Thanks for reminding me that Ghostface just got released.
Oh wait, he didn't. Why in the hell do you think the devs put PTB on PC?
The whole point of the PTB is to give constructive criticism and feedback. The point is not to cry and whine about the Dev team on DBD. Get your mind together before you post something like this.
And even if they don't follow up with the feedback and decide to release him like he is, they will catch up with all the feedback eventually, through NORMAL forum posts and other stuff, such as seeing / playing him to see how he really performs.
Stop attacking the devs all the time. Like seriously, if you don't like it, leave. Simple as that.
The same ######### happened with Spirit, she got on the PTB, Killer mains like you decided to insult the devs and cry about it, she got some fixes and guess what, she's a top tier Killer now.
I'm not exactly sure what you mean here. Using the EGC as an example, that went through two PTBs before hitting the live build, with multiple versions tested along the way. If you compare it to when we first tested the hatch closing, you'll see just how much it changed in that time. The entire purpose of a PTB is to get feedback and that's exactly what we're doing here.
Not going to be an option. Every company has bills to pay and no developer is intentionally releasing broken things. This is obviously rushed, but they have marching orders.
By that logic killers like trapper and wrath will have get a good buff by now and killers like Freddy will be rework at the very least a year a go, and this only for the killers.
What I mean is every time we ask for details about reworks , perks, ... you always say we try something but don't feel right but this is with your opinion only not the opinion of the community
Also, keep in mind. This game came out for Steam only, then it merged to PS4 then Xbox because it grew an audience. This isn't a blockbuster Triple A title. These changes take time, funds etc.
I'm sure they have plans to rework certain killers and make them a bit more viable. It takes time man, I'm sure they'll get to it.
A lot of us understand he is going to be buffed but it's just scary seeing that this is the first test, an absolutely pathetic attempt at a killer, while survivors get an extremely overpowered perk (MoM), why did that not get a ptb?
And can we expect more of this in future? More broken survivor perks that don't have to go through a testing phase?
you did NOT listen to our feedbacks on the legion changes, so don't even pretend you are listening to our feedbacks, if you are you would have changed legion better or reverted some changes, stop lying to us,
we all complained about the fatigue add-ons nerf, you didnt do anything to revert them back the way they were, we all complained about the vaulting speed, you didnt do anything, and most of us complained about the miss = fatigue, you didnt do anything on that either.
you do NOT listen, if you did, you would actually change something .
We already know that like we already know how they don't care about killer fun and how they don't care about killers feedback i mean all killers hate that the survivors can control 50 % of you power as plague and what they do they release a killer that his power can be control by the survivors 100 % and with bug that you only miss if you don't even try the killer.
@Peanits is there a reason why the devs don't allow the community to know their thought process and how they approach creating killers, powers ect. I asked you several times that devs like Ethan and Co could voice their thoughts and opinions so we all could get a better understanding and helping each other.
What are the guidelines when creating a new killer, power or perk?
What is their perception of the game and it's meta?
What vision are they working towards?
I strongly believe most of the hate or backlash stems from a lack of communication and understanding.
If we get the whole picture, we can eradicate misconception and build a true fruitful and healthy rapport with each other and make this game amazing!
Right now the community has learned that we only get a response if we flood the form with spam or review bomb. I don't like those practice and would rather have a constructive and open dialog with the amazing dbd team.
I know it can be hard and it's a lot of work, but if you could repeat over and over again what would be the ideal way to communicate with you and how we can reach you and give us the feedback, that we get heard, that would be great.
I know repeat yourself can be annoying, but with repetition you can create a habit inside the community.
Right now we are stuck in a cycle of complain and flame...not what I am looking for.
I beg you, be strong and communicate and excuse some unfortunate phrasing and misplaced words. See the community for what it is: engaged and caring.
By showing and encouraging a proper way to discuss such matters we can change for the better.
He is right, when many people said that to change the miss penalty or the speed, you made a live streaming saying "We think what we made is perfect, so we will not change anything".
