New chapter... The Seven Seas...
Survivor and killer...
Killer: The Pirate
Height- Slightly tall (Average<slightly tall<tall)
Terror radius- 28m
Walking speed- 4.2m/s
Looks: Old Moldy version of Black Beard (barnacles included) and peg leg
Old rusty cutlass and a parrot on his shoulder...
The parrt flies up and reveals auras of totems, chests and survivors for 5 seconds when they are within 50m of you.
Addons: [open for discussion]
Reveals auras of survivors who enter a 3m range from a chest. Persists until the survivor is 3/6/9m from the chest.
When within 5/15/25m of the open hatch, gain the ability grab the survivor even through a lunge.
"You think this is a game?"
When a survivor unhooks another survivor, the unhooked one is broken for 60/70/80 seconds. The survivor who unhooked the other is exposed for 25/35/45 seconds and their aura is shown to you for 3/6/12 seconds.
"You think you'll be let off the hook about this?"
New status: Blundering
Walking leaves the same amount of scratch marks as running.
Inflicts the survivor with the blundering status (one level)
Survivor Mother Ray
Looks: Black, muscular woman
Your wiggle timer progresses 20/35/50% faster and you get the ability to put down pallets the killer goes through, stunning the killer for 50% longer than usual.
Getting downed through a pallet drop or a vault means you cannot be picked up for 10/15/20 seconds. An attempt by the killer will stun them for 2 seconds.
Sprinting into a killer and activate the power. You charge into the killer, stunning them for 3 seconds. You are exhausted for 60/55/50 seconds.
More pirate-time version of haddonfield with a dock and a pirate ship at the end of it..