Why are killers so god damn whiny?
Because a lot of them feel ignored by the devs and there are a lot of situations in this game that feel unfun or unfair for them. In short, they're not having a good time.
When people have unpleasant experiences they get upset and want to communicate their upsetness with another human being. Sometimes that communication turns into whining or ranting.
You have heard of lockers right? You don't need Calm Spirit to counter Doctor, you can just use Lockers to avoid screaming if getting zapped really bugs you that much.
Even ignoring Lockers Doctor isn't that great a Killer. He's a 115% M1 Killer whose power is he finds people, prevents flashlight blinds & insta-heals mid-chase, and he can sometimes stun people to deny pallet or window vaults if he plays well and the Survivor has never learned how to play against Doctor.
Now if you play solo I can understand your complaints (because solo queue is full of people who go down in 10 seconds, miss every skillcheck when they dare to touch gens, and DC on their first hook) but you still need to stop complaining because it's not Doctor that's killing you, it's your bad teammates.
Unless he's 3-gen'ing (and that will usually end with the Survivors winning... it just takes 10+ minutes) there's nothing that annoying about Doctor IMO. Just do generators, loop him to the best of your ability when he finds you, and pray that your teammates will do the same.
MOM is fine, I'm a killer main and I dont see what the big fuss is. It's like everyone thinks that when someone chooses to play survivor, they do it's so they can go on and be the killers lil bitch. Killers has perks and abilities to help kill, just like survivors have perks and agility to help them survive.
Its a second language to them lulz.
It's basically the survivor version of NOED. It has counters and ways to play around it. But constantly crying that it's "OP" or "unfair" is the way to go.
Congratulations killers. You now understand the feelings of people that hate NOED.
This would be the part where we all get along and bond over shared feelings. XD
All survivors can counter NOED no matter what they bring. They don't even need to bring anything.
Not all killers can counter MoM and at best can only soft counter it by playing very specific perks in a very specific way -- just to counter a single survivor perk.
I should also point out that NOED was changed and nerfed several times from having no counter at all, to having no counters but being limited to a timer, to being able to be countered by making it a hex perk and even shutting it down before it can even activate, and among all those changes, its power was reduced as well.
Just unlike you i dont get triggered when debating i leave whenever i want and reply whenever i want. Lets start from begining you said why Killers like Freddy miss a play against perk i said why not? Must have perk to juke killer iron will miss counterplay against Doc and its totally fine around here. You told me to equip calm spirit to be able to juke him but then in that case other killers negates my perk slot cause its useless against them. But you telling me that its possible to juke him without calm spirit so okay maybe but why you think MoM is a problem for better players then? Because you simply dont mind if killers having upper hand in this game. You dont care about balance for both sides
Talking about chase . So your argument is thats fine that he negates juke ability because he s weak? Thats only your opinion that hes weak.
Yep I'm aware of all the this. However countering NOED isn't always in our control. Just like how countering MOM won't always be in our control.
It's a beautiful state of equilibrium which is rare in DBD. Killers have NOED, now survivors have MOM.
Weird, considering I counter NOED just fine as a solo survivor.
I see a totem, I do a totem. Killers who often have NOED never get it to proc.
Let us pretend NOED has no counters. Tell me how compacting uncounterable perks and bad game design makes the game healthy?
Survivors whine and moan how they don't want to face only Billy and Nurse only at high ranks and yet say perks like MoM which hurt 10/15 of the killer roster and most of the weaker ones at that somehow think MoM is completely fine for the game.
The fact people derank on purpose just to face different killers should be a giant red flag for people that the game isn't in a healthy state and perks like MoM definitely do not help. I feel like playing Wraith, but I don't want to get dunked on by a x4 MoM+BT+Deliverance+Adrenaline strike team which I see *a lot* as survivor.
This is the best answer i read so far.
MoM is a good and strong perk. Just like noed, or spirit fury or bamboozle. I know that MoM can be really annoying and frustrating for killers. But so can be bamboozle or spirit fury. For example:
1) if you don't know that killer has spirit fury and you stun him, it's basically a free hit for him.
