Moonwalking doesn't guarantee a survivor will go down either. Stealth or just running away sooner rather than later counters moonwalking - can't hit what you can't catch.
I'm just applying OP's logic to a different aspect of the game.
You're ignoring the 20 second timer Legion gives you, the Frenzy hits he'll use to decrease the timer and Bloodhound...
Devs can check match history to see if someone is exploiting, if they use that several times/ more than once they definitely know what they are doing and
Deserves a ban
Like I said, you can avoid getting hit in the first place through stealth or just by running away sooner.
What Legion moonwalks if they don't hit you with Frenzy?
Did you miss the part about not getting hit in the first place? A default Frenzy cannot catch up to a survivor (without Sprint Burst) running in a straight line if the survivor starts running away at 8 or more meters.
Your solution for me to not get exploited is to not get hit against a killer that gets a speed boost, a notification reveal and ignores basic survivor defences...
I've been hit by legions using frenzy more than 8 meters away because they keep spamming m1.
Besides we're talking about Moon-walking Legions.
Just dont mind Orion. He is a killer main with no understanding how the game acutally looks like, like "just run away sooner, be stealthy" lol. Best advice ever. Legion is trash and BHVR isnt interested in doing anything against those exploiter killer asap.
As I said, you have to actually start running as well. Feral Frenzy can get the Legion a certain distance (much greater than 8 meters, obviously), but if you start running when they're 8 or more meters away, they can't catch up to you (by default; meaning, without add-ons that prolong Feral Frenzy or increase its movement speed buff). You can do the math yourself if you don't believe me.
I'm telling you how to avoid getting hit in the first place, which essentially negates Feral Frenzy and any associated strategies or exploits.
Not a killer main, and you can do the math yourself if you don't believe me. All the data you need is on the wiki. The rest is high school physics.
It technically is an exploit but it shouldn't be bannable because the game is basically handing you this exploit on a silver platter. The average player probably wouldn't know it even existed.
If Moonwalking is an exploit what is voicecom?
Playing a multiplayergame and complaining about voicecoms. Srsly? Moonwalking is stated as not intended. Live with that.
Legion sucking is opinionated, but yes it is, having the ability to force survivors off generators for almost an 30 minutes is an exploit
Using an addon will never be a bannable offense.
Just like using instablind flashlights wasnt a bannable offense
It is bug use and this is a bannable offense.
Could somebody please explain what this exploit is? Is simply using the filthy blade add-on causing several minute mending or are there other factors? I play as legion and use filthy blade and there are games when people escape. It seems like mending times are normal for me?
Wraith's Add-on called "Blind Warrior" - White had a bug for a while.
If you hit a Survivor with the Add-on equipped, they would lag incredibly hard, and would often disconnect from it.
But it wasn't bannable, even though it was a bug.
Because people could be using it without even knowing about the bug.
I ran this Add-on as a standard after healing got nerfed, and it was not visible AT ALL from my side that they were affected by a bug.
I only learned about it after a few days on the forums.
I don't see them banning for this, but since it affects Survivors in a bad way, i imagine they'll fix this quickly.
How is looping an exploit? If you removed looping you would need to remove bloodlust because looping is the only way to avoid being caught if the killer is good
But Legion IS fun :,(
Also, yes, it's an exploit imo
@Orion Actually dude, if the devs have stated that it isn't then that's fine i'll accept that, but it still doesn't change my opinion about it being one. You are right about running from Them in the first place or stealth, but at the end of the day you're still going to get hit and you're still going to go down because they are either running Bloodhound or any kind of add-on to decrease the mending timer.
@Mc_Harty Is trying to say that even if you manage to get away, he can still track you, unless he's stupid and doesn't know how to walk backwards. I've had a Legion try and walk away and keep an eye on me just to decrease my mend timer and have me go down, it was at killer shack and the pallet was already dropped, i knew there was no option so i just stood there and mended and forced him to come back and resume chase, but it didn't matter because i still went down.
Looping on the other hand has nothing to do with the topic of discussion, Looping does have a counter play, and if you let a survivor loop you to an extent, then you must not be confident in your chase ability.
@PhantomMask20763 Stop lying to yourself ;3
@PhantomMask20763 Legion is absolutely fun. As for people complaining about him (exploit using aside), they're a dime-a-dozen. Pick a game, and people will complain that a character is OP. Brigitte, Mei, and Doomfist (post-buffs) in Overwatch; Lian and Dredge in Paladins; for a time it was Garrosh, Samuro, and Sylvanas in Heroes of the Storm; Vengeance Demon Hunter in WoW PvP; back in the day it was Ice Tanks in DCUO PvP; and the list goes on.
Gamers, when they play a PvP game long enough, get into a set-pattern of play style. And when characters come along that disrupt that, I've found that people tend to cry OP and nerf instead of adapting their play style. The problem is that a lot of gamers expect a one-size-fits-all play style, and that's not how PvP games work when you're dealing with characters and kits.
Yeah I'd say it's an exploit.
"An exploit is cheating through the use of bugs or game design in an attempt to gain an advantage to win or turn the match in your favor."
So by that logic, why don't we just leave the moonwalking "exploit" as is until it's apparently been long enough to be part of the game? Just like pallet looping.
It's an exploit just like Sloppy Butcher bug that would crash the game. At this point it's well known and anyone that runs double knife add-ons and says they didn't know is a liar.
How can you distinguish between an exploiter and a normal addon-user?
Yes you cant.
Exploiting means that you bug yourself onto a stone and stay there e.g.
Pallet Looping is a legit strategy that has a counter-play, Moonwalking is abusing the chase mechanic because their is nothing the survivor can do about it.
To leave it in would seriously hurt BHVR and it's playerbase, you have perks to help you deal with pallets and a mechanic to help you in chases called "Bloodlust" since you seem to forget what that does.
@Detective_Jonathan Pallet looping has been introduced as a side effect, it only turned into a feature nowdays, but it certainly hasnt been from the beginning (as you can check in the early devstreams)
You can counter moonwalking by losing the killer.
I always smile when survivors claimed that the chase recognition system works perfectly when killers complained about losing bloodlust..... now its a different story eh?
Hundreds of thousands, if not millions of people play the game on a daily basis, with more joining (buying the game) every day. At best, maybe a few thousand visit the forum or reddit or whatever. So no, not everyone who runs both and says they didn't know is a liar.
Moonwalking also has counterplay, according to some forumgoers. It's just hard to pull off.