59

    @e8Lattice said:
    Even when you use something as harmless as "Greatly Thicken Dark Mist" - Killer disconnects, lose purple mist darkener -.-

    If killer disconnects you should retain your offerings. Simple as that.

    100000% agree with you, and if a survivor disconnects I wouldn't mind if a killer gets to keep his offering as well... only if survivors get to keep theirs if a killer DC's.

    Sick of this bunk.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:
    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited.

    ******And TBH if you've already survived I'm not sure why a DC'd killer would effect you.******

    ***** If you'd like to give an example how that's exploitable and unfair I'd appreciate it.*****
    (sorry for double post, didn't quote you)

    Not sure if I am understand you correctly. Are you suggesting that survivors should keep their offerings when they escape? So the killer keeps offerings/addos then too or what?

    If you already survived, the game is over for you and a killer DC doesnt affect you at all

    No. I'm saying I don't see how else SWF could exploit getting to keep their offerings due to a disconnect. How could it be exploited by a SWF group?

    you said:

    Even if DCing gets punished everyone else get's punished too- and no amount of bloodpoints can fix that. I want to play the game, I want to use my abilities, I want to have fun not just earn points. Don't get me wrong, I think DCing should be punished but as it is, I think not punishing everyone else is even more important, so if someone drops the game, you don't have to get mad, you can just move on because all they did was hurt themselves.

    This means that if any player DCs in the game, all others keep their stuff, but this also means that only one player of the SWF has to take the penalty since the other ones wouldnt be punished if a DC happened.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @e8Lattice said:
    Even when you use something as harmless as "Greatly Thicken Dark Mist" - Killer disconnects, lose purple mist darkener -.-

    If killer disconnects you should retain your offerings. Simple as that.

    100000% agree with you, and if a survivor disconnects I wouldn't mind if a killer gets to keep his offering as well... only if survivors get to keep theirs if a killer DC's.

    Sick of this bunk.

    You forget that if the killer DCs, the survivor keeps his items and only loses his offerings.
    However the killer will not only lose the offering, he will also lose his addons

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59
    edited February 10

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:
    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited.

    ******And TBH if you've already survived I'm not sure why a DC'd killer would effect you.******

    ***** If you'd like to give an example how that's exploitable and unfair I'd appreciate it.*****
    (sorry for double post, didn't quote you)

    Not sure if I am understand you correctly. Are you suggesting that survivors should keep their offerings when they escape? So the killer keeps offerings/addos then too or what?

    If you already survived, the game is over for you and a killer DC doesnt affect you at all

    No. I'm saying I don't see how else SWF could exploit getting to keep their offerings due to a disconnect. How could it be exploited by a SWF group?

    you said:

    Even if DCing gets punished everyone else get's punished too- and no amount of bloodpoints can fix that. I want to play the game, I want to use my abilities, I want to have fun not just earn points. Don't get me wrong, I think DCing should be punished but as it is, I think not punishing everyone else is even more important, so if someone drops the game, you don't have to get mad, you can just move on because all they did was hurt themselves.

    This means that if any player DCs in the game, all others keep their stuff, but this also means that only one player of the SWF has to take the penalty since the other ones wouldnt be punished if a DC happened.

    If a killer DC's the game is over. You're right, the only reason why someone should be able to keep their stuff is if it's the killer DCing because even if there's only one person who didn't DC the game can continue. No survivor should get to keep their items/offerings because another survivor DC'd.

    I don't want to neccarily punish the DC'ers. I want to have a good time, I get mad because I lost my offering that was hella good because of a killer DCer. If a survivor DC's I still get to play, even if it's more difficult.

  • dotdot Member Posts: 4

    You can do what ever you want in the feedback forum but none of the dbd devs are responding anyway.. they dont care about the community.

  • MasterMaster Member Posts: 10,208

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:
    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited.

    ******And TBH if you've already survived I'm not sure why a DC'd killer would effect you.******

    ***** If you'd like to give an example how that's exploitable and unfair I'd appreciate it.*****
    (sorry for double post, didn't quote you)

    Not sure if I am understand you correctly. Are you suggesting that survivors should keep their offerings when they escape? So the killer keeps offerings/addos then too or what?

    If you already survived, the game is over for you and a killer DC doesnt affect you at all

    No. I'm saying I don't see how else SWF could exploit getting to keep their offerings due to a disconnect. How could it be exploited by a SWF group?

    you said:

    Even if DCing gets punished everyone else get's punished too- and no amount of bloodpoints can fix that. I want to play the game, I want to use my abilities, I want to have fun not just earn points. Don't get me wrong, I think DCing should be punished but as it is, I think not punishing everyone else is even more important, so if someone drops the game, you don't have to get mad, you can just move on because all they did was hurt themselves.

    This means that if any player DCs in the game, all others keep their stuff, but this also means that only one player of the SWF has to take the penalty since the other ones wouldnt be punished if a DC happened.

    If a killer DC's the game is over. You're right, the only reason why someone should be able to keep their stuff is if it's the killer DCing because even if there's only one person who didn't DC the game can continue. No survivor should get to keep their items/offerings because another survivor DC'd.