2) With all the dead zones and lack of pallets, windows are the only thing that a survivor can use to get some distance from the killer, until a leatherface with fast charge addons use bamboozle and you get outplayed.
Strong perk, yes...OP, nah.
Are you really comparing those perks?
Spirit fury requires enduring to even do anything. And both can be countered by dropping a pallet. Two, TWO, perks, both countered by just dropping the pallet literally 1 second earlier. Wow, much strong.
Bamboozle doesn't do much if there's another window. Also, entity blockers have remained broken for 2 months now, so sometimes all it gives you is 15% vaulting speed only and that's it. By the way, on top of all of that, bamboozle is literally just a bandaid perk introduced to stop infinites instead of them fixing their crappy map design.
Seriously, what you're doing is comparing the power of the perks and not taken into consideration whether there's actual counterplay to them or not. To say NOED cannot be countered sometimes, when I quite literally counter it most of the time as a solo survivor because lo' and behold, I actually cleanse totems I see instead of rushing generators and completing them within 5 minutes.
Good! Your games have less NOEDS than other players. That's awesome.
Yeah pretending is nice and all. But here in reality NOED has counters. So does MOM. Now will you always be able to counter both? No. Will you be able to counter them in other games? Yes.
De ranking is a whole other beast to talk about.
What counters does MoM have? Bring instadown perks? Run killers that don't proc it? Stop pretending like MoM isn't broken as [BAD WORD].
Almost every counter has been mentioned in this topic.
Why ask a question you already had the answer to?
Cleansing totems is not easy for solos you never know whether you cleansed all or not and if you want to check how many been cleansed you ll waste huge amount of time not to mention getting yourself in danger.
So easy to act tough on forums...
Uhm, I can see if the killer has NOED after the match you know.
It's pretty easy to see if I successfully countered it or not.
NOED is in about 1/4th to 1/3rd of my games in matches that isn't against Nurse or Hillbilly.
How is it difficult?
You see totem, you do totem. If other survivors don't do the totems and NOED activates, that's their fault, not the fault of the perk.
May as well say BBQ is OP too when people do absolutely nothing to counter play the vision it provides.
If every survivor in the match did a dull totem they see, if they just spent those 14 measly seconds to cleanse it, I guarantee the amount of times NOED would activate would be incredibly low.
Drop pallet early while Billy is chargin up his chainsaw or you want them to drop it when they hear his TR?
With bamboozle no loop to be feared as killer and the fact that you trying to say that one of the best killers perks has a counter is ridiculous
If Billy is charging up his chainsaw you can either continue the loop because he just slowed himself down or still drop it early. Depending one when and where he begins charging it depends which one you do.
And lol at Bamboozle being "the best killer perk". Especially when it's been bugged for 2 months.
So all survivors encounter all five totems in total right? Without even looking for them
If I can find 3 or 4 totems in a match by just keeping my eyes peeled (I'm counting already destroyed totems for this, too), then 4 survivors keeping their eyes peeled should be able to find all 5 before generators get done.
And if it's that difficult for you, bring a map or small game until you become more familiar with totem placements. Once you learn them on most maps it seriously isn't nearly as hard as people try to make it out to be.
@Oblitiry "MoM has counters" - The only counters for M1 killers are hard camping and moris. And here I thought survivors don't want killers to play that way.
I highly and respectively disagree. MoM is a Get-Out-Of-Jail-Free card from what I've seen. It needs to have a tradeoff of some sort.
Remember the Freddy nerfs a week after his release? Us killers weren't pleased with that since we also spent money on him.
He's Right ya know^
Simply drop pallet early doesnt counter it thats what killers want.
I didnt say the best killers perk did i?
Ahhhh there seems to be a bit confusion on my response haha.
When I said your games have less NOEDs I was complementing you on preventing it. I wasn't talking about the perk itself being present in a killers build.
If that's what it takes for you to prevent a single perk from activating then so be it.
That's literally basic gameplay from most killers anyways.