@Peanits,@not_Queen Let's be honest here you don't listen to the community and you don't listen the killer i see how you and the others will go and answered in the post that prays you and leaves those posts that tell you how bad job you do and give you an idea on how to fix it. And when you do answer to that you choose one small part in post and target that so you and the others in your team avoid the post. So you say there are more people that play your game and working in DBD ok can you give us all the name of those channels on twitch, Dlive .... so we can see if they know how to play the game.
Just to name a few. There are plenty more who are playing without streaming and we won't be sharing their IDs to respect their privacy. A lot of people just want to play the game in peace without someone judging how they play.
I think another question to ask is, 'are any of those devs consistently playing at Rank 1-4? If so, have they played as or against Ghost Face during the early testing phase?'. It feels like he was made to be played against the very low ranks in the way that he was designed.
Let the others have their privacy. Besides, Peanits isn't obligated to give out that kind of information (especially if said people have asked for their identity to be kept secret).
Look normally will agree with you and normally i will say that devs don't play the game so much as the players but this logic work for FPS and other types of game. You see when you "fix" things and the only person you have to try them is you ( devs ) then you have a problem. BuT We HAvE the PTB" no we don't PTB is only there to say look players this is the things we gonna put in the game have a taste, and even if they change something the normally do it worst then before. We only ask to see what is the best your team can do in the game ( and of cores, we hope to see that for both killer and survivor) and we only ask the names from the channels they have not the real one.
Comments
@DarkGGhost
Thanks for reminding me that Ghostface just got released.
Oh wait, he didn't. Why in the hell do you think the devs put PTB on PC?
The whole point of the PTB is to give constructive criticism and feedback. The point is not to cry and whine about the Dev team on DBD. Get your mind together before you post something like this.
And even if they don't follow up with the feedback and decide to release him like he is, they will catch up with all the feedback eventually, through NORMAL forum posts and other stuff, such as seeing / playing him to see how he really performs.
Stop attacking the devs all the time. Like seriously, if you don't like it, leave. Simple as that.
The same ######### happened with Spirit, she got on the PTB, Killer mains like you decided to insult the devs and cry about it, she got some fixes and guess what, she's a top tier Killer now.
I'm not exactly sure what you mean here. Using the EGC as an example, that went through two PTBs before hitting the live build, with multiple versions tested along the way. If you compare it to when we first tested the hatch closing, you'll see just how much it changed in that time. The entire purpose of a PTB is to get feedback and that's exactly what we're doing here.
Hey buddy...he's 1 voice out of many people that are trying changes to 1 character. They take feedback from Reddit, feedback from Steam forums.
I believe we've been heard, the Legion change proved that 100%.
@Peanits
Preach it!
Not going to be an option. Every company has bills to pay and no developer is intentionally releasing broken things. This is obviously rushed, but they have marching orders.
By that logic killers like trapper and wrath will have get a good buff by now and killers like Freddy will be rework at the very least a year a go, and this only for the killers.
What I mean is every time we ask for details about reworks , perks, ... you always say we try something but don't feel right but this is with your opinion only not the opinion of the community
Also, keep in mind. This game came out for Steam only, then it merged to PS4 then Xbox because it grew an audience. This isn't a blockbuster Triple A title. These changes take time, funds etc.
I'm sure they have plans to rework certain killers and make them a bit more viable. It takes time man, I'm sure they'll get to it.
You can always try those changes on PTB and when you are ready release them on PS4 and Xbox
That...doesn't really indicate much?
A lot of us understand he is going to be buffed but it's just scary seeing that this is the first test, an absolutely pathetic attempt at a killer, while survivors get an extremely overpowered perk (MoM), why did that not get a ptb?
And can we expect more of this in future? More broken survivor perks that don't have to go through a testing phase?
you did NOT listen to our feedbacks on the legion changes, so don't even pretend you are listening to our feedbacks, if you are you would have changed legion better or reverted some changes, stop lying to us,
we all complained about the fatigue add-ons nerf, you didnt do anything to revert them back the way they were, we all complained about the vaulting speed, you didnt do anything, and most of us complained about the miss = fatigue, you didnt do anything on that either.
you do NOT listen, if you did, you would actually change something .
