If the game had to be built from the ground up once more, with all the previous knowledge from the last installment, what would you do differently?
More Hiding Spots
A variety of chase music
Lessen the speed a survivor launches when getting hit.
Map reworked from the get go to nip loops in the bud(Something they had a chance to do earlier when this game came out but failed to do in a timely fashion)
Objectives change as the match progresses. Sometimes you'll need to do a second objective or you will need to stick to Gens. Or you may need to find an item.
And finally you can get downed 3 times, on your final down you get moried or sacrificed a la EGC style.
What about you all?