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Well so much for the Thanatophobia buff...

HORVATH - GAME DESIGNER | ANSWER
Barbecue and Chili and Hex: Ruin had adjustments to their Tier 1 and tier 2 values to make them more similar and appealing to their Tier 3 counterparts, the Tier 3 of these perks should be the same as they are currently live, Thanataphobia’s value changes will be reduced for this patches release to 3/3.5/4% stacking up to 12/14/16% instead of 4/5/6% going up to 16/20/24%.
Live - 6/9/12/15%
PTB - 6/12/18/24%
New values when the patch drops - 4/8/12/16
So it's 2% weaker on the first survivor, 1% weaker with 2 injured, equal with 12 and 1% stronger with 4 people injured.
Since it was mostly 1-2 people injured/dying/hooked throughout the game this perk is now worthless I think it's safe to say.
Back to Ruin?
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Comments
LOL thana actually got nerfed lmao
This is hilarious.
So they actually nerfed thanatophobia if 1, 2 or 3 survivors are injured. This perk right now is already trash. In the PTB it was actually decent but now they nerfed it. Doesn't make sense to me.
Wow. I knew it was good to be true. Pretty good job so far, game is killer sided btw.
I find that a really asinine decision to revert that change. I love the concept and design of it...but I was only using it on Freddy for a "Slow everything down" build...with the PTB changes I was going to experiment using it on other Killers...but now, what's the point?
Killers too strong! Nerf Thanataphobia and Fire Up!
24% was probably a bit too strong, but 20-22% for 4 injured survivors would've sounded good. 5/10/15/20, or 6/11/16/20, or something.
Can't have killers getting buffs fam, especially after destroying the endgame with the new DS.
wait... rly?
oh ffs devs ._.
Thana should of been kept. It's not like we can load up with 10 perks at once...
Ruin is almost needed at high ranks. Thana could of replaced that.
Maybe the Thana, Sloppy, Ruin, Nurses would of been ruthless? lol
Next ruin nerf. When game starts, ruin explodes by itself.
@Eveline Don't say that! They'll hear you!
Too late. I bet they already think it is an awesome idea.
I don't understand how everyone is reading this as a nerf. Thanataphobia got buffed big time as far as I can see:
Live - 6/9/12/15%
PTB - 6/12/18/24%
Because:
12% on PTB is a higher percent than 6% on Live
18% on PTB is a higher percent than 9% on Live
24% on PTB is a higher percent than 15% on Live
Clearly that's a large, significant buff.
Its under the Q&A
Thanataphobia’s value changes will be reduced for this patches release to 3/3.5/4% stacking up to 12/14/16% instead of 4/5/6% going up to 16/20/24%.
pretty much what happens at high ranks anyway..thing lasts like 30 secs
True.
Biggest mistake they've made
in a whilesince Legion, but I'm too happy about Decisive Strike being gone to really care.where can i find the new changes?
I think they should set Thanatophobia's stacks to 3/4/5% penalty for each suffering survivor, so:
It would be a slightly buff, useful to make Thanatophobia quite decent.
Was looking forward to the change as I have the perk on most of my killers, but I guess it will continue to collect loadout dust.
So very sad
I knew this would happen, they didn't even say why they didn't like it or why it was taken out. They said they'll add in a new buff for it along with buffs to other perks, probably in the mid-chapter but still, I was so excited for this.
Yea I was gonna say this. 5% per injured survivor would be an overall buff. You lost 1% on the first injured survivor but get more for each additional one. I really don't get why it couldn't be done this way.
If anything just make the 6% per injured survivor debuff apply to gens and not healing. That's where the value of Thana comes in anyway.
lol
The problem is it sounds like a lot od things were its a case of "we'd like to do this one day...." But they get so busy with everything else that the day never comes.
Look at DS, its taken forever for that to get changed and that was much more important.
Here is the solution: https://forum.deadbydaylight.com/en/discussion/51746/how-to-fairly-buff-thanatophobia-before-the-2-6-0-goes-live :)
How about they try the self care from the PTB with the new thana?
Naw I'll one up ya with a super survivor main perk that we'll all love.
Thick Skin - When equipped you take 1 extra hit from the killer (on top of all other protective buffs)
Oof! Later Bubba and camping killers!
By the way if this perk becomes a real thing please dont blame me
That's bullshit. Not only did you not buff Thana, you nerfed it. But at the same time Ruin buff. This is ridiculous. So you prioritize? It was one of my favorite perks, but now it's rubbish.
they have some really weird ideas, they wanna punish a tunneling killer with a 3 seconds stun..uhmm excuse me " ENDURING " + 3 seconds ?? hello ?
also thanotophobia really needed to stay as it was in PTB .
oh well
The DbD Developers are people of great power and great mystery. Their power is exceeded only by its mystery, and strangely, their mystery is exceeded only by their power.
Honestly their trains of thoughts make absolutely no sense most of the time. It would be interesting to see what's going on in their heads...