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What if BBQ&Chilli's aura reading only had 4 tokens?

KillmasterKillmaster Member Posts: 330
edited July 2019 in Feedback and Suggestions

One for each survivor you hook? This could help promote killers to not tunnel as-well as make late game more stealth oriented, afterall don't most killers just use it for the BP anyways? Plus it would be more in line with it's counterpart Distortion which only has 3 tokens.

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Comments

  • OnionthingOnionthing Member Posts: 421

    4 tokens, one for each survivor ... then what?

    One survivor gets sacrificed and your are down one token?

    To reduce what?


    Need more details to understand my friend.

  • KillmasterKillmaster Member Posts: 330

    Basically the aura reading for BBQ would only proc once for each different survivor you hook. So if you hook dwight once BBQ will activate, but if you hook him a second or third time it won't, same goes for every other survivor, it's a slight nerf but not enough to be entirely gamechanging.

  • SnakeSound222SnakeSound222 Member Posts: 2,627
    edited July 2019

    No, BBQ is a balanced perk with multiple counters and a good incentive to not camp. Besides, Survivors can run perks like DS to discourage tunneling. The Emblem system also discourages it if you want to pip or double pip at red and purple ranks.

  • PrincessPoopPrincessPoop Member Posts: 819

    You would only get one use out of it against survivors running distortion.... so I’m gonna have to say no. Besides bbq is one of the most balanced killer perks imo

  • MarcusMarcus Member Posts: 1,944

    Barbecue and Chilli already has several counters. You can play around it pretty easily. It doesn't need a nerf.

  • PolarBearPolarBear Member Posts: 1,896

    If this happened people would probably just run Thrilling Tremors. Basically does the same thing as bbq except it doesn't help after all gens are done (and doesn't give you bonus bp).

    Only reason I still run BBQ over Thrilling Tremors is because I'm not done lvling up my killers. Once I get all the desired perks on my killers I will probably switch to Thrilling Tremors.

  • ArecBalrinArecBalrin Member Posts: 636

    Is it slowly dawning on everyone that the devs must stop listening to certain people?

    They ask for things without knowing it, complain when they get it and ignore all warnings or objections informed by reason; they do not know what they want.

  • prayer_survivorprayer_survivor Member Posts: 626

    B&C kills more people in low ranks than all the killers together

  • CoffengMinCoffengMin Member Posts: 835

    i still see a ton of ppl who camp with bbq with no one near, that

    anti-camping excuse is invalid in my book

  • Raven014Raven014 Member Posts: 3,418

    Killers would just not leave the hook as often as they do now, since it's only the first four times. BBQ would incentivise killers to go off and actually hunt survivors down. It also tells them if they are planning for a "Save rush" or whatever they call all four survivors coming for the save.

  • Raven014Raven014 Member Posts: 3,418

    Well, if they were hiding their auras, then the killer would think that they were all close to them.

    If the killer was camping though then he's already got BBQ, then he's losing points for staying near the hook, as well as letting survivors complete objectives... so... yeah...

  • CoffengMinCoffengMin Member Posts: 835

    well knowing how many counters it has they should know better than to camp dont you think? cause there really is no point in it if a gen is 40m close

  • ArecBalrinArecBalrin Member Posts: 636

    Erm no, if the killer can't rule out counters then they must assume the worst-case counter is being used: they're all too close to risk leaving the hook. It's a free-rescue and the killer won't find anyone far from the hook, because they're likely all at the hook.

    Considering survivors have persistently favoured a playstyle based on making chases longer rather than making a serious effort to hide, the only strategic reason for survivors to hide their auras is if it is the final-hook so no rescue can be attempted. That's the time to not be giving the killer a new target to head straight for.

    Hiding their aura when it is possible for a rescue on phase 1 or 2 of the hook is only an optimal decision if they are SWF and it's the weakest player who knows one of the stronger players will stay visible to attract the killer, or they're solo and playing selfishly.

  • CoffengMinCoffengMin Member Posts: 835


    i hide in lockers all the time and i see many ppl doing the same , nobody wants the killer to chase someone straight after a hook or know which gens are being worked on , stop with the excuses for camping , an unhook is always free unless you camp

  • ArecBalrinArecBalrin Member Posts: 636

    I'll keep everything you just said in mind the next time someone questions me on my sincere belief that survivors have become worse at the game and this explains virtually all of the more recent concerns they've generated concerning balance.

  • Raven014Raven014 Member Posts: 3,418

    They'd be punished by point reduction and Survivors getting gens done. They should know that. But if they don't then that's a learning experience. They will learn it eventually, and figure it out.

    Sometimes killer's just don't know what to do (New players), and sometimes they just want one particular person to die (when you're looped for 4 gens, I can understand wanting to secure a kill, even at my own detriment).

  • CoffengMinCoffengMin Member Posts: 835

    well the anti-camp perk becomes the camp perk in those situations, funny right?

  • vampire_toothyvampire_toothy Member Posts: 378
    edited July 2019


    If someone is consistently camping even when they have BBQ then they are defeating the purpose of running the perk in the first place and would be way better off running perks that actually help them camp. It's like if all 4 survivors ran adrenaline and made it their goal to just run directly into the killer and die instantly rather than doing the generators.


    BBQ is perfectly fine for reasons I've stated in another post (which you can read below).

    BBQ is fine. Make no mistake, it's a very good perk but it's by no means OP and infact helps improve the quality of a match.

    BBQ & Chili is not OP because ;

    It has clear counters to it. You can run distortion, go in a locker, be within 40 meters of the terror radius or mindgame it.

    The chase is easily the most fun part of the game and by using BBQ you do not gain any advantages in a chase, it only simply allows you to get into another one sooner or make plans based on the information it gives you.

    It has a clear requirement to use by rewarding players who can down and hook survivors, the only way a killer actually makes progress in a match which BBQ does not provide an advantage for. How often you get to use it completely comes down to how good (or bad) the survivors are and their playstyle.

    BBQ isn't even the best tracking perk, at the hands of a good player whispers is way stronger by a landslide. At this point and time, I think infectious fright might be better in some cases too.


    Let's also not forget that BBQ provides clear benefits to the quality of the match and your ability to progress in the game and this is because of the following ;

    Stealth is a complete snooze, good killers and survivors tend to enjoy the chase way more and BBQ allows for that to happen, thus allowing more interaction between the two roles. More interaction makes the gameplay way more interesting.

    BBQ promotes leaving the hook to find new survivors by giving you information and rewarding you with more bloodpoints. Nobody likes being tunneled out of a match within the first two minutes, this at least provides a way for more teammates to take the weight off of the person on the hook rather than just being an urban evasion blendette at the corner of the map.

    It really helps with the grind which is only growing as more chapters get added, thus adding more perks and requiring more points.


  • BlueFangBlueFang Member Posts: 1,135
    edited July 2019
  • TheBeanTheBean Member Posts: 2,320
    edited July 2019

    Just go hide in a locker... of try to get into range so they don't see you.

  • ChatkovskiChatkovski Member Posts: 195

    The reactions are not surprising. Survivors are just attacking the killer's favorite perk, surely the most used.

    But they dare to teach us how to counter it, so easily. This is obviously because it is easily countered that they use it all.

    They go so far as to say that it allows them not to camp... They are definitely in blackmail for good behavior now. Wow.

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