It is good to see finally BHVR is sharing something about cheaters. Some good news tho.
You should specify its 200k banned cheaters in total, this last year were "only" 50k which is huge since the game has been around since 2016, they banned in a span of 9 months what they usually ban in 2 years.
I wonder how many are specifically from epic games.
I'm very happy to see an announcement made. It's astounding that in a week over 2000 were banned, and yet still more roam free in games. I believe the failsafes will help immensely (although I'll quell my argument that they should have been implemented sooner).
Yeah you are right, i just edited the title.
Only 6,872,281 to go!
Kidding, but there's most likely maaaannnnnny more thanks to Epic and PC Game Pass.
I'm concerned they didn't bring up the IP leak vulnerability for Steam side clients in there, that was the place to do it and they didn't address it. Again.
I wonder if all these bans are IP bans or if they're just account bans.
Not that I'm not ecstatic they're doing something about the cheating wave, but I wonder if those last week 2 000 bans are really that many cheaters or 50 times the same person each.
They don’t like to talk about specific cheats typically, but they do mention stopping stream sniping as an early goal in that post and that probably includes plugging holes to identify IP addresses.
Probably account ban because i saw the guy on Youtube, who was cheating without fear. He had a lot Epic accounts.
Thanks for pointing to it.
Yeah, I'm really glad to hear this. Definitely an improvement over the radio silence.
I'm looking forward to the additional failsafes, especially the auto match end. I was hoping we'd see an improved report system in general, but the feedback that your report actually accomplished something should help galvanize the people who are willing to put in all the time and effort to report someone.
Maybe this is why there is nothing "big" coming this midchapter.
I think it's great but people are going to abuse it. I'm concerned about permanent bans for people who get reported for reacting to someone who sandbags. It doesn't happen very often at all but here is an example.
Another survivor body blocks me at the beginning of the game until killer shows up. Killer downs me and puts me on hook. I'm pissed. Everyone gets to end game. I see an opportunity for revenge and am able to block opening the exit while killer is in range. The sandbagger gets downed and hooked as everyone else leaves. They record only that last part and report me.
I'll be pretty upset if I get banned and have no recourse.
The example would deserve you getting banned. Just because someone else broke the rules doesn’t mean you can too.
Immediate permanent bans are only for cheating or other serious offenses. For things like sandbagging, inappropriate messages, etc., bans start as temporary and only escalate to permanent through repeated behaviour.
https://forum.deadbydaylight.com/en/kb/articles/139-game-rules We also have more information here, on what constitutes a temporary or permanent ban.
Firstly, would be pretty reasonable ban of you. Shouldn't break rules, you know.
Secondly, record them and report too. The reason you get banned in this hypothetical situation and him not is because one of you was more responsible with the game health.
Thirdly, those bans, I think, don't work for only one instance. Maybe couple reports from different games should be made to show you as a serial sangbagger who needs to be punished.
Let's freaking GO!!!
haha my exact reaction after hearing the news :D
That wasn't the point at all, lol.
Awesome, good to hear Epic Games Store users finally got removed from the game. (Half-Joking)
Hopefully we will be able to report people in game and not need to record all of our matches in order to actually send a report, because last time I tried to send a report I was just told there was nothing that could be done because I had no video.
I just wish someone would tell us if in-game reports on console alone are enough for BHVR to investigate a potential cheater. I decided to jump back in the game last night and went against a Pig who had Pimento and Devour Hope. We literally cleansed all the totems and despite doing so, Devour Hope was still active. When I finally ran into the Pig, I was downed instantly and killed. 8 totem cleanses, Devour Hope triggered at 5 tokens after we already cleansed all the totems. Pimento was triggered after we destroyed all the totems. Not to mention the Pig knew where everyone was without haven't any aura reading perks.
I say this because a lot of cheaters are subtle and yes, maybe this wasn't a cheater, but I'd at least like to know that my in-game reports matter alone. Many of us players aren't going to have video evidence or can't send a ticket on the website as easily as PC players can. So if someone from BHVR can confirm if the in-game reporting feature works by itself and we shouldn't have to do all this extra work to report cheaters or players who are sus, then I'm fine with the direction anti cheat is going in.
Not sure how welcome this "news" is going to be to those being taken hostage....
In the meantime, players/streamers will continue to be sniped by their cloudId, and held hostage for 2 hours.
In this specific instance, it could be due to Devour sometimes not deactivating when it's cleansed. This is a bug, not a cheater's work.
i play huntress and people often call me cheater. Once i played against a streamer. I decided to watch replay and his friend was crying the entire round that i was cheating. People all the time whine in chat and say that they reported me. I wonder if i will be affected if many people report me.
(mostly they think that i have wallhack and some sort aim, actualy they just run near lockers and i see them because of dredge`s perk and they run in a straight line so i snipeshot them all the time)
We do state about our reporting procedures in our game rules https://forum.deadbydaylight.com/en/kb/articles/139-game-rules for players that you suspect of cheating, video evidence would be required to supplement the in-game report.
That I did not know and I hope they are aware of this then. We had 1 gen left and everyone else was on second hook state, one dead, and I hadn't been hooked yet and I'm not great at looping but I figured I'd try and keep the killer busy so the last gen could get done. Died instead. 😪
Probably the same people several times, otherwise we should see huge drops on Steamcharts after a banwave, like one month suddenly the game has 20k less players.
Your example is the equivalent of "that guy robbed me at gunpoint so Im going to rob him at gunpoint too and cops shouldnt interfere if they see me since Im just paying back", if someone intentionally sandbags you, record and report it, same as if someone commits a crime.