The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
Freddy's fake pallets
[This is a duplicate of this subject https://forum.deadbydaylight.com/en/discussion/74606/freddys-fake-pallets#latest since there is a category for PTB feedback and I didn't see it, sorry!]
After playing survivor and killer on the new PTB with Freddy's rework, I can see two main problem with freddy,
First his add-ons for the pallets, which are so many of them, this add-ons should be rare in my opinion instead of brown/yellow.
For the pallets I think it needs a nerf
if datas shows that it's too strong[EDITED], not going down the number of them but mostly in game models.
The problem with that power is that survivors needs to memorize too much without being asleep (60s timer to fall asleep on top of it), which leads to chases where you forgot which pallets was there and was not.
A quick little nerf to that in my opinion would be to make the fake pallets to randomly drop some blood.
Not a large/big amount on the floor but a tiny bit so without being in a chase you can check and see it's a fake but however if you are in a chase and you don't pay enough attention you get juked because you didn't pay attention. Also as it's random if you are at the pallets and the pallets don't drop blood at that moment you don't know if it's a real or a fake. That brings random but also skill for survivor to check those pallets. I think it would be a great and fair counter to those fake pallets without affecting Freddy's new gameplay.
Thanks for this awesome rework !