Mettle of man thoughts
AS someone who plays alot of both roles, i really don't get too bothered by the perk as killer. As for survivor, i'm quite good at looping so i guess the perk does greatly extend SOME of my chases.However, people crying the perk is stronger than DS are ridiculous, as DS wasted plenty of the killers time due to them having to be picked up, and then the killer being stunned. Also, though small, MoM has it's requirements and downsides.
Despite this, like i said i still think the perk is strong when i'm survivor, so perhaps a potential change could be implimented such as:
*Any type of hit (including chainsaws, hatchets, ect) provide a stack, however 4 stacks are needed to activate the perk. This would make it less strong against worse killers like freddy, and stronger against good killers like billy
*Upon being hit and the perk activating, you're given the deep wound status effect
*Upon being hit and the perk activating, you're given the broken status effect for 120 seconds (roughly)
These ideas are all just ideas and i'd only suggest adding one of them. Thoughts?