How to make "Play With Your Food" great again.
This was a perk that was OP as hell when it was first released. It didn't have a cooldown on when you'd "lose" a survivor, was incredibly easy to build stacks, and gave the killer speeds very similar to the old tier 3 bloodlust.
It was nerfed into the ground for very good reasons because it was an extremely unfair perk even on the old maps that had true infinites and maze tiles from hell.
It still sees some use on Michael as part of a "Tombstone" build as the Mori from Michael's tombstone's do not rob you of stacks, and it helps overcome some of the disadvantages you have from tombstone. But for all other killers, nobody ever uses it except maybe the occasional Wraith.
It's been 2 and a half years, and I think I have a way we can bring this old obsession perk back from the grave but keep it balanced.
Here's how it currently is
Here's what I would do to make it usable but fair
- Reduce the token speed movement to NOED speeds, 2/3/4%
- Keep the cooldown the perk currently has every time you gain a token, otherwise it's way to easy to gain tokens.
- Take a page from the reworked STBFL and have it only lose tokens if the killer hits the obsession.
- Cannot gain Bloodlust while perk is active. This one I'm not sure of, but it's my gut feeling that letting this stack with bloodlust might make the perk a must-have which is not what we want. Perhaps as a trade, bloodlust can switch on if you have no tokens?
Of course, if there's something I haven't thought of that makes this OP, feel free to point it out and I'll go back to the drawing board.