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I know swf can be hard but why lobby dodge them?

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Comments

  • HatCreatureHatCreature Member Posts: 1,816

    I just got back on a few days ago, I went against a Squadette gang and they all escaped because it was super hard to hear and see them.

    Until I get my skills back, [BAD WORD] em.

  • RatDBDRatDBD Member Posts: 45

    Lower ranks, less SWF

    Higher ranks, more SWF

    Aka

    R20-R13 = Less.

    R12-R1 = More.


    There's really no avoiding a SWF group once you pass that point, and most Killers do pass R13 very quickly in most cases. So that considered, I do think it can be a problem with gen rush, which is why there are so many frequent suggestions of an obligatory secondary objective.

    Personally, I see a reason to dodge them, no killer main (or even 'lax killer player) wants to waste the time they spend playing matches, being completely destroyed despite having preventative perks to manage gen rush, and hold a grip on the game.

    I don't personally dodge SWF groups anymore. I've seen some pretty bad SWF groups and I put my effort into hoping that they're going to always be overly confident and make mistakes. Sometimes I even take it as a challenge. What else can you really do with 9/10 lobbies being 4-man-SWF?

  • JAWS_BDSMJAWS_BDSM Member Posts: 206

    I never dodge swf. If I see some sweaty swf, I just take Nurse with red mori and 2 bottles. They use op perks and items, I use op offering and addons.

  • Mister_HoldoutMister_Holdout Member Posts: 774

    It depends on my mood and how tired I am.

    If I feel warmed up, then depending on which killer I was going to play, I'll accept a match with SWF.

    If I have been playing a while, then I'm less likely to ready up with a SWF group.

    Lastly, it depends on the SWF groups. If it's just a normal SWF team, then I'm more likely to play them. If it's one of those popular twitch streamer groups (which for some reason I seem to get matched with them quite a bit), then I'm more likely to dodge.

  • fluffybunnyfluffybunny Member Posts: 2,161

    Considering how some people play with their lower ranked friends (rank 1s with their rank 15 friends) and some derank to troll newbies, that's certainly part of the reason. Most of the time when I dodge, it's 'cause they look toxic or I'm not playing a killer I'm used to. Some may dodge 'cause they aren't too good with loops/tracking, so they need more time and SWF tends to be more solid than your average team.

  • miaasmamiaasma Member Posts: 911

    because they're babies who want easy games

  • xEaxEa Member Posts: 112

    While i respect your opinion, i dont understand why so many ppl wanna avoid a challange. SWF 4 Man is pretty much the hardest you can get.. i would rather go for that then easy mode.

  • citroncitron Member Posts: 37
    edited June 13

    if people enjoy a challenge why do they play SWF at red ranks? thats the opposite of a challenge.

  • citroncitron Member Posts: 37
    edited June 13

    double post/removed

    Post edited by citron on
  • fluffybunnyfluffybunny Member Posts: 2,161

    A rank 15+ facing rank 10 and lower isn't a "challenge" that should be had. A newbie shouldn't be facing higher ranked survivors who play with their newbie friends. They know what they're doing.

  • sausage11sausage11 Member Posts: 12

    To be honest, I mostly enjoy a SWF match. They are too funny sometimes, even in purple ranks.(playing killer as rank 6)

    I don't take those matches serious then, and my goal is to fool around with the survivors a bit.

  • Shad03Shad03 Member Posts: 3,453

    I don't dodge, especially not because of items.

    Unless the Ping is ridiculous I stay in the game.

  • PhantomMask20763PhantomMask20763 Member Posts: 4,409

    I don't care about swf anymore, I just play normally those matches, and if I depip, good, anything to keep me out of the que hell known as red ranks

  • KillermainBTWm8KillermainBTWm8 Member Posts: 2,287

    I see SWF as a chance to get better at the game. Anyone can destroy solos at this point so I would rather be challenged by SWF then just steamroll solos all day. Plus it's fun how you can mess with a SWF's heads in ways you cannot mess with a solo groups heads.

  • JudithJudith Member Posts: 819
  • DemonDaddyDemonDaddy Member Posts: 1,380

    I don't blame killers, sometimes swf just look like they're more trouble and stress than it's worth. For the most part everybody's playing the game to have fun and it's hard to tell if it's going to be a group of potatoes or pedal to the floor match.

  • RaptorrotasRaptorrotas Member Posts: 975

    Well i have an analogy that kinda works until dedicated servers. With the killer being the host and all.

    Imagine 4 strangers at your doorsteps, making their intention clear to all kick you in the balls once.... Would you open the door?

  • GrootDudeGrootDude Member Posts: 6,346

    You can’t really compare reality to this game.

  • ZarathosZarathos Member Posts: 834

    Makes stealth killers redundant as map awareness and information is passed across all survivours. Then there is the potential swf OoO abuse that can occur. You also have significantly optomised gens making gen kicking quite redundant. I acknowledge the argument for its a challenge but a lot of killers really cant be played in that enviroment until swf is tweaked to have some consequnces to make it more combatible for a low tier low mobility killer.

  • LordGlintLordGlint Member Posts: 573

    My only complaint about SWF anymore is how it completely counters knock-out or third seal. The entire purpose of these perks is to deny information, but 3rd party programs just make them pointless. I've just come to accept that they have built in advantaged that make running their own SURVIVOR perks pointless, like kindred...but being able to negate MY perks is frustrating.

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