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Decisive Strike Is Trash Now

DuvieDuvie Member Posts: 78
edited September 27 in Feedback and Suggestions

If they are so adamant about keeping it disabled during the EGC, especially with that horrible 3(2) second stun, then they should at the very least let it activate twice a match, once from your first unhook obviously then again from your second unhook, assuming you don't go to struggle stage on your first hook. That sounds very fair to me yea?

It's pretty worthless as is, even with this change it might barely become marginally better. What do you think though?


  • HP150HP150 Member Posts: 454


  • Buily09Buily09 Member Posts: 3,528

    Twice a match? Naaaaaah.

    Buff it back to 4-5 seconds? Yea.

  • CaulDrohnCaulDrohn Member Posts: 1,171

    Either keep the 3 seconds but make it twice per match, or give it the five seconds again, I'd say. As long as it stays deactivated in end game.

  • DuvieDuvie Member Posts: 78

    Where is the issue though? twice a match would be the same stun time if they reverted it to the 5(4seconds)stun, 3(2seconds) 3(2seconds) but it would actually be useful for tunneling, since believe it or not tunneling doesn't stop at your one unhook. Decisive is objectively a bad perk now.

  • OrangeBearOrangeBear Member Posts: 600

    I 100% agree with letting it activate twice.

    Nitpick i had with old DS is that you won't know if the survivor actually has it until they've used it. But with this buff then you at least will be able to counter the 2nd DS.

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