Am I the only one who clicked this thread hoping to hear a funny story about how a player got into a fight with his girlfriend over this game?
I have a story about a fight between friends if you want ( but i will tell you in like 8 hours i need sleep) do you want that ?
Only if it involves this game.
They aren’t “lying” they probably held a different opinion lol.
Maybe the devs are just dense? Because ghost face shows they test killers in a echo chamber.
That's just wishful thinking lol
Lol that’s highly likely just wishful thinking the fact they thought he ready for ptb says a lot.
We already know that like we already know how they don't care about killer fun and how they don't care about killers feedback i mean all killers hate that the survivors can control 50 % of you power as plague and what they do they release a killer that his power can be control by the survivors 100 % and with bug that you only miss if you don't even try the killer.
@Peanits is there a reason why the devs don't allow the community to know their thought process and how they approach creating killers, powers ect. I asked you several times that devs like Ethan and Co could voice their thoughts and opinions so we all could get a better understanding and helping each other.
What are the guidelines when creating a new killer, power or perk?
What is their perception of the game and it's meta?
What vision are they working towards?
I strongly believe most of the hate or backlash stems from a lack of communication and understanding.
If we get the whole picture, we can eradicate misconception and build a true fruitful and healthy rapport with each other and make this game amazing!
Right now the community has learned that we only get a response if we flood the form with spam or review bomb. I don't like those practice and would rather have a constructive and open dialog with the amazing dbd team.
I know it can be hard and it's a lot of work, but if you could repeat over and over again what would be the ideal way to communicate with you and how we can reach you and give us the feedback, that we get heard, that would be great.
I know repeat yourself can be annoying, but with repetition you can create a habit inside the community.
Right now we are stuck in a cycle of complain and flame...not what I am looking for.
I beg you, be strong and communicate and excuse some unfortunate phrasing and misplaced words. See the community for what it is: engaged and caring.
By showing and encouraging a proper way to discuss such matters we can change for the better.
He is right, when many people said that to change the miss penalty or the speed, you made a live streaming saying "We think what we made is perfect, so we will not change anything".
GG Devs! You did a pretty good job so far!
@Peanits,@not_Queen Let's be honest here you don't listen to the community and you don't listen the killer i see how you and the others will go and answered in the post that prays you and leaves those posts that tell you how bad job you do and give you an idea on how to fix it. And when you do answer to that you choose one small part in post and target that so you and the others in your team avoid the post. So you say there are more people that play your game and working in DBD ok can you give us all the name of those channels on twitch, Dlive .... so we can see if they know how to play the game.
@Peanits @not_Queen Still waiting for the names if you have any
For devs streaming the game?
https://www.twitch.tv/almo2001
https://www.twitch.tv/lmclean_bhvr
https://www.twitch.tv/not_queen
https://twitch.tv/mc_ote
Just to name a few. There are plenty more who are playing without streaming and we won't be sharing their IDs to respect their privacy. A lot of people just want to play the game in peace without someone judging how they play.
We want all the names not only the 4 most known
I think another question to ask is, 'are any of those devs consistently playing at Rank 1-4? If so, have they played as or against Ghost Face during the early testing phase?'. It feels like he was made to be played against the very low ranks in the way that he was designed.
Let the others have their privacy. Besides, Peanits isn't obligated to give out that kind of information (especially if said people have asked for their identity to be kept secret).
They don't have any
Look normally will agree with you and normally i will say that devs don't play the game so much as the players but this logic work for FPS and other types of game. You see when you "fix" things and the only person you have to try them is you ( devs ) then you have a problem. BuT We HAvE the PTB" no we don't PTB is only there to say look players this is the things we gonna put in the game have a taste, and even if they change something the normally do it worst then before. We only ask to see what is the best your team can do in the game ( and of cores, we hope to see that for both killer and survivor) and we only ask the names from the channels they have not the real one.