Spirit Needs Counterplay
Now, don't get me wrong. I love playing the Spirit, she's a really strong killer and that's great. But my days, she's so boring to play against.
I'll use a common example: You're at a pallet and she's on the other end of the loop. Doesn't even matter if the pallet's thrown down or not. You can either approach her, thinking she's phasing and get hit, run away and then she phases to you and get hit, or you can stand there until she phases to you... and get hit.
I'm happy with having her be a strong killer, but I'd enjoy her a whole lot more if there was actually something I could do reliably in a chase other than roll the dice constantly. Your only hope is to rush gens so fast you don't really encounter her. Fun.
If I'm wrong, someone please correct me. It'd make chases with her something I actually look forward to.