Assuming the DBD wiki is accurate, Pig moves at 3.68 m/s while crouched. Ghostface previously moved at 3.45 m/s while crouched and will now move at 3.6 m/s.
I know this is a joke but they announced it shortly after ptb started.
I dunno. Some changes are decent, some were expected, others can't really be called a change considering how minimal they are. I want to see him in action before saying anything.
The pig moves around crouched at the same speed as a revving Hillbilly (92% MS). Ghostface used to move around crouched at the same speed as a revving Leatherface (85% MS).
Ghostface has been buffed to move around at 90% MS while crouched.
It's a step in the right direction. Downed and hooked survivors need to be unable to break him out of Night Shroud. OoO and Spine Chill need to be addressed as well. But like I said, definitely a step in the right direction. I'm still not convinced he can be anything other than bottom tier from a fun and viability perspective as long as survivors can cancel his power. That design philosophy needs to stop.
I honestly do not want to spend a lot of the match moving at 90% Movement Speed if there is a heavy risk of being unable to use my power even if I do so. The crouching seems to mostly be a niche utility thing than something I would use to move around normally.
I feel these are good changes and a step in the right direction.
I'm hoping this translates very well into gameplay.
I won't have a definitive opinion on him until after the updated PTB, so until then it's just speculation. Hopefully he's fun for both parties and challenging.
Well the community has a right to be displeased. He is dogshit and theses changes dont do him enough. Like yes hes a cool addition but just compare him to myers and think which one you would play regardless of if you were a scream fan.
Look guys... Its not the spotting thing that needs to be fixed. I feel like thats fair. HE NEEDS SOME DAMN MAP PRESS THOUGH... If the spotting thing is fixed than hes not unique. You should have to be sneaky with him. It wouldnt be scary if you just walk up in front of them. Also fast stalk, he would be way too good. All he needs boys... Is just go back and just read my thing talking about his buff. BC I WANNA KNOW WHAT PEOPLE THINK ABOUT IT so if everyone hates it i can finally shut up. (Locker Teleport)
the only way to fix him is to completely remove the detection thing. survivors already have 5 seconds to escape. and with perks like spine chill and OoO it's basically impossible to get the exposed on them.
Give him a shorter lunge if he's in his stealth mode, so he has to sneak closer than other Killers, and thus is rewarded for stealth.
But this built in all-access counter play HAS. TO. STOP!
EVERY Killer with built-in counter play is less than a bad joke. It's nothing but a gift handed to the Survivors. 'Oh, on top of 16 skills and 4 sets of eyes per match, PLUS voice comms in SWF, have a way to prevent the Killer from using his/her power. Just because.'
It's terrible and should not happen, and I encourage everyone who plays Killer to stop buying these under powered flops until the Devs listen up.
Speak with your wallets; as long as you buy the trash Killers, the Devs will keep putting out more trash Killers.
Solid changes overall but still need some stuff to change.
Like you shouldn't lose stalk progress after a hit ( unless if it's a marked surv) and stalking should take less time.
Even tho it's only in my opinion, we will be sure tomorrow when the changes drop.
Edit: forgot to mention it, but his stealth should hide him from detection perk because it's just stupid that you can counter him entirely with 1 perk.
Well it would be your fault if you were caught. Thats just how he's supposed to be played and theres really no other way to make people play stealthy as him. If spotting doesnt counter him, then hes not special in how youre supposed to play him. His problem is that hes just genuinely weak. Even if his spotting changed, he'd be weak. Its frustrating to be caught but if its harder to be caught then it encourages stealth and its more fair. He just needs another power AKA LOCKER TELEPORT!
Comments
This mechanic simply shouldn't exist.
Fair point, maybe Pig can get a buff soon then!
Really? Feels so much faster to me.
Assuming the DBD wiki is accurate, Pig moves at 3.68 m/s while crouched. Ghostface previously moved at 3.45 m/s while crouched and will now move at 3.6 m/s.
does downed and hooked survivors still take you out of stealth??? this is a really needed change as well
they still need to just remove the spotting mechanic
If they did that, the killer would have control over their own power. Can't have that.
I know this is a joke but they announced it shortly after ptb started.
I dunno. Some changes are decent, some were expected, others can't really be called a change considering how minimal they are. I want to see him in action before saying anything.
@BadMrFrosty If they did that, he'd be a stronger myers.
Spotting and crouching are all he has that is unique.
5 seconds to expose someone/a group since he has multi stalk for 45 seconds while being able to turn off his TR would be super op
You're right, man. I just wanted to have more than three killers at red ranks. Gosh darnit.
