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Some sort of stamina for survivors

Now, hold your f-ing horses and read this word by word, letter by letter. I think that survivors that run for long periods of time should get exhausted. I don't mean hindered or anything like that, just exhausted. I don't think you could still hold your breath easily after running continuously for a minute straight (unless you're an athlete of course). Just tell me your opinions about this, no need for a fight or something. Maybe you guys can come up with a better idea.


  • DehitayDehitay Member Posts: 809

    The same logic would apply to most killers. I consider physics and biology to work a bit differently in the entity's realm.

  • Fres0c0Fres0c0 Member Posts: 77

    I don't think we need to be nerfing survivors or killers anymore

  • Adonisadon234Adonisadon234 Member Posts: 147

    yeah, i agree as well. However for example myers in the movies never tired, neither freddy (he's a dream demon tho, i guess it makes sense in his case)

  • TheLastGreatStarTheLastGreatStar Member Posts: 230

    I also don’t think that many people could get repeatedly stabbed and thrown onto meat hooks and live to tell the tale, but I don’t think logic exists in the entity’s world...

  • PoweasPoweas Member Posts: 4,637

    They're quite slow though in real life terms, 4.6 m/s is slow as hell compared to my 7.364 m/s speed (I can maintain it for 3 minutes then I feel it :( ). So they must be holding back, and jogging, or they're slugs.

  • pemberleypemberley Member Posts: 1,401

    Oh honey, killers pretty much have a stamina cool down. It’s called missed and hit attack cool down, where killers cannot harm (without mad grit) and move very slowly. And that’s not even going into their actual power like Leatherface or Nurse.

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