Now that we have 5 different versions of the game, will you introduce a "DBD account" so that we can transfer our save data across platforms. I feel that many people are turned off playing on different platforms due to the massive grind for perks and add-ons.
Will cross platform be available once this game comes to switch and mobile? Because the player base would shoot up in numbers.
When do the team normally begin the process for the next killer? And will a fan created killer ever be used?
What is your current thoughts about the balance of Dead by Daylight? (What is your stance?)
When's mettle getting nerfed, and why did the balance team think it was a good perk in its current form? I have told people who don't play the game about how it functions and they all agreed it makes no sense and is broken.
When exactly will the Dedicated Servers come?
Can you go through other ideas you had in mind when reworking Freddy?
Will we lose all our Freddy Add-ons when the rework goes live?
Many of us Freddy mains have gathered a boatload of add-ons for the current character, but these don't seem to apply to his new power. Will all of these disappear? or will we get some of his new add-ons in their place?
Currently hiding in lockers isnt really viable due to the noise a survivor makes when entering, which killers can easily hear even without stridor or headphones from a pretty large distance. Are there any plans to let perks like iron will or calm spirit affect this?
Is there any plans to add more objectives for surviors todo besides gens, so the games can last longer and both sides can have more fun?
When will we be getting the missing Ultra Rare add-ons for some killers (Nurse, Billy, LF, Doctor's 2nd one, etc.)?
Will they change moris, the most unbalance stuff in the game? Perhaps a possibility for survivors to escape, like Overcharge.
What are going to be the minimum requirements for the mobile version?
will pig get tweaked anytime soon?she is a very underwelming killer right now,even before the endgame changes she already was lacking in terms of power and such...
Are there any plans to help lessen the grind.
Can we please have a "known issue" board for bugs?
The "bvhr read" function is barely used and bug reporting without feedback feels really frustrating.
Is Haddionfield on the list to get reworked if so is it a priority after preschool to rework haddionfield as most killers including myself cant stand the map and just dont enjoy playing on it.
Can you elaborate more on the Matchmaking changes? Like will there be an option to match based on latency, or rank? While both matter, latency is by far more important to me, but should not be exclusive. Anything over 140ms, and I leave, no matter what.
Can you give any information on plans for Leatherface in the future?
Even if you can just say whether you plan to simply buff him or are considering a rework.
Are there any plans to add a secondary objective? Many people in the community including myself have been asking for it for years.
Could you add an after game bonus BP & XP balance modifier, to the side (killer or survivor) that is deficient in players? For example, when there aren’t enough killers, give killers a bonus modifier in proportion to the disparity between the number of killers playing and the number of survivors playing. The same for when there aren’t enough survivors. This might help balance out the sides.
P.S. Adding a meter bar to the main screen showing the current status (too many killers-balanced-too many survivors), would be nice as well.
are there any plans to lessen the grind?
So, we got a new mechanic in year 3: The End Game Collapse. Now, knowing this, will there be a new mechanic in year 4 to add a new objective to make games last slightly longer? Preferably, it isn't another holding M1 type of thing.
Will the battle pass be purchasable with iridescent shards or auric cells? Or is it planned to be a stand alone purchase?
Also in other games that implement a battle pass you can basically earn the next seasons battle pass by completing the current season. Will this practice be implemented for the DBD pass?
Is there anything you have learned from creating deathguarden (both versions) that can be applied to dead by daylight?
How will a game like dead by daylight be carried into the next gen of consoles? We are likely to start seeing the next gen of PS4 and Xbox sometime in 2020...would you guys have to create brand new ports for the new consoles, or is this something that can’t be answered until you officially get hardware specs and info from Sony and Microsoft? Also curious if we would have to buy the game again for the new consoles and basically start progress over since there is no kind of cross platform way to carry over our accounts at the moment.
Are there any plans, or even just ideas, to add a "custom" game mode, or any new/different game modes.
I've seen a lot of requests about a few in particular.
Since map reworks are in the pipeline, any chances you can add more dinamic elements (like Gideon Meatplant's doors) to existing ones that don't have them? I think they add more flavour and it's funny how they make people change strategies on-the-go
Also, I always wish for crows and the fog to be more impactful on the gameplay (just for example, imagine if denser fog allowed survivors to hide better but at the cost of reducing the visibility of the red stain).
is dedicated servers getting closer to release?
If loop reworks are happening so that survivors learn how to play pallets better are we also removing bloodlust from killer for the exact same reason? Also, if MOM is getting nerfed then will we be nerfing NOED? They both get extra hits that were not earned and do not help either side learn to play the game.