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Get rid of struggle

HorusHorus Member Posts: 850

When on last hook mashing a button is annoying and painful if you have carpal tunnel and also getting rid of it would stop people from purposely killing themselves



  • MrsPiggyIsSoSneakyMrsPiggyIsSoSneaky Member Posts: 571

    All of you are something else.

    So if you were on the hook and have to hold against one of the entities tentacles, you would get tired and eventuality let go or slip, that's what this mechanic does, if you start to get tired pressing your struggle button or slip, that's it.

    And also, I don't know why you guys are mashing your key, lmao no wonder you guys are going though keyboards, not because of the game, but because of you. Its like you guys are told to play the piano softly, but instead you just smash the notes and blame it on being pressured.


    Just go Press, press, press, press, press

  • raw_beanraw_bean Member Posts: 20

    Playing on PC but using a controller is great in this situation. Really easy with Steam to configure any controller to have a turbo function on the struggle button that kicks in after holding for a second or two (this stops it being a problem holding the same button to purchase nodes on a bloodweb).

    Only slightly more complicated to bind a rapid cycle of thumbstick left and right presses to holding any control for a couple of seconds, for a wiggle button that doesn't damage your wrists or thumbstick.

  • Mister_xDMister_xD Member Posts: 6,710

    go to the options.

    then change the struggle key from "spacebar" to "mousewheel down"

    there you go.

  • ThePigUwUThePigUwU Member Posts: 4

    I think struggling is fine the way it is. I usually press once every half second and that works. You don't really need to press it super fast to stay alive. That's just my experience though.

  • MrsPiggyIsSoSneakyMrsPiggyIsSoSneaky Member Posts: 571

    I guess you hate game where you have to click a button repeatedly to live?

    And im not saying that you should click every 1 seconds, im saying don't murder your mouse or key, if you want to click at the same rate, do it, just don't put brute force when pressing.

  • ArecBalrinArecBalrin Member Posts: 636


    Without the struggle in phase 2, a survivor who half-heartedly gives-up is then able to choose to inconvenience the killer by not dying immediately, then they're still able to change their mind if they happen to be rescued. This costs them nothing, whilst a killer always has to second-guess themselves about what all the survivors are doing.

    On phase 1, the choice is patience: do you wait patiently for whatever happens or choose to take control by making attempts to escape that in probability, mean going to phase 2? The decision is about whether you are giving-up on the other survivors or not.

    On phase 2, the choice is agency: you're hanging on for a few bloodpoints, to buy time for the others and/or defy the killer. The inconvenience of having to keep pressing a key pays for the killer having to keep tabs on you, which is a very small bar to meet. You can not be exercising agency if nothing is being asked of you to the point where you could walk away from the keyboard and come back to the same result.

    Carpal-tunnel is not a trivial RSI, but key re-mapping still allows you to avoid it. Even if that wasn't the case, it's not a reason to make a change to gameplay. The devs only even bothered changing the white effect used for flashlight blinding last October, twenty months after the Unreal engine update had caused it to emit a dangerously-blinding light through higher-end monitors.

  • TheGorgonTheGorgon Member Posts: 777

    Definitely change it to being automatic. Obviously someone can just make it into a macro, but do we really need to do that? I agree tunnel really bothers my hand sometimes, and transitioning to PC soon, I have to say, I'm not looking forward to it.

    Another question though, PC players: Do you press W and shift at the same time to walk straight? I can't seem to press W and not feel the urge and press shift. Has this ever happened to you? I know it's silly to ask, but I want to know. :D

  • ArecBalrinArecBalrin Member Posts: 636

    Where were you when people with sensitive eyes were being routinely blinded IRL for 20 months? The devs actively ignored warnings and survivors did not voluntarily stop using flashlights as a precaution. Sorry to take the accusatory tone; but you invited that standard. I'm happy to disregard it and keep to talking about the merits and cons of the OP's proposal, as long as you are.

    Holding down buttons on the mouse and keyboard is also a cause of RSI, hence the popularity of low-actuation mechanical keyboards. Why single-out the button-tapping over holding down the 'W' key or M1?

    If there are possible alternatives, I'm open to that, but why does this read as survivors wanting to avoid something that exists for a reason?

  • ArecBalrinArecBalrin Member Posts: 636

    Not agreeing with one thing does not imply support for its exact opposite.

  • HorusHorus Member Posts: 850

    @Peanits what you think?

  • JetTheWaffleCatJetTheWaffleCat Member Posts: 284

    I'd be alright with anything that doesn't kill my hand or my keyboard.

  • ygneaygnea Member Posts: 116

    Just use a macro.

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