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Weak Killers & Strong Addons

I think the design concept of having a weak killer with strong addons is stupid.

Killers should be strong but have weak addons.


  • tehshadowman33tehshadowman33 Member Posts: 939

    Exactly! Myers is the perfect example. I would only tweak the values on Vanity mirror, and he'd be golden.

  • ClogWenchClogWench Member Posts: 2,583

    Number boosting add-ons are stupid. Add-ons like what Michael or Hag have should be the standard; something that modifies the ability to completely change how you use the killer.

  • Andreyu44Andreyu44 Member Posts: 1,528
    edited June 2019


    I d rather not have another Mori add-on, thank you

  • ClogWenchClogWench Member Posts: 2,583

    A Mori add-on that requires a lot of work put in to benefit from it. Hardly an overpowered add-on. Powerful but not OP by any stretch.

  • JespJesp Member Posts: 192

    I really wish there were more playstyle-altering add-ons as well.

    A lot of the time you just combine the strongest add-ons buffing whatever stat is the most relevant (like chainsaw charge speed/cooldown, blink range or something like that) and leave it at that.

    Say what you want about the Doctor and his overall viability, the way his add-ons basically let you customize his power to your liking is really cool. You can add more tracking with restraint, exhaustion and more time wasting with obedience, turn your zap into a 20 meter railgun or even turn yourself into spooky doc with 2x Calm.

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