    I don't want to neccarily punish the DC'ers. I want to have a good time, I get mad because I lost my offering that was hella good because of a killer DCer. If a survivor DC's I still get to play, even if it's more difficult.

    So to sum it up, your suggestion is if the killer DCs => survivor (all of the alive ones) get back their offering
    A survivor DCs => killer gets his addons and offerings back but survivor dont get anything

  • e8Latticee8Lattice Member Posts: 189
    edited February 10

    So I equip my Dull Key and put White Ward up, start the match and BAM! killer disconnects wasting my White Ward.

    Talk about a sore loser, the mentality of "If I cant have fun no one can" has no place in this game.

    If losing your offerings when a Killer disconnects is a thing why is this not a banable offense?

  • fluffybunnyfluffybunny Member Posts: 2,161

    I saw somewhere else someone suggest people being kicked back to lobby if there's any DC at the start. I agree that it stinks when you lose your offerings to a DC. I think killers should keep their stuff, too, if there's a DC as their things aren't being used as intended. If they don't just kick you back to lobby.

  • wouldntyouliketoknowwouldntyouliketoknow Member Posts: 59
    edited February 11

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:

    @wouldntyouliketoknow said:

    @Master said:
    Yes, but that means that a 4 man SWF can easily dodge a killer and only one guy loses his stuff. If SWF werent a thing, then we could talk about that, but unfortunately SWF can easily exploit this

    It's that whole motivation thing. If people that already survived, SWFs or not, get to keep their stuff, don't you think that would be even more motivation for a killer to not DC out of rage? I'm not seeing how else that could be exploited.

    ******And TBH if you've already survived I'm not sure why a DC'd killer would effect you.******

    ***** If you'd like to give an example how that's exploitable and unfair I'd appreciate it.*****
    (sorry for double post, didn't quote you)

    Not sure if I am understand you correctly. Are you suggesting that survivors should keep their offerings when they escape? So the killer keeps offerings/addos then too or what?

    If you already survived, the game is over for you and a killer DC doesnt affect you at all

    No. I'm saying I don't see how else SWF could exploit getting to keep their offerings due to a disconnect. How could it be exploited by a SWF group?

    you said:

    Even if DCing gets punished everyone else get's punished too- and no amount of bloodpoints can fix that. I want to play the game, I want to use my abilities, I want to have fun not just earn points. Don't get me wrong, I think DCing should be punished but as it is, I think not punishing everyone else is even more important, so if someone drops the game, you don't have to get mad, you can just move on because all they did was hurt themselves.

    This means that if any player DCs in the game, all others keep their stuff, but this also means that only one player of the SWF has to take the penalty since the other ones wouldnt be punished if a DC happened.

    If a killer DC's the game is over. You're right, the only reason why someone should be able to keep their stuff is if it's the killer DCing because even if there's only one person who didn't DC the game can continue. No survivor should get to keep their items/offerings because another survivor DC'd.

    I don't want to neccarily punish the DC'ers. I want to have a good time, I get mad because I lost my offering that was hella good because of a killer DCer. If a survivor DC's I still get to play, even if it's more difficult.

    So to sum it up, your suggestion is if the killer DCs => survivor (all of the alive ones) get back their offering
    A survivor DCs => killer gets his addons and offerings back but survivor dont get anything

    Yes. If there were any balance issues with this, I'd honestly remove 1 generator necessary to power up the exit gate (depending on when a survivor DC's) but to keep it sweet and simple- I'd rather just focus on getting to keep my offerings, and I think it's fair if a killer gets to keep their items/offerings as well (depending on who DC'd). Ignore my suggestion about the generators. I don't think it's -that- unfair, and even if it can screw over the other survivors (hence the genny idea) That's just a what-if scenario, it's not why I'm here.

  • @e8Lattice said:
    So I equip my Dull Key and put White Ward up, start the match and BAM! killer disconnects wasting my White Ward.

    Talk about a sore loser, the mentality of "If I cant have fun no one can" has no place in this game.

    If losing your offerings when a Killer disconnects is a thing why is this not a banable offense?

    I'm sure that's a lot of people who would get banned and a lot of money lost. The more people who can play the more they'll buy and the more friends they can get to play as well. TBH I think this is a developer issue. If they want to punish DCers, fine. But what I want is to not be affected by it. If they want us to keep calm and move on, then don't take away my stuff because someone else decided to do something [BAD WORD].

  • @fluffybunny said:
    I saw somewhere else someone suggest people being kicked back to lobby if there's any DC at the start. I agree that it stinks when you lose your offerings to a DC. I think killers should keep their stuff, too, if there's a DC as their things aren't being used as intended. If they don't just kick you back to lobby.

    The more I think about it the more problems I'm running into though. Because my idea about the killer getting to keep their stuff if a survivor DC's wouldn't work if everyone had to leave a game. If everyone had to leave a game, wouldn't it be fair if survivors got to keep their stuff as well? Would it only be survivors who aren't in the same SWFs group? Who would get to keep their bloodpoints?

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