I don't mind going against her, and when I play her I try to avoid being that annoying
She is in the right position and no changes are required to her.
She is the only killer that bhvr managed to now screw over.
thats why you run spine chill with those ridiculous amount of Spirit in high ranks :D
Her movement speed and activation charge speed add-ons are a bit overtuned when combined. Prayer Beads...well...I don't really have to say anything.
Baseline and with other add-ons she's fine. Undertuned, even.
I dont think she's op but I don't like going against spirits. It takes the fun out of the chase and makes it a guessing game which is fine for some but I dont enjoy it.
Lots of people bringing up prayer beads. I assume a lot of them are truetalent sheep.
Not to say they are wrong, prayer beads are insane. And this is going to sound quite silly, but if you are having a hard time against a gen grab spirit, just gen tap. Even if there is no ruin. Just gen tap.
I like playing vs Spirits.
If Spirit is using Prayer Beads, thats when I kill myself on hook or dc depending the situation.
Edit: Just had a game vs Spirit with Prayer Beads and kinda expected result in post game lobby.
Overall no, I don't think so. With Wakizashi, Prayer Beads, and Amulet though, I would say she becomes overpowered.
And yeah the fact that so many people hate facing her I would say makes her not fun to face either.
@wisdom Gen tapping isn't a legitimate answer to prayer beads. She still gets a free hit with them if you tap gens, and you're wasting time by gen tapping against a killer that you can't afford to waste time against. Not to mention that the beginning of the game is essentially a free grab as no one knows what killer it is.
I say this all as a spirit main and as someone who grew out of watching Tru3 because of his fanbase and their obsession with thinking he's some sort of god at the game. Had one guy I paired up with as survivor namedrop him when discussing balance like he's the end-all be-all person to go to about that kind of thing. Learned a lot from watching him back in the day, though.
The problem is she is not consistent.
Its all a guessing game with her.
Alright, I am going to speak for a lot of Spirit mains when I say this, but they have to predict your movement to get a hit. Depending on some circumstances, that can be easy or hard. Sorry to tell you the bad news, but the reason why you are getting hit is because you are being really predictable.
Imagine this scenario: You are in a chase with a Spirit, and you dropped a pallet in front of her. Uh oh, she is not moving after you dropped the pallet, so you are left with these options:
The Spirit player can do these things:
Somethings like being injured will make it harder to conceal yourself, but most survivors run Iron Will anyways. You have to adapt to her playstyle as the game continues on. For example: If she always picks option 2, then you'll know later on to pick option 2.
cool but i was specifically referring to gen grabs/hits against prayer beads spirit so i dunno why you typed this to me
Well, just gen-tap when you know she's not in a chase with someone and you'll be fine! I'm not saying they are balanced or not, but just telling you that there is counter play. :)
Edit: Make sure to @ me because quotes don't notify people.
"just gen tap" lol thanks for the advice
Look for crows flying away and grass moving. Those are signs that she is coming. On the game map, she makes a stomping noise. Not as loud when she's phasing but you can still hear it if you listen closely. Spirit is fine as is and so is Prayer Beads. Don't start trying to nerf killers again, otherwise, we'll do the same to your add-ons.
spirit doesn't make grass move and crows are unreliable
her footsteps are barely audible and cannot be heard next to gen sounds
prayer beads are not fine, stop defending them
It's something to keep in mind, and you don't have to gen-tap when she's chasing someone. Just use context clues as the game continues. :)
I just had to use them long enough for the gen grab achievement to realise how bullshit they are lol. I just ended up letting everyone go when doing it, it's one of the cheapest builds I've ever played.
They should remove prayer breads and then maybe will be balanced
Try Spine Chill and Iron Will against a Spirit.
See how much fun you can have.
She is a good killer and the only thing that makes her op are survivors unwilling to adjust or trying some non meta perks.
using perks is not counterplay
if something cannot be countered through in-game means, it is not balanced
prayer beads has no counterplay
Deny her the mindgames and she's weak as hell.
I think most people agree that some of her add ons are BS.
Also, apparently Spirit can see grass/corn moving but survivors cannot.
I would be open to changing it so that neither the Spirit or survivors can see grass moving.
My main issue is that people are obviously using the best perks on her, when she is already a very powerful killer.
I don't care much about nurse or billy with ruin to be honest ... BUT ... most spirits I face use "both ruin + pop to kill any gene progression" and stridor to prevent any counterplay
Typical game is 1 dead with 3/4/5 remaining generators. At this stage with pop perk, the game is just over: 4 kills or 3 kills with hatch escape if the killer does not slug for his "precious" 4k.
I would like to see some popular streamers, who already made interesting challenges (for instance Marth with to-rank1 perkless killers, swf generush , ...), doing something like this: 100 games as spirit with non-op add-ons but good perk builds.
Output would be varied statistics about escape rate, number of survivors who escaped through exit gate and number of games where all gene were completed!
Builds to consider: ruin + pop + stridor + (bbq / sloppo / nc / stbf / ...) ; I don't care much about 4th perk to be honest
I'm pretty sure that a good killer with this kind of build can 3k (hatch escape) or 4k in 90-95 games out of 100 !