hex perk idea for all you whiners
people keep saying that hex perks are bad and that they get cleansed in like 10 seconds which is complete bull-oney, but since so many people have their feelings hurt about it, I've come up with THE solution.
killers always see the aura of their hex totems, so, in order to make it fair for both sides, survivors should also see the auras of the hex perks. this makes it completely balanced on both sides.
but, since killers can't shut their mouths about how "mean" survivors are and how "unfair" the game is, I figured I'd include a little bonus for the killers.
the cleansing speed is increased to 20 minutes, with a tremendously difficult skillcheck every .1 seconds. this allows the killers some time to react to their totems being cleansed, while not making it too difficult for survivors.
now can we all just stop complaining and appreciate my genius? where's my paycheck behaviour?