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How many pools of devotion are there?

MortethMorteth Member Posts: 42

I'd like to keep track of how many are left before they all cleanse themselves.


  • MortethMorteth Member Posts: 42

    seriously tho, how many?

  • thesuicidefoxthesuicidefox Member Posts: 7,527

    It's either 5 or 6. What I've been doing is ignoring the ones on the edge of the map and just use the ones close to the middle, and as long as you keep using it to prevent them all from resetting you can force survivors to come to you.

  • OkayadoOkayado Member Posts: 11

    That's a really good strat dude, thanks for that.

  • DudeDeliciousDudeDelicious Member Posts: 8,584
    edited March 2019

    i wish, like pig and her jigsaw boxes, we could see the auras of all pools in white, corrupt pools in yellow. could manage them much better and avoid the unplanned reset.

  • OrionOrion Member Posts: 15,629

    Five, I think?

    I've been doing the opposite. I ingest corruption from pools that are near repaired generators so when survivors do go to cleanse, they have to travel to the edge of the map and back. Meanwhile, I'm winning a chase somewhere else.

  • DudeDeliciousDudeDelicious Member Posts: 8,584

    Nothing wrong with that strategy.

    I’ve personally found it more effective getting survivors to use up the pools away from where i’m patrolling, keeping up the puke pressure, making it super dangerous for them that they have to come near me and the gens i’m protecting while they’re in broken status.

  • thesuicidefoxthesuicidefox Member Posts: 7,527
    edited March 2019

    I feel like that's more a waste of your time that a survivors time. Generally speaking, if you are injured as survivor you want to go to a "dead zone" for killer, like a place where a gen is already done. Using a fountain is basically healing in this case, and it doesn't waste their time as much as you'd think. If you have to leave gens that aren't complete to power up you give the survivors a chance to do the gens. I will say that it does make the dead zones more of a risk for survivors, as if you chase them over there it's not quite a dead zone anymore since you can power up. BUT if you are going to get that fountain before being lead there, now when they do lead you there you don't have that power up and it turns back into a real dead zone. That's why I say ignore those far pools, so then if a survivor tries to lead you there it's now a disadvantage.

  • DudeDeliciousDudeDelicious Member Posts: 8,584
    edited March 2019

    @thesuicidefox exactly. Try and bottleneck the survivors whilst in the broken state to where the only remaining pools of devotion are and the only unrepaired gens left that The Plague is patrolling. Make it both dangerous for them the gen repair or cleanse themselves.

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