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The 4.6.0 PTB is now available on Steam. For full details, click here: https://forum.deadbydaylight.com/en/discussion/231267

Anyone able to get off a MoM after the change?

I've gotten close, but never gotten it off.

What perk build are you using and are you SWF? Also what is your rank?


  • QwrtyMan213QwrtyMan213 Member Posts: 242

    I got one about an hour ago, but it was against a rank 19 doctor i somehow matched against

  • T0xicTylerT0xicTyler Member Posts: 498

    Why is it difficult? Just take 3 hits while the killer carries to hook?

  • fluffybunnyfluffybunny Member Posts: 2,161

    I've brought in an insta-heal and still wasn't able to pull it off. If the killer moves away from you, you really can't get in front unless you have a sprint perk, maybe. The closest I've gotten is with an insta-heal, though.

  • SonicwbSonicwb Member Posts: 39

    I wasted 5 dollars for that perk and the only five dollars this game took from me (game was free). Never doing that again.

  • noneofyourbusinessnoneofyourbusiness Member Posts: 532
    edited June 2019

    This perk is now usless imagine if killer have Sloppy Butcher, you specially take 3 hits for free and you need spend 2 minute's to heal up. And this for only one "immune for hit" chance. Imagine if you playing against nurse or spirit, if they are good then can down you in 10-15 second and you waste 2 minute's for make chase longer for this few seconds. No worth it perk, they're so much better perks now.

  • MiloMilo Member Posts: 6,141

    I did twice so far.

    One was just lucky, the other was against a Legion.

    Oh also another time i got it fully stacked up but was on my death hook :c

  • mcNuggetsmcNuggets Member Posts: 767

    Simple as that.

    Second chance perks are garbage.

    They destroy the game.

    Same goes for mettle of man.

    There shouldn't be perks who grant immunity, because killers ain't having that too.

    A balanced approach would be.

    Safe unhook 3 survivors + get protection hit grants immunity to being downed.

    Applies deep wound when hit.

    Then we revert deep wound to it's old state, in which the timer actually decreases, no matter what.

    "But the killer could then just follow the survivor and thus down him without effort!"

    Yeah, then learn to use it strategically. In the ENDGAME, where it actually makes sense to be used.

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