The pig moves around crouched at the same speed as a revving Hillbilly (92% MS). Ghostface used to move around crouched at the same speed as a revving Leatherface (85% MS).
Ghostface has been buffed to move around at 90% MS while crouched.
Myers has also a benefits to lunge and window speed. I don't believe he would be stronger than him. Perhaps stalking already has a lot of counters.
Any hope on his perks getting changed?
It's a start but, damnit, the Survivors SHOULD NOT be able to break his stealth by looking at him.
I'm sick of weak Killers that have some sort of BS built-in hard counter. It's bad balance.
Guess I won't be buying this guy, ever. I refuse to buy any Killer that's countered by easy mechanics like keeping my bloody eyes open.
Next killer will be countered by Survivor's repairing generators.
Or how about Survivors breathing? We have sight covered, so what about breath? I mean, breathing is so hard.
I mean, you have FOUR people with FOUR 360 degree cameras, and Ghostface has a bright white face that stands out on every map.
This whole look at him to break his stealth is a bad, bad idea. Pass.
OOO is overpowered against every killer. It needs to be changed anyway.
It's a step in the right direction. Downed and hooked survivors need to be unable to break him out of Night Shroud. OoO and Spine Chill need to be addressed as well. But like I said, definitely a step in the right direction. I'm still not convinced he can be anything other than bottom tier from a fun and viability perspective as long as survivors can cancel his power. That design philosophy needs to stop.
The changes seem okay. His perks haven't been changed, which is disappointing.
Overall, I'm glad Ghost Face has been tweaked. I'm curious to find out out how he plays now.
I honestly do not want to spend a lot of the match moving at 90% Movement Speed if there is a heavy risk of being unable to use my power even if I do so. The crouching seems to mostly be a niche utility thing than something I would use to move around normally.
I meant the crouch timer speed, sorry misunderstanding.
I feel these are good changes and a step in the right direction.
I'm hoping this translates very well into gameplay.
I won't have a definitive opinion on him until after the updated PTB, so until then it's just speculation. Hopefully he's fun for both parties and challenging.
Well the community has a right to be displeased. He is dogshit and theses changes dont do him enough. Like yes hes a cool addition but just compare him to myers and think which one you would play regardless of if you were a scream fan.
Look guys... Its not the spotting thing that needs to be fixed. I feel like thats fair. HE NEEDS SOME DAMN MAP PRESS THOUGH... If the spotting thing is fixed than hes not unique. You should have to be sneaky with him. It wouldnt be scary if you just walk up in front of them. Also fast stalk, he would be way too good. All he needs boys... Is just go back and just read my thing talking about his buff. BC I WANNA KNOW WHAT PEOPLE THINK ABOUT IT so if everyone hates it i can finally shut up. (Locker Teleport)
I really like all of them but he needs to be immune to detection perks while his Night shroud is active.
@Peanits
he's still a weak killer.
the only way to fix him is to completely remove the detection thing. survivors already have 5 seconds to escape. and with perks like spine chill and OoO it's basically impossible to get the exposed on them.
No, the spotting thing is NOT fair.
Give him a shorter lunge if he's in his stealth mode, so he has to sneak closer than other Killers, and thus is rewarded for stealth.
But this built in all-access counter play HAS. TO. STOP!
EVERY Killer with built-in counter play is less than a bad joke. It's nothing but a gift handed to the Survivors. 'Oh, on top of 16 skills and 4 sets of eyes per match, PLUS voice comms in SWF, have a way to prevent the Killer from using his/her power. Just because.'
It's terrible and should not happen, and I encourage everyone who plays Killer to stop buying these under powered flops until the Devs listen up.
Speak with your wallets; as long as you buy the trash Killers, the Devs will keep putting out more trash Killers.
@Peanits
Solid changes overall but still need some stuff to change.
Like you shouldn't lose stalk progress after a hit ( unless if it's a marked surv) and stalking should take less time.
Even tho it's only in my opinion, we will be sure tomorrow when the changes drop.
Edit: forgot to mention it, but his stealth should hide him from detection perk because it's just stupid that you can counter him entirely with 1 perk.
Well it would be your fault if you were caught. Thats just how he's supposed to be played and theres really no other way to make people play stealthy as him. If spotting doesnt counter him, then hes not special in how youre supposed to play him. His problem is that hes just genuinely weak. Even if his spotting changed, he'd be weak. Its frustrating to be caught but if its harder to be caught then it encourages stealth and its more fair. He just needs another power AKA LOCKER TELEPORT!
@Hoodedfengm1n
This is ironically funny, but what is more funny is your reaction to them making Ghostface a beast! I told ya BHVR is awesome! :)