Suggested change to make Suicide on hooks Slower
A nerf/change i would love for hooked survivor is that in the first phase the Attempts to escape instead of removing 20 seconds of the timer it would slightly increase the speed of the entity progression (like Monstrous shrine) that way teammates who are selfish and throw the towel early on have to hold on in the hook for longer. Same change for struggle skillchecks.
Any thoughts about this potential change? The only downside i can come up with this change is that Giving hatch to your teammates would be harder.