Current DH is one of the most balanced perks in the game
The new Dead Hard is fantastic.
It’s still a great perk in the right hands that provides essentially the same “third health state” that old DH provided, only now with plenty of counter play, not the un-counterable ‘DH for distance’ of old.
Now the perk rewards skill full play, precise timing and plenty of mind game potential e.g holding onto it while waiting for the killer to anticipate it and vice versa
great work devs