Mettle of Man rework idea
I don't think i need to explain much why this perk needs a rework. It's basically a gifted godmode that for no reason you are given, just by having a perk. No downside, risk or anything. I think it's supposed to be an "anti-tunnel" perk, but it's actually a perk that forces you to tunnel, if you suspect someone to have it, since it's basically a free escape if it activates in the endgame when the doors are open.
So what i propose is really simple: Make so that after 3 safe unhooks (instead of the current, 3 basic attacks received) the next attack you receive, it's